/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ #include "mozilla/NativeNt.h" #include "mozilla/WinHeaderOnlyUtils.h" namespace mozilla { namespace detail { inline LauncherResult GetImageDirectoryViaFileIo( const nsAutoHandle& aImageFile, const uint32_t aOurImportDirectoryRva) { OVERLAPPED ov = {}; ov.Offset = aOurImportDirectoryRva; DWORD bytesRead; nt::DataDirectoryEntry result; if (!::ReadFile(aImageFile, &result, sizeof(result), &bytesRead, &ov) || bytesRead != sizeof(result)) { return LAUNCHER_ERROR_FROM_LAST(); } return result; } } // namespace detail /** * This function ensures that the import directory of a loaded binary image * matches the version that is found in the original file on disk. We do this * to prevent tampering by third-party code. * * Yes, this function may perform file I/O on the critical path during * startup. A mitigating factor here is that this function must be called * immediately after creating a process using the image specified by * |aFullImagePath|; by this point, the system has already paid the price of * pulling the image file's contents into the page cache. * * @param aFullImagePath Wide-character string containing the absolute path * to the binary whose import directory we are touching. * @param aTransferMgr Encapsulating the transfer from the current process to * the child process whose import table we are touching. */ inline LauncherVoidResult RestoreImportDirectory( const wchar_t* aFullImagePath, nt::CrossExecTransferManager& aTransferMgr) { uint32_t importDirEntryRva; PIMAGE_DATA_DIRECTORY importDirEntry = aTransferMgr.LocalPEHeaders().GetImageDirectoryEntryPtr( IMAGE_DIRECTORY_ENTRY_IMPORT, &importDirEntryRva); if (!importDirEntry) { return LAUNCHER_ERROR_FROM_WIN32(ERROR_BAD_EXE_FORMAT); } nsAutoHandle file(::CreateFileW(aFullImagePath, GENERIC_READ, FILE_SHARE_READ, nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr)); if (file.get() == INVALID_HANDLE_VALUE) { return LAUNCHER_ERROR_FROM_LAST(); } // Why do we use file I/O here instead of a memory mapping? The simple reason // is that we do not want any kernel-mode drivers to start tampering with file // contents under the belief that the file is being mapped for execution. // Windows 8 supports creation of file mappings using the SEC_IMAGE_NO_EXECUTE // flag, which may help to mitigate this, but we might as well just support // a single implementation that works everywhere. LauncherResult realImportDirectory = detail::GetImageDirectoryViaFileIo(file, importDirEntryRva); if (realImportDirectory.isErr()) { return realImportDirectory.propagateErr(); } nt::DataDirectoryEntry toWrite = realImportDirectory.unwrap(); { // Scope for prot AutoVirtualProtect prot = aTransferMgr.Protect( importDirEntry, sizeof(IMAGE_DATA_DIRECTORY), PAGE_READWRITE); if (!prot) { return LAUNCHER_ERROR_FROM_MOZ_WINDOWS_ERROR(prot.GetError()); } LauncherVoidResult writeResult = aTransferMgr.Transfer( importDirEntry, &toWrite, sizeof(IMAGE_DATA_DIRECTORY)); if (writeResult.isErr()) { return writeResult.propagateErr(); } } return Ok(); } } // namespace mozilla