/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H #define GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H #include "ImageContainer.h" #include "mozilla/RefPtr.h" #include "mozilla/gfx/Types.h" #include "mozilla/layers/TextureClient.h" #include "mozilla/layers/TextureD3D11.h" #include "mozilla/ThreadSafeWeakPtr.h" struct ID3D11Texture2D; struct IMFSample; namespace mozilla { namespace gl { class GLBlitHelper; } namespace layers { class IMFSampleWrapper : public SupportsThreadSafeWeakPtr { public: MOZ_DECLARE_REFCOUNTED_TYPENAME(IMFSampleWrapper) static RefPtr Create(IMFSample* aVideoSample); virtual ~IMFSampleWrapper(); void ClearVideoSample(); protected: explicit IMFSampleWrapper(IMFSample* aVideoSample); RefPtr mVideoSample; }; class IMFSampleUsageInfo final { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(IMFSampleUsageInfo) IMFSampleUsageInfo() = default; bool SupportsZeroCopyNV12Texture() { return mSupportsZeroCopyNV12Texture; } void DisableZeroCopyNV12Texture() { mSupportsZeroCopyNV12Texture = false; } protected: ~IMFSampleUsageInfo() = default; Atomic mSupportsZeroCopyNV12Texture{true}; }; // Image class that wraps ID3D11Texture2D of IMFSample // Expected to be used in GPU process. class D3D11TextureIMFSampleImage final : public Image { public: D3D11TextureIMFSampleImage(IMFSample* aVideoSample, ID3D11Texture2D* aTexture, uint32_t aArrayIndex, const gfx::IntSize& aSize, const gfx::IntRect& aRect, gfx::ColorSpace2 aColorSpace, gfx::ColorRange aColorRange); virtual ~D3D11TextureIMFSampleImage() = default; void AllocateTextureClient(KnowsCompositor* aKnowsCompositor, RefPtr aUsageInfo); gfx::IntSize GetSize() const override; already_AddRefed GetAsSourceSurface() override; TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override; gfx::IntRect GetPictureRect() const override { return mPictureRect; } ID3D11Texture2D* GetTexture() const; RefPtr GetIMFSampleWrapper(); gfx::ColorRange GetColorRange() const { return mColorRange; } private: friend class gl::GLBlitHelper; D3D11TextureData* GetData() const { if (!mTextureClient) { return nullptr; } return mTextureClient->GetInternalData()->AsD3D11TextureData(); } // When ref of IMFSample is held, its ID3D11Texture2D is not reused by // IMFTransform. RefPtr mVideoSample; RefPtr mTexture; public: const uint32_t mArrayIndex; const gfx::IntSize mSize; const gfx::IntRect mPictureRect; const gfx::ColorSpace2 mColorSpace; const gfx::ColorRange mColorRange; private: RefPtr mTextureClient; }; } // namespace layers } // namespace mozilla #endif // GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H