/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_D3DSURFACEIMAGE_H #define GFX_D3DSURFACEIMAGE_H #include "mozilla/RefPtr.h" #include "ImageContainer.h" #include "d3d9.h" #include "mozilla/layers/TextureClientRecycleAllocator.h" namespace mozilla { namespace layers { class TextureClient; class D3D9RecycleAllocator : public TextureClientRecycleAllocator { public: D3D9RecycleAllocator(KnowsCompositor* aAllocator, IDirect3DDevice9* aDevice) : TextureClientRecycleAllocator(aAllocator), mDevice(aDevice) {} already_AddRefed CreateOrRecycleClient( gfx::SurfaceFormat aFormat, const gfx::IntSize& aSize); protected: already_AddRefed Allocate( gfx::SurfaceFormat aFormat, gfx::IntSize aSize, BackendSelector aSelector, TextureFlags aTextureFlags, TextureAllocationFlags aAllocFlags) override; RefPtr mDevice; }; /** * Wraps a D3D9 texture, shared with the compositor though DXGI. * At the moment it is only used with D3D11 compositing, and the corresponding * TextureHost is DXGITextureHostD3D11. */ class DXGID3D9TextureData : public TextureData { public: static DXGID3D9TextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat, TextureFlags aFlags, IDirect3DDevice9* aDevice); virtual ~DXGID3D9TextureData(); void FillInfo(TextureData::Info& aInfo) const override; bool Lock(OpenMode) override { return true; } void Unlock() override {} bool Serialize(SurfaceDescriptor& aOutDescriptor) override; void Deallocate(LayersIPCChannel* aAllocator) override {} IDirect3DDevice9* GetD3D9Device() { return mDevice; } IDirect3DTexture9* GetD3D9Texture() { return mTexture; } HANDLE GetShareHandle() const { return mHandle; } already_AddRefed GetD3D9Surface() const; const D3DSURFACE_DESC& GetDesc() const { return mDesc; } gfx::IntSize GetSize() const { return gfx::IntSize(mDesc.Width, mDesc.Height); } protected: DXGID3D9TextureData(gfx::SurfaceFormat aFormat, IDirect3DTexture9* aTexture, HANDLE aHandle, IDirect3DDevice9* aDevice); RefPtr mDevice; RefPtr mTexture; gfx::SurfaceFormat mFormat; HANDLE mHandle; D3DSURFACE_DESC mDesc; }; // Image class that wraps a IDirect3DSurface9. This class copies the image // passed into SetData(), so that it can be accessed from other D3D devices. // This class also manages the synchronization of the copy, to ensure the // resource is ready to use. class D3D9SurfaceImage : public Image { public: D3D9SurfaceImage(); virtual ~D3D9SurfaceImage(); HRESULT AllocateAndCopy(D3D9RecycleAllocator* aAllocator, IDirect3DSurface9* aSurface, const gfx::IntRect& aRegion); // Returns the description of the shared surface. gfx::IntSize GetSize() const override; already_AddRefed GetAsSourceSurface() override; TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override; already_AddRefed GetD3D9Surface() const; HANDLE GetShareHandle() const; bool IsValid() const override { return mValid; } void Invalidate() { mValid = false; } private: gfx::IntSize mSize; RefPtr mTextureClient; RefPtr mTexture; HANDLE mShareHandle; D3DSURFACE_DESC mDesc; bool mValid; }; } // namespace layers } // namespace mozilla #endif // GFX_D3DSURFACEIMAGE_H