/* * Copyright © 2013 Soren Sandmann Pedersen * Copyright © 2013 Red Hat, Inc. * Copyright © 2016 Mozilla Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Author: Soren Sandmann (soren.sandmann@gmail.com) * Jeff Muizelaar (jmuizelaar@mozilla.com) */ /* This has been adapted from the ssse3 code from pixman. It's currently * a mess as I want to try it out in practice before finalizing the details. */ #include #include #include #include #include #include #include "ssse3-scaler.h" typedef int32_t pixman_fixed_16_16_t; typedef pixman_fixed_16_16_t pixman_fixed_t; #define pixman_fixed_1 (pixman_int_to_fixed(1)) #define pixman_fixed_to_int(f) ((int)((f) >> 16)) #define pixman_int_to_fixed(i) ((pixman_fixed_t)((i) << 16)) #define pixman_double_to_fixed(d) ((pixman_fixed_t)((d)*65536.0)) #define PIXMAN_FIXED_INT_MAX 32767 #define PIXMAN_FIXED_INT_MIN -32768 typedef struct pixman_vector pixman_vector_t; typedef int pixman_bool_t; typedef int64_t pixman_fixed_32_32_t; typedef pixman_fixed_32_32_t pixman_fixed_48_16_t; typedef struct { pixman_fixed_48_16_t v[3]; } pixman_vector_48_16_t; struct pixman_vector { pixman_fixed_t vector[3]; }; typedef struct pixman_transform pixman_transform_t; struct pixman_transform { pixman_fixed_t matrix[3][3]; }; #ifdef _MSC_VER # define force_inline __forceinline #else # define force_inline __inline__ __attribute__((always_inline)) #endif #define BILINEAR_INTERPOLATION_BITS 6 static force_inline int pixman_fixed_to_bilinear_weight(pixman_fixed_t x) { return (x >> (16 - BILINEAR_INTERPOLATION_BITS)) & ((1 << BILINEAR_INTERPOLATION_BITS) - 1); } static void pixman_transform_point_31_16_3d(const pixman_transform_t* t, const pixman_vector_48_16_t* v, pixman_vector_48_16_t* result) { int i; int64_t tmp[3][2]; /* input vector values must have no more than 31 bits (including sign) * in the integer part */ assert(v->v[0] < ((pixman_fixed_48_16_t)1 << (30 + 16))); assert(v->v[0] >= -((pixman_fixed_48_16_t)1 << (30 + 16))); assert(v->v[1] < ((pixman_fixed_48_16_t)1 << (30 + 16))); assert(v->v[1] >= -((pixman_fixed_48_16_t)1 << (30 + 16))); assert(v->v[2] < ((pixman_fixed_48_16_t)1 << (30 + 16))); assert(v->v[2] >= -((pixman_fixed_48_16_t)1 << (30 + 16))); for (i = 0; i < 3; i++) { tmp[i][0] = (int64_t)t->matrix[i][0] * (v->v[0] >> 16); tmp[i][1] = (int64_t)t->matrix[i][0] * (v->v[0] & 0xFFFF); tmp[i][0] += (int64_t)t->matrix[i][1] * (v->v[1] >> 16); tmp[i][1] += (int64_t)t->matrix[i][1] * (v->v[1] & 0xFFFF); tmp[i][0] += (int64_t)t->matrix[i][2] * (v->v[2] >> 16); tmp[i][1] += (int64_t)t->matrix[i][2] * (v->v[2] & 0xFFFF); } result->v[0] = tmp[0][0] + ((tmp[0][1] + 0x8000) >> 16); result->v[1] = tmp[1][0] + ((tmp[1][1] + 0x8000) >> 16); result->v[2] = tmp[2][0] + ((tmp[2][1] + 0x8000) >> 16); } static pixman_bool_t pixman_transform_point_3d( const