/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_VR_VRMANAGERCHILD_H #define MOZILLA_GFX_VR_VRMANAGERCHILD_H #include "nsISupportsImpl.h" #include "mozilla/Attributes.h" #include "mozilla/dom/AnimationFrameProviderBinding.h" #include "mozilla/dom/WebXRBinding.h" #include "mozilla/dom/XRFrame.h" #include "mozilla/gfx/PVRManagerChild.h" #include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc #include "mozilla/layers/ISurfaceAllocator.h" // for ISurfaceAllocator #include "mozilla/layers/LayersTypes.h" // for LayersBackend namespace mozilla { namespace dom { class Promise; class GamepadManager; class Navigator; class VRDisplay; class FrameRequestCallback; } // namespace dom namespace gfx { class VRLayerChild; class VRDisplayClient; class VRManagerEventObserver { public: NS_INLINE_DECL_PURE_VIRTUAL_REFCOUNTING virtual void NotifyVRDisplayMounted(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayUnmounted(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayConnect(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayDisconnect(uint32_t aDisplayID) = 0; virtual void NotifyVRDisplayPresentChange(uint32_t aDisplayID) = 0; virtual void NotifyPresentationGenerationChanged(uint32_t aDisplayID) = 0; virtual bool GetStopActivityStatus() const = 0; virtual void NotifyEnumerationCompleted() = 0; virtual void NotifyDetectRuntimesCompleted() = 0; protected: virtual ~VRManagerEventObserver() = default; }; class VRManagerChild : public PVRManagerChild { friend class PVRManagerChild; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRManagerChild, override); static VRManagerChild* Get(); // Indicate that an observer wants to receive VR events. void AddListener(VRManagerEventObserver* aObserver); // Indicate that an observer should no longer receive VR events. void RemoveListener(VRManagerEventObserver* aObserver); void StartActivity(); void StopActivity(); bool RuntimeSupportsVR() const; bool RuntimeSupportsAR() const; bool RuntimeSupportsInline() const; void GetVRDisplays(nsTArray>& aDisplays); bool RefreshVRDisplaysWithCallback(uint64_t aWindowId); bool EnumerateVRDisplays(); void DetectRuntimes(); void AddPromise(const uint32_t& aID, dom::Promise* aPromise); gfx::VRAPIMode GetVRAPIMode(uint32_t aDisplayID) const; static void InitSameProcess(); static void InitWithGPUProcess(Endpoint&& aEndpoint); static bool InitForContent(Endpoint&& aEndpoint); static void ShutDown(); static bool IsCreated(); static bool IsPresenting(); static TimeStamp GetIdleDeadlineHint(TimeStamp aDefault); PVRLayerChild* CreateVRLayer(uint32_t aDisplayID, uint32_t aGroup); static void IdentifyTextureHost( const layers::TextureFactoryIdentifier& aIdentifier); layers::LayersBackend GetBackendType() const; nsresult ScheduleFrameRequestCallback(dom::FrameRequestCallback& aCallback, int32_t* aHandle); void CancelFrameRequestCallback(int32_t aHandle); MOZ_CAN_RUN_SCRIPT void RunFrameRequestCallbacks(); void NotifyPresentationGenerationChanged(uint32_t aDisplayID); MOZ_CAN_RUN_SCRIPT void UpdateDisplayInfo(const VRDisplayInfo& aDisplayInfo); void FireDOMVRDisplayMountedEvent(uint32_t aDisplayID); void FireDOMVRDisplayUnmountedEvent(uint32_t aDisplayID); void FireDOMVRDisplayConnectEvent(uint32_t aDisplayID); void FireDOMVRDisplayDisconnectEvent(uint32_t aDisplayID); void FireDOMVRDisplayPresentChangeEvent(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventsForLoad(VRManagerEventObserver* aObserver); void HandleFatalError(const char* aMsg) override; void ActorDestroy(ActorDestroyReason aReason) override; void RunPuppet(const nsTArray& aBuffer, dom::Promise* aPromise, ErrorResult& aRv); void ResetPuppet(dom::Promise* aPromise, ErrorResult& aRv); protected: explicit VRManagerChild(); ~VRManagerChild(); PVRLayerChild* AllocPVRLayerChild(const uint32_t& aDisplayID, const uint32_t& aGroup); bool DeallocPVRLayerChild(PVRLayerChild* actor); // MOZ_CAN_RUN_SCRIPT_BOUNDARY until we can mark ipdl-generated things as // MOZ_CAN_RUN_SCRIPT. MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvUpdateDisplayInfo( const VRDisplayInfo& aDisplayInfo); mozilla::ipc::IPCResult RecvUpdateRuntimeCapabilities( const VRDisplayCapabilityFlags& aCapabilities); mozilla::ipc::IPCResult RecvReplyGamepadVibrateHaptic( const uint32_t& aPromiseID); MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvNotifyPuppetCommandBufferCompleted(bool aSuccess); MOZ_CAN_RUN_SCRIPT_BOUNDARY mozilla::ipc::IPCResult RecvNotifyPuppetResetComplete(); bool IsSameProcess() const { return OtherPid() == base::GetCurrentProcId(); } private: void FireDOMVRDisplayMountedEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayUnmountedEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayDisconnectEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayPresentChangeEventInternal(uint32_t aDisplayID); void FireDOMVRDisplayConnectEventsForLoadInternal( uint32_t aDisplayID, VRManagerEventObserver* aObserver); void NotifyPresentationGenerationChangedInternal(uint32_t aDisplayID); void NotifyEnumerationCompletedInternal(); void NotifyRuntimeCapabilitiesUpdatedInternal(); nsTArray> mDisplays; VRDisplayCapabilityFlags mRuntimeCapabilities; bool mDisplaysInitialized; nsTArray mNavigatorCallbacks; struct XRFrameRequest { XRFrameRequest(mozilla::dom::FrameRequestCallback& aCallback, int32_t aHandle) : mCallback(&aCallback), mHandle(aHandle) {} XRFrameRequest(mozilla::dom::XRFrameRequestCallback& aCallback, mozilla::dom::XRFrame& aFrame, int32_t aHandle) : mXRCallback(&aCallback), mXRFrame(&aFrame), mHandle(aHandle) {} MOZ_CAN_RUN_SCRIPT void Call(const DOMHighResTimeStamp& aTimeStamp); // Comparator operators to allow RemoveElementSorted with an // integer argument on arrays of XRFrameRequest bool operator==(int32_t aHandle) const { return mHandle == aHandle; } bool operator<(int32_t aHandle) const { return mHandle < aHandle; } RefPtr mCallback; RefPtr mXRCallback; RefPtr mXRFrame; int32_t mHandle; }; nsTArray mFrameRequestCallbacks; /** * The current frame request callback handle */ int32_t mFrameRequestCallbackCounter; mozilla::TimeStamp mStartTimeStamp; nsTArray> mListeners; bool mWaitingForEnumeration; layers::LayersBackend mBackend; nsRefPtrHashtable mGamepadPromiseList; RefPtr mRunPuppetPromise; nsTArray> mResetPuppetPromises; DISALLOW_COPY_AND_ASSIGN(VRManagerChild); }; } // namespace gfx } // namespace mozilla #endif // MOZILLA_GFX_VR_VRMANAGERCHILD_H