// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_RAND_UTIL_H_ #define BASE_RAND_UTIL_H_ #include #include #include #include #include "base/base_export.h" #include "build/build_config.h" namespace base { // Returns a random number in range [0, UINT64_MAX]. Thread-safe. BASE_EXPORT uint64_t RandUint64(); // Returns a random number between min and max (inclusive). Thread-safe. BASE_EXPORT int RandInt(int min, int max); // Returns a random number in range [0, range). Thread-safe. BASE_EXPORT uint64_t RandGenerator(uint64_t range); // Returns a random double in range [0, 1). Thread-safe. BASE_EXPORT double RandDouble(); // Given input |bits|, convert with maximum precision to a double in // the range [0, 1). Thread-safe. BASE_EXPORT double BitsToOpenEndedUnitInterval(uint64_t bits); // Fills |output_length| bytes of |output| with random data. Thread-safe. // // Although implementations are required to use a cryptographically secure // random number source, code outside of base/ that relies on this should use // crypto::RandBytes instead to ensure the requirement is easily discoverable. BASE_EXPORT void RandBytes(void* output, size_t output_length); // Fills a string of length |length| with random data and returns it. // |length| should be nonzero. Thread-safe. // // Note that this is a variation of |RandBytes| with a different return type. // The returned string is likely not ASCII/UTF-8. Use with care. // // Although implementations are required to use a cryptographically secure // random number source, code outside of base/ that relies on this should use // crypto::RandBytes instead to ensure the requirement is easily discoverable. BASE_EXPORT std::string RandBytesAsString(size_t length); // An STL UniformRandomBitGenerator backed by RandUint64. // TODO(tzik): Consider replacing this with a faster implementation. class RandomBitGenerator { public: using result_type = uint64_t; static constexpr result_type min() { return 0; } static constexpr result_type max() { return UINT64_MAX; } result_type operator()() const { return RandUint64(); } RandomBitGenerator() = default; ~RandomBitGenerator() = default; }; // Shuffles [first, last) randomly. Thread-safe. template void RandomShuffle(Itr first, Itr last) { std::shuffle(first, last, RandomBitGenerator()); } #if defined(OS_POSIX) BASE_EXPORT int GetUrandomFD(); #endif } // namespace base #endif // BASE_RAND_UTIL_H_