struct pixman_transform* transform, struct pixman_vector* vector) { pixman_vector_48_16_t tmp; tmp.v[0] = vector->vector[0]; tmp.v[1] = vector->vector[1]; tmp.v[2] = vector->vector[2]; pixman_transform_point_31_16_3d(transform, &tmp, &tmp); vector->vector[0] = tmp.v[0]; vector->vector[1] = tmp.v[1]; vector->vector[2] = tmp.v[2]; return vector->vector[0] == tmp.v[0] && vector->vector[1] == tmp.v[1] && vector->vector[2] == tmp.v[2]; } struct bits_image_t { uint32_t* bits; int rowstride; pixman_transform_t* transform; }; typedef struct bits_image_t bits_image_t; typedef struct { int unused; } pixman_iter_info_t; typedef struct pixman_iter_t pixman_iter_t; typedef void (*pixman_iter_fini_t)(pixman_iter_t* iter); struct pixman_iter_t { int x, y; pixman_iter_fini_t fini; bits_image_t* image; uint32_t* buffer; int width; int height; void* data; }; typedef struct { int y; uint64_t* buffer; } line_t; typedef struct { line_t lines[2]; pixman_fixed_t y; pixman_fixed_t x; uint64_t data[1]; } bilinear_info_t; static void ssse3_fetch_horizontal(bits_image_t* image, line_t* line, int y, pixman_fixed_t x, pixman_fixed_t ux, int n) { uint32_t* bits = image->bits + y * image->rowstride; __m128i vx = _mm_set_epi16(-(x + 1), x, -(x + 1), x, -(x + ux + 1), x + ux, -(x + ux + 1), x + ux); __m128i vux = _mm_set_epi16(-2 * ux, 2 * ux, -2 * ux, 2 * ux, -2 * ux, 2 * ux, -2 * ux, 2 * ux); __m128i vaddc = _mm_set_epi16(1, 0, 1, 0, 1, 0, 1, 0); __m128i* b = (__m128i*)line->buffer; __m128i vrl0, vrl1; while ((n -= 2) >= 0) { __m128i vw, vr, s; #ifdef HACKY_PADDING if (pixman_fixed_to_int(x + ux) >= image->rowstride) { vrl1 = _mm_setzero_si128(); printf("overread 2loop\n"); } else { if (pixman_fixed_to_int(x + ux) < 0) printf("underflow\n"); vrl1 = _mm_loadl_epi64( (__m128i*)(bits + (pixman_fixed_to_int(x + ux) < 0 ? 0 : pixman_fixed_to_int(x + ux)))); } #else vrl1 = _mm_loadl_epi64((__m128i*)(bits + pixman_fixed_to_int(x + ux))); #endif /* vrl1: R1, L1 */ final_pixel: #ifdef HACKY_PADDING vrl0 = _mm_loadl_epi64( (__m128i*)(bits + (pixman_fixed_to_int(x) < 0 ? 0 : pixman_fixed_to_int(x)))); #else vrl0 = _mm_loadl_epi64((__m128i*)(bits + pixman_fixed_to_int(x))); #endif /* vrl0: R0, L0 */ /* The weights are based on vx which is a vector of * * - (x + 1), x, - (x + 1), x, * - (x + ux + 1), x + ux, - (x + ux + 1), x + ux * * so the 16 bit weights end up like this: * * iw0, w0, iw0, w0, iw1, w1, iw1, w1 * * and after shifting and packing, we get these bytes: * * iw0, w0, iw0, w0, iw1, w1, iw1, w1, * iw0, w0, iw0, w0, iw1, w1, iw1, w1, * * which means the first and the second input pixel * have to be interleaved like this: * * la0, ra0, lr0, rr0, la1, ra1, lr1, rr1, * lg0, rg0, lb0, rb0, lg1, rg1, lb1, rb1 * * before maddubsw can be used. */ vw = _mm_add_epi16(vaddc, _mm_srli_epi16(vx, 16 - BILINEAR_INTERPOLATION_BITS)); /* vw: iw0, w0, iw0, w0, iw1, w1, iw1, w1 */ vw = _mm_packus_epi16(vw, vw); /* vw: iw0, w0, iw0, w0, iw1, w1, iw1, w1, * iw0, w0, iw0, w0, iw1, w1, iw1, w1 */ vx = _mm_add_epi16(vx, vux); x += 2 * ux; vr = _mm_unpacklo_epi16(vrl1, vrl0); /* vr: rar0, rar1, rgb0, rgb1, lar0, lar1, lgb0, lgb1 */ s = _mm_shuffle_epi32(vr, _MM_SHUFFLE(1, 0, 3, 2)); /* s: lar0, lar1, lgb0, lgb1, rar0, rar1, rgb0, rgb1 */ vr = _mm_unpackhi_epi8(vr, s); /* vr: la0, ra0, lr0, rr0, la1, ra1, lr1, rr1, * lg0, rg0, lb0, rb0, lg1, rg1, lb1, rb1 */ vr = _mm_maddubs_epi16(vr, vw); /* When the weight is 0, the inverse weight is * 128 which can't be represented in a signed byte. * As a result maddubsw computes the following: * * r = l * -128 + r * 0 * * rather than the desired * * r = l * 128 + r * 0 * * We fix this by taking the absolute value of the * result. */ // we can drop this if we use lower precision vr = _mm_shuffle_epi32(vr, _MM_SHUFFLE(2, 0, 3, 1)); /* vr: A0, R0, A1, R1, G0, B0, G1, B1 */ _mm_store_si128(b++, vr); } if (n == -1) { vrl1 = _mm_setzero_si128(); goto final_pixel; } line->y = y; } // scale a line of destination pixels static uint32_t* ssse3_fetch_bilinear_cover(pixman_iter_t* iter, const uint32_t* mask) { pixman_fixed_t fx, ux; bilinear_info_t* info = iter->data; line_t *line0, *line1; int y0, y1; int32_t dist_y; __m128i vw, uvw; int i; fx = info->x; ux = iter->image->transform->matrix[0][0]; y0 = pixman_fixed_to_int(info->y); if (y0 < 0) *(volatile char*)0 = 9; y1 = y0 + 1; // clamping in y direction if (y1 >= iter->height) { y1 = iter->height - 1; } line0 = &info->lines[y0 & 0x01]; line1 = &info->lines[y1 & 0x01]; if (line0->y != y0) { ssse3_fetch_horizontal(iter->image, line0, y0, fx, ux, iter->width); } if (line1->y != y1) { ssse3_fetch_horizontal(iter->image, line1, y1, fx, ux, iter->width); } #ifdef PIXMAN_STYLE_INTERPOLATION dist_y = pixman_fixed_to_bilinear_weight(info->y); dist_y <<= (16 - BILINEAR_INTERPOLATION_BITS); vw = _mm_set_epi16(dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y); #else // setup the weights for the top (vw) and bottom (uvw) lines dist_y = pixman_fixed_to_bilinear_weight(info->y); // we use 15 instead of 16 because we need an extra bit to handle when the // weights are 0 and 1 dist_y <<= (15 - BILINEAR_INTERPOLATION_BITS); vw = _mm_set_epi16(dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y); dist_y = (1 << BILINEAR_INTERPOLATION_BITS) - pixman_fixed_to_bilinear_weight(info->y); dist_y <<= (15 - BILINEAR_INTERPOLATION_BITS); uvw = _mm_set_epi16(dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y, dist_y); #endif for (i = 0; i + 3 < iter->width; i += 4) { __m128i top0 = _mm_load_si128((__m128i*)(line0->buffer + i)); __m128i bot0 = _mm_load_si128((__m128i*)(line1->buffer + i)); __m128i