// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_WIN_WINDOWS_VERSION_H_ #define BASE_WIN_WINDOWS_VERSION_H_ #include #include #include "base/base_export.h" #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/version.h" using HANDLE = void*; struct _OSVERSIONINFOEXW; struct _SYSTEM_INFO; namespace base { namespace test { class ScopedOSInfoOverride; } // namespace test } // namespace base namespace base { namespace win { // The running version of Windows. This is declared outside OSInfo for // syntactic sugar reasons; see the declaration of GetVersion() below. // NOTE: Keep these in order so callers can do things like // "if (base::win::GetVersion() >= base::win::Version::VISTA) ...". // // This enum is used in metrics histograms, so they shouldn't be reordered or // removed. New values can be added before Version::WIN_LAST. enum class Version { PRE_XP = 0, // Not supported. XP = 1, SERVER_2003 = 2, // Also includes XP Pro x64 and Server 2003 R2. VISTA = 3, // Also includes Windows Server 2008. WIN7 = 4, // Also includes Windows Server 2008 R2. WIN8 = 5, // Also includes Windows Server 2012. WIN8_1 = 6, // Also includes Windows Server 2012 R2. WIN10 = 7, // Threshold 1: Version 1507, Build 10240. WIN10_TH2 = 8, // Threshold 2: Version 1511, Build 10586. WIN10_RS1 = 9, // Redstone 1: Version 1607, Build 14393. WIN10_RS2 = 10, // Redstone 2: Version 1703, Build 15063. WIN10_RS3 = 11, // Redstone 3: Version 1709, Build 16299. WIN10_RS4 = 12, // Redstone 4: Version 1803, Build 17134. WIN10_RS5 = 13, // Redstone 5: Version 1809, Build 17763. WIN10_19H1 = 14, // 19H1: Version 1903, Build 18362. WIN10_20H1 = 15, // 20H1: Version 2004, Build 19041. // On edit, update tools\metrics\histograms\enums.xml "WindowsVersion" and // "GpuBlacklistFeatureTestResultsWindows2". WIN_LAST, // Indicates error condition. }; // A rough bucketing of the available types of versions of Windows. This is used // to distinguish enterprise enabled versions from home versions and potentially // server versions. Keep these values in the same order, since they are used as // is for metrics histogram ids. enum VersionType { SUITE_HOME = 0, SUITE_PROFESSIONAL, SUITE_SERVER, SUITE_ENTERPRISE, SUITE_EDUCATION, SUITE_LAST, }; // A singleton that can be used to query various pieces of information about the // OS and process state. Note that this doesn't use the base Singleton class, so // it can be used without an AtExitManager. class BASE_EXPORT OSInfo { public: struct VersionNumber { int major; int minor; int build; int patch; }; struct ServicePack { int major; int minor; }; // The processor architecture this copy of Windows natively uses. For // example, given an x64-capable processor, we have three possibilities: // 32-bit Chrome running on 32-bit Windows: X86_ARCHITECTURE // 32-bit Chrome running on 64-bit Windows via WOW64: X64_ARCHITECTURE // 64-bit Chrome running on 64-bit Windows: X64_ARCHITECTURE enum WindowsArchitecture { X86_ARCHITECTURE, X64_ARCHITECTURE, IA64_ARCHITECTURE, ARM64_ARCHITECTURE, OTHER_ARCHITECTURE, }; // Whether a process is running under WOW64 (the wrapper that allows 32-bit // processes to run on 64-bit versions of Windows). This will return // WOW64_DISABLED for both "32-bit Chrome on 32-bit Windows" and "64-bit // Chrome on 64-bit Windows". WOW64_UNKNOWN means "an error occurred", e.g. // the process does not have sufficient access rights to determine this. enum WOW64Status { WOW64_DISABLED, WOW64_ENABLED, WOW64_UNKNOWN, }; static OSInfo* GetInstance(); // Separate from the rest of OSInfo so it can be used during early process // initialization. static WindowsArchitecture GetArchitecture(); // Like wow64_status(), but for the supplied handle instead of the current // process. This doesn't touch member state, so you can bypass the singleton. static WOW64Status GetWOW64StatusForProcess(HANDLE process_handle); const Version& version() const { return version_; } Version Kernel32Version() const; Version UcrtVersion() const; base::Version Kernel32BaseVersion() const; // The next two functions return arrays of values, [major, minor(, build)]. const VersionNumber& version_number() const { return version_number_; } const VersionType& version_type() const { return version_type_; } const ServicePack& service_pack() const { return service_pack_; } const std::string& service_pack_str() const { return service_pack_str_; } const int& processors() const { return processors_; } const size_t& allocation_granularity() const { return allocation_granularity_; } const WOW64Status& wow64_status() const { return wow64_status_; } std::string processor_model_name(); const std::string& release_id() const { return release_id_; } private: friend class base::test::ScopedOSInfoOverride; FRIEND_TEST_ALL_PREFIXES(OSInfo, MajorMinorBuildToVersion); static OSInfo** GetInstanceStorage(); OSInfo(const _OSVERSIONINFOEXW& version_info, const _SYSTEM_INFO& system_info, int os_type); ~OSInfo(); // Returns a Version value for a given OS version tuple. static Version MajorMinorBuildToVersion(int major, int minor, int build); Version version_; VersionNumber version_number_; VersionType version_type_; ServicePack service_pack_; // Represents the version of the OS associated to a release of // Windows 10. Each version may have different releases (such as patch // updates). This is the identifier of the release. // Example: // Windows 10 Version 1809 (OS build 17763) has multiple releases // (i.e. build 17763.1, build 17763.195, build 17763.379, ...). // See https://docs.microsoft.com/en-us/windows/windows-10/release-information // for more information. std::string release_id_; // A string, such as "Service Pack 3", that indicates the latest Service Pack // installed on the system. If no Service Pack has been installed, the string // is empty. std::string service_pack_str_; int processors_; size_t allocation_granularity_; WOW64Status wow64_status_; std::string processor_model_name_; DISALLOW_COPY_AND_ASSIGN(OSInfo); }; // Because this is by far the most commonly-requested value from the above // singleton, we add a global-scope accessor here as syntactic sugar. BASE_EXPORT Version GetVersion(); } // namespace win } // namespace base #endif // BASE_WIN_WINDOWS_VERSION_H_