# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*- # vim: set filetype=python: # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. # Build Oculus support on Windows only if CONFIG["OS_TARGET"] == "WINNT": SOURCES += [ "OculusSession.cpp", "OpenVRWMRMapper.cpp", ] # Build OSVR on all platforms except Android if CONFIG["OS_TARGET"] != "Android": UNIFIED_SOURCES += [ "OSVRSession.cpp", "VRService.cpp", "VRSession.cpp", ] # PuppetSession includes MacIOSurface.h which includes Mac headers # which define Size and Points types in the root namespace that # often conflict with our own types. SOURCES += [ "PuppetSession.cpp", ] include("/ipc/chromium/chromium-config.mozbuild") # Build OpenVR on Windows, Linux, and macOS desktop targets if CONFIG["OS_TARGET"] in ("WINNT", "Linux", "Darwin"): DIRS += [ "openvr", ] LOCAL_INCLUDES += ["/dom/base", "/gfx/layers/d3d11"] # OpenVRSession includes MacIOSurface.h which includes Mac headers # which define Size and Points types in the root namespace that # often conflict with our own types. SOURCES += [ "OpenVRControllerMapper.cpp", "OpenVRCosmosMapper.cpp", "OpenVRDefaultMapper.cpp", "OpenVRKnucklesMapper.cpp", "OpenVRSession.cpp", "OpenVRViveMapper.cpp", ] FINAL_LIBRARY = "xul"