top1 = _mm_load_si128((__m128i*)(line0->buffer + i + 2)); __m128i bot1 = _mm_load_si128((__m128i*)(line1->buffer + i + 2)); #ifdef PIXMAN_STYLE_INTERPOLATION __m128i r0, r1, tmp, p; r0 = _mm_mulhi_epu16(_mm_sub_epi16(bot0, top0), vw); tmp = _mm_cmplt_epi16(bot0, top0); tmp = _mm_and_si128(tmp, vw); r0 = _mm_sub_epi16(r0, tmp); r0 = _mm_add_epi16(r0, top0); r0 = _mm_srli_epi16(r0, BILINEAR_INTERPOLATION_BITS); /* r0: A0 R0 A1 R1 G0 B0 G1 B1 */ // r0 = _mm_shuffle_epi32 (r0, _MM_SHUFFLE (2, 0, 3, 1)); /* r0: A1 R1 G1 B1 A0 R0 G0 B0 */ // tmp = bot1 < top1 ? vw : 0; // r1 = (bot1 - top1)*vw + top1 - tmp // r1 = bot1*vw - vw*top1 + top1 - tmp // r1 = bot1*vw + top1 - vw*top1 - tmp // r1 = bot1*vw + top1*(1 - vw) - tmp r1 = _mm_mulhi_epu16(_mm_sub_epi16(bot1, top1), vw); tmp = _mm_cmplt_epi16(bot1, top1); tmp = _mm_and_si128(tmp, vw); r1 = _mm_sub_epi16(r1, tmp); r1 = _mm_add_epi16(r1, top1); r1 = _mm_srli_epi16(r1, BILINEAR_INTERPOLATION_BITS); // r1 = _mm_shuffle_epi32 (r1, _MM_SHUFFLE (2, 0, 3, 1)); /* r1: A3 R3 G3 B3 A2 R2 G2 B2 */ #else __m128i r0, r1, p; top0 = _mm_mulhi_epu16(top0, uvw); bot0 = _mm_mulhi_epu16(bot0, vw); r0 = _mm_add_epi16(top0, bot0); r0 = _mm_srli_epi16(r0, BILINEAR_INTERPOLATION_BITS - 1); top1 = _mm_mulhi_epu16(top1, uvw); bot1 = _mm_mulhi_epu16(bot1, vw); r1 = _mm_add_epi16(top1, bot1); r1 = _mm_srli_epi16(r1, BILINEAR_INTERPOLATION_BITS - 1); #endif p = _mm_packus_epi16(r0, r1); _mm_storeu_si128((__m128i*)(iter->buffer + i), p); } while (i < iter->width) { __m128i top0 = _mm_load_si128((__m128i*)(line0->buffer + i)); __m128i bot0 = _mm_load_si128((__m128i*)(line1->buffer + i)); #ifdef PIXMAN_STYLE_INTERPOLATION __m128i r0, tmp, p; r0 = _mm_mulhi_epu16(_mm_sub_epi16(bot0, top0), vw); tmp = _mm_cmplt_epi16(bot0, top0); tmp = _mm_and_si128(tmp, vw); r0 = _mm_sub_epi16(r0, tmp); r0 = _mm_add_epi16(r0, top0); r0 = _mm_srli_epi16(r0, BILINEAR_INTERPOLATION_BITS); /* r0: A0 R0 A1 R1 G0 B0 G1 B1 */ r0 = _mm_shuffle_epi32(r0, _MM_SHUFFLE(2, 0, 3, 1)); /* r0: A1 R1 G1 B1 A0 R0 G0 B0 */ #else __m128i r0, p; top0 = _mm_mulhi_epu16(top0, uvw); bot0 = _mm_mulhi_epu16(bot0, vw); r0 = _mm_add_epi16(top0, bot0); r0 = _mm_srli_epi16(r0, BILINEAR_INTERPOLATION_BITS - 1); #endif p = _mm_packus_epi16(r0, r0); if (iter->width - i == 1) { *(uint32_t*)(iter->buffer + i) = _mm_cvtsi128_si32(p); i++; } else { _mm_storel_epi64((__m128i*)(iter->buffer + i), p); i += 2; } } info->y += iter->image->transform->matrix[1][1]; return iter->buffer; } static void ssse3_bilinear_cover_iter_fini(pixman_iter_t* iter) { free(iter->data); } static void ssse3_bilinear_cover_iter_init(pixman_iter_t* iter) { int width = iter->width; bilinear_info_t* info; pixman_vector_t v; if (iter->x > PIXMAN_FIXED_INT_MAX || iter->x < PIXMAN_FIXED_INT_MIN || iter->y > PIXMAN_FIXED_INT_MAX || iter->y < PIXMAN_FIXED_INT_MIN) goto fail; /* Reference point is the center of the pixel */ v.vector[0] = pixman_int_to_fixed(iter->x) + pixman_fixed_1 / 2; v.vector[1] = pixman_int_to_fixed(iter->y) + pixman_fixed_1 / 2; v.vector[2] = pixman_fixed_1; if (!pixman_transform_point_3d(iter->image->transform, &v)) goto fail; info = malloc(sizeof(*info) + (2 * width - 1) * sizeof(uint64_t) + 64); if (!info) goto fail; info->x = v.vector[0] - pixman_fixed_1 / 2; info->y = v.vector[1] - pixman_fixed_1 / 2; #define ALIGN(addr) ((void*)((((uintptr_t)(addr)) + 15) & (~15))) /* It is safe to set the y coordinates to -1 initially * because COVER_CLIP_BILINEAR ensures that we will only * be asked to fetch lines in the [0, height) interval */ info->lines[0].y = -1; info->lines[0].buffer = ALIGN(&(info->data[0])); info->lines[1].y = -1; info->lines[1].buffer = ALIGN(info->lines[0].buffer + width); iter->fini = ssse3_bilinear_cover_iter_fini; iter->data = info; return; fail: /* Something went wrong, either a bad matrix or OOM; in such cases, * we don't guarantee any particular rendering. */ iter->fini = NULL; } /* scale the src from src_width/height to dest_width/height drawn * into the rectangle x,y width,height * src_stride and dst_stride are 4 byte units */ bool ssse3_scale_data(uint32_t* src, int src_width, int src_height, int src_stride, uint32_t* dest, int dest_width, int dest_height, int dest_stride, int x, int y, int width, int height) { // XXX: assert(src_width > 1) pixman_transform_t transform = { {{pixman_fixed_1, 0, 0}, {0, pixman_fixed_1, 0}, {0, 0, pixman_fixed_1}}}; double width_scale = ((double)src_width) / dest_width; double height_scale = ((double)src_height) / dest_height; #define AVOID_PADDING #ifdef AVOID_PADDING // scale up by enough that we don't read outside of the bounds of the source // surface currently this is required to avoid reading out of bounds. if (width_scale < 1) { width_scale = (double)(src_width - 1) / dest_width; transform.matrix[0][2] = pixman_fixed_1 / 2; } if (height_scale < 1) { height_scale = (double)(src_height - 1) / dest_height; transform.matrix[1][2] = pixman_fixed_1 / 2; } #endif transform.matrix[0][0] = pixman_double_to_fixed(width_scale); transform.matrix[1][1] = pixman_double_to_fixed(height_scale); transform.matrix[2][2] = pixman_fixed_1; bits_image_t image; image.bits = src; image.transform = &transform; image.rowstride = src_stride; pixman_iter_t iter; iter.image = ℑ iter.x = x; iter.y = y; iter.width = width; iter.height = src_height; iter.buffer = dest; iter.data = NULL; ssse3_bilinear_cover_iter_init(&iter); if (!iter.fini) return false; if (iter.data) { for (int iy = 0; iy < height; iy++) { ssse3_fetch_bilinear_cover(&iter, NULL); iter.buffer += dest_stride; } ssse3_bilinear_cover_iter_fini(&iter); } return true; }