/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_RENDERCOMPOSITOR_D3D11_H #define MOZILLA_GFX_RENDERCOMPOSITOR_D3D11_H #include "mozilla/gfx/2D.h" #include "mozilla/layers/ScreenshotGrabber.h" #include "mozilla/layers/TextureD3D11.h" #include "mozilla/layers/CompositorD3D11.h" #include "mozilla/webrender/RenderCompositorLayersSWGL.h" namespace mozilla { namespace wr { class SurfaceD3D11SWGL; class RenderCompositorD3D11SWGL : public RenderCompositorLayersSWGL { public: static UniquePtr Create( const RefPtr& aWidget, nsACString& aError); RenderCompositorD3D11SWGL(layers::CompositorD3D11* aCompositor, const RefPtr& aWidget, void* aContext); virtual ~RenderCompositorD3D11SWGL(); void Pause() override; bool Resume() override; GLenum IsContextLost(bool aForce) override; layers::WebRenderCompositor CompositorType() const override { return layers::WebRenderCompositor::D3D11; } RenderCompositorD3D11SWGL* AsRenderCompositorD3D11SWGL() override { return this; } bool BeginFrame() override; bool MaybeReadback(const gfx::IntSize& aReadbackSize, const wr::ImageFormat& aReadbackFormat, const Range& aReadbackBuffer, bool* aNeedsYFlip) override; layers::CompositorD3D11* GetCompositorD3D11() { return mCompositor->AsCompositorD3D11(); } ID3D11Device* GetDevice() { return GetCompositorD3D11()->GetDevice(); } private: already_AddRefed CreateStagingTexture( const gfx::IntSize aSize); already_AddRefed CreateStagingSurface( const gfx::IntSize aSize); void HandleExternalImage(RenderTextureHost* aExternalImage, FrameSurface& aFrameSurface) override; UniquePtr DoCreateSurface( wr::DeviceIntSize aTileSize, bool aIsOpaque) override; UniquePtr DoCreateTile( Surface* aSurface) override; class TileD3D11 : public RenderCompositorLayersSWGL::Tile { public: TileD3D11(layers::DataTextureSourceD3D11* aTexture, ID3D11Texture2D* aStagingTexture, gfx::DataSourceSurface* aDataSourceSurface, Surface* aOwner, RenderCompositorD3D11SWGL* aRenderCompositor); virtual ~TileD3D11() {} bool Map(wr::DeviceIntRect aDirtyRect, wr::DeviceIntRect aValidRect, void** aData, int32_t* aStride) override; void Unmap(const gfx::IntRect& aDirtyRect) override; layers::DataTextureSource* GetTextureSource() override { return mTexture; } bool IsValid() override; private: RefPtr mTexture; RefPtr mStagingTexture; RefPtr mSurface; SurfaceD3D11SWGL* mOwner; RenderCompositorD3D11SWGL* mRenderCompositor; }; enum UploadMode { Upload_Immediate, Upload_Staging, Upload_StagingNoBlock, Upload_StagingPooled }; UploadMode GetUploadMode(); UploadMode mUploadMode = Upload_Staging; RefPtr mCurrentStagingTexture; bool mCurrentStagingTextureIsTemp = false; }; class SurfaceD3D11SWGL : public RenderCompositorLayersSWGL::Surface { public: SurfaceD3D11SWGL(wr::DeviceIntSize aTileSize, bool aIsOpaque); virtual ~SurfaceD3D11SWGL() {} SurfaceD3D11SWGL* AsSurfaceD3D11SWGL() override { return this; } nsTArray> mStagingPool; }; } // namespace wr } // namespace mozilla #endif