# Tests related to SVG being used as an image
# zoom/
include zoom/reftest.list
# Background-image tests
== background-display-none-1.html about:blank
== background-simple-1.html lime100x100-ref.html
== background-simple-2.html lime100x100-ref.html
# Sightly trickier background-image test
== background-viewBox-1.html lime100x100-ref.html
# background tests with the background area getting resized
== background-resize-1.html lime100x100-ref.html
== background-resize-2.html lime100x100-ref.html
== background-resize-3.html lime100x100-ref.html
== background-resize-4.html lime100x100-ref.html
# Test for stretching background images by different amounts in each dimension
== background-stretch-1.html background-stretch-1-ref.html
# Tests for scaling background images
fails-if(useDrawSnapshot) == background-scale-no-viewbox-1.html background-scale-no-viewbox-1-ref.html
fails-if(useDrawSnapshot) == background-scale-with-viewbox-1.html background-scale-with-viewbox-1-ref.html
# Tests with -moz-image-rect()
== background-image-rect-1svg.html lime100x100-ref.html
== background-image-rect-1png.html lime100x100-ref.html
== background-image-rect-2.html lime100x100-ref.html
# Test for border-image
== border-image-simple-1.html lime100x100-ref.html
== border-image-simple-2.html lime100x100-ref.html
# Test for canvas "drawImage" method
== canvas-drawImage-simple-1a.html lime100x100-ref.html
== canvas-drawImage-simple-1b.html lime100x100-ref.html
== canvas-drawImage-scale-1a.html lime100x100-ref.html
== canvas-drawImage-scale-1b.html lime100x100-ref.html
== canvas-drawImage-scale-1c.html lime100x100-ref.html
fuzzy(0-1,0-2) fuzzy-if(!remoteCanvas,0-1,0-529) fuzzy-if(remoteCanvas,0-97,0-745) fuzzy-if(Android&&device,0-64,0-1212) == canvas-drawImage-scale-2a.html canvas-drawImage-scale-2-ref.html
fuzzy(0-1,0-2) fuzzy-if(!remoteCanvas,0-1,0-529) fuzzy-if(remoteCanvas,0-97,0-745) fuzzy-if(Android&&device,0-64,0-1212) == canvas-drawImage-scale-2b.html canvas-drawImage-scale-2-ref.html
fuzzy-if(winWidget,0-1,0-10000) fuzzy-if(azureSkia,0-1,0-10000) fuzzy-if(Android,0-1,0-10000) == canvas-drawImage-alpha-1.html canvas-drawImage-alpha-1-ref.html
#Same as scale-2a but with globalAlpha:
fuzzy(0-1,0-2) fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),0-1,0-40000) fuzzy-if(azureSkia,0-1,0-40000) fuzzy-if(winWidget&&!remoteCanvas,0-1,0-39900) fuzzy-if(remoteCanvas&&!swgl,1-73,600-40000) fuzzy-if(Android&&device,0-48,0-39989) == canvas-drawImage-alpha-2.html canvas-drawImage-alpha-2-ref.html
== canvas-drawImage-slice-1a.html lime100x100-ref.html
== canvas-drawImage-slice-1b.html lime100x100-ref.html
== canvas-drawImage-origin-clean-1.html lime100x100-ref.html
== canvas-drawImage-transform-restored.html canvas-drawImage-transform-restored-ref.html
# Context paint tests (this feature is currently not part of any spec.)
# context-fill:
== context-fill-01.html blue100x100-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-01.html lime100x100-ref.html
== context-fill-02.html transparent100x100-w-border-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-02.html lime100x100-w-border-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-03.html lime100x100-50pct-ref.html
# fuzz because on win8 the r & b components are off by one
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-fill-04.html lime100x100-50pct-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-05.html context-fill-or-stroke-05-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-06.html lime100x100-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-07.html context-fill-07-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-08.html blue100x100-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-fill-bg-image-01.html blue100x100-ref.html
# context-stroke:
== context-stroke-01.html blue100x100-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-01.html lime100x100-ref.html
== context-stroke-02.html transparent100x100-w-border-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-02.html lime100x100-w-border-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-03.html lime100x100-50pct-ref.html
# fuzz because on win8 the r & b components are off by one
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-04.html lime100x100-50pct-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-05.html context-fill-or-stroke-05-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-06.html lime100x100-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-07.html context-stroke-07-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-08.html blue100x100-border-ref.html
test-pref(svg.context-properties.content.enabled,true) == context-stroke-bg-image-01.html blue100x100-border-ref.html
# context-fill-opacity:
== context-fill-opacity-01.html blue100x100-ref.html
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-fill-opacity-01.html context-fill-or-stroke-opacity-01-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-20000) test-pref(svg.context-properties.content.enabled,true) == context-fill-opacity-02.html context-fill-or-stroke-opacity-02-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-fill-opacity-03.html context-fill-or-stroke-opacity-03-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-fill-opacity-04.html blue100x100-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-fill-opacity-05.html blue100x100-ref.html # Bug 1377327
# context-stroke-opacity:
== context-stroke-opacity-01.html blue100x100-ref.html
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-opacity-01.html context-fill-or-stroke-opacity-01-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-20000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-opacity-02.html context-fill-or-stroke-opacity-02-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-opacity-03.html context-fill-or-stroke-opacity-03-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-opacity-04.html blue100x100-ref.html # Bug 1377327
fuzzy-if(winWidget,0-1,0-10000) test-pref(svg.context-properties.content.enabled,true) == context-stroke-opacity-05.html blue100x100-ref.html # Bug 1377327
# Simple tests
== img-simple-1.html lime100x100-ref.html
== img-simple-2.html lime100x100-ref.html
fuzzy(0-255,0-350) fuzzy-if(geckoview,0-255,0-4063) == img-simple-3.html img-simple-3-ref.html #Bug 1564891, bug 1574154
== img-simple-4.html lime100x100-ref.html
fuzzy(0-255,0-90) fuzzy-if(geckoview,0-255,0-1268) == img-simple-5.html img-simple-5-ref.html
== img-simple-6.html lime100x100-ref.html
fuzzy(0-255,0-27) == img-simple-7.html img-simple-7-ref.html
# Test with mix of and referring to the same images,
# with a variety of preserveAspectRatio values in play.
random == img-and-image-1.html img-and-image-1-ref.svg # bug 645267
# More complex tests
== img-blobURI-1.html lime100x100-ref.html
skip == img-blobURI-2.html lime100x100-ref.html
fuzzy-if(d2d,0-16,0-10) == img-content-outside-viewBox-1.html img-content-outside-viewBox-1-ref.html # d2d is bug 1074161
== img-display-none-1.html about:blank
== img-dyn-1.html img-dyn-1-ref.html
== img-foreignObject-1.html lime100x100-ref.html
# The following tests check that content embedded via