/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! A data structure to efficiently index structs containing selectors by local //! name, ids and hash. use crate::applicable_declarations::ApplicableDeclarationList; use crate::context::QuirksMode; use crate::dom::TElement; use crate::rule_tree::CascadeLevel; use crate::selector_parser::SelectorImpl; use crate::stylist::{CascadeData, ContainerConditionId, Rule, Stylist}; use crate::AllocErr; use crate::{Atom, LocalName, Namespace, ShrinkIfNeeded, WeakAtom}; use dom::ElementState; use precomputed_hash::PrecomputedHash; use selectors::matching::{matches_selector, MatchingContext}; use selectors::parser::{Combinator, Component, SelectorIter}; use smallvec::SmallVec; use std::collections::hash_map; use std::collections::{HashMap, HashSet}; use std::hash::{BuildHasherDefault, Hash, Hasher}; /// A hasher implementation that doesn't hash anything, because it expects its /// input to be a suitable u32 hash. pub struct PrecomputedHasher { hash: Option, } impl Default for PrecomputedHasher { fn default() -> Self { Self { hash: None } } } /// This is a set of pseudo-classes that are both relatively-rare (they don't /// affect most elements by default) and likely or known to have global rules /// (in e.g., the UA sheets). /// /// We can avoid selector-matching those global rules for all elements without /// these pseudo-class states. const RARE_PSEUDO_CLASS_STATES: ElementState = ElementState::from_bits_retain( ElementState::FULLSCREEN.bits() | ElementState::VISITED_OR_UNVISITED.bits() | ElementState::URLTARGET.bits() | ElementState::INERT.bits() | ElementState::FOCUS.bits() | ElementState::FOCUSRING.bits() | ElementState::TOPMOST_MODAL.bits(), ); /// A simple alias for a hashmap using PrecomputedHasher. pub type PrecomputedHashMap = HashMap>; /// A simple alias for a hashset using PrecomputedHasher. pub type PrecomputedHashSet = HashSet>; impl Hasher for PrecomputedHasher { #[inline] fn write(&mut self, _: &[u8]) { unreachable!( "Called into PrecomputedHasher with something that isn't \ a u32" ) } #[inline] fn write_u32(&mut self, i: u32) { debug_assert!(self.hash.is_none()); self.hash = Some(i); } #[inline] fn finish(&self) -> u64 { self.hash.expect("PrecomputedHasher wasn't fed?") as u64 } } /// A trait to abstract over a given selector map entry. pub trait SelectorMapEntry: Sized + Clone { /// Gets the selector we should use to index in the selector map. fn selector(&self) -> SelectorIter; } /// Map element data to selector-providing objects for which the last simple /// selector starts with them. /// /// e.g., /// "p > img" would go into the set of selectors corresponding to the /// element "img" /// "a .foo .bar.baz" would go into the set of selectors corresponding to /// the class "bar" /// /// Because we match selectors right-to-left (i.e., moving up the tree /// from an element), we need to compare the last simple selector in the /// selector with the element. /// /// So, if an element has ID "id1" and classes "foo" and "bar", then all /// the rules it matches will have their last simple selector starting /// either with "#id1" or with ".foo" or with ".bar". /// /// Hence, the union of the rules keyed on each of element's classes, ID, /// element name, etc. will contain the Selectors that actually match that /// element. /// /// We use a 1-entry SmallVec to avoid a separate heap allocation in the case /// where we only have one entry, which is quite common. See measurements in: /// * https://bugzilla.mozilla.org/show_bug.cgi?id=1363789#c5 /// * https://bugzilla.mozilla.org/show_bug.cgi?id=681755 /// /// TODO: Tune the initial capacity of the HashMap #[derive(Clone, Debug, MallocSizeOf)] pub struct SelectorMap { /// Rules that have `:root` selectors. pub root: SmallVec<[T; 1]>, /// A hash from an ID to rules which contain that ID selector. pub id_hash: MaybeCaseInsensitiveHashMap>, /// A hash from a class name to rules which contain that class selector. pub class_hash: MaybeCaseInsensitiveHashMap>, /// A hash from local name to rules which contain that local name selector. pub local_name_hash: PrecomputedHashMap>, /// A hash from attributes to rules which contain that attribute selector. pub attribute_hash: PrecomputedHashMap>, /// A hash from namespace to rules which contain that namespace selector. pub namespace_hash: PrecomputedHashMap>, /// Rules for pseudo-states that are rare but have global selectors. pub rare_pseudo_classes: SmallVec<[T; 1]>, /// All other rules. pub other: SmallVec<[T; 1]>, /// Whether we should bucket by attribute names. bucket_attributes: bool, /// The number of entries in this map. pub count: usize, } impl Default for SelectorMap { #[inline] fn default() -> Self { Self::new() } } impl SelectorMap { /// Trivially constructs an empty `SelectorMap`. pub fn new() -> Self { SelectorMap { root: SmallVec::new(), id_hash: MaybeCaseInsensitiveHashMap::new(), class_hash: MaybeCaseInsensitiveHashMap::new(), attribute_hash: HashMap::default(), local_name_hash: HashMap::default(), namespace_hash: HashMap::default(), rare_pseudo_classes: SmallVec::new(), other: SmallVec::new(), bucket_attributes: static_prefs::pref!("layout.css.bucket-attribute-names.enabled"), count: 0, } } /// Trivially constructs an empty `SelectorMap`, with attribute bucketing /// explicitly disabled. pub fn new_without_attribute_bucketing() -> Self { let mut ret = Self::new(); ret.bucket_attributes = false; ret } /// Shrink the capacity of the map if needed. pub fn shrink_if_needed(&mut self) { self.id_hash.shrink_if_needed(); self.class_hash.shrink_if_needed(); self.attribute_hash.shrink_if_needed(); self.local_name_hash.shrink_if_needed(); self.namespace_hash.shrink_if_needed(); } /// Clears the hashmap retaining storage. pub fn clear(&mut self) { self.root.clear(); self.id_hash.clear(); self.class_hash.clear(); self.attribute_hash.clear(); self.local_name_hash.clear(); self.namespace_hash.clear(); self.rare_pseudo_classes.clear(); self.other.clear(); self.count = 0; } /// Returns whether there are any entries in the map. pub fn is_empty(&self) -> bool { self.count == 0 } /// Returns the number of entries. pub fn len(&self) -> usize { self.count } } impl SelectorMap { /// Append to `rule_list` all Rules in `self` that match element. /// /// Extract matching rules as per element's ID, classes, tag name, etc.. /// Sort the Rules at the end to maintain cascading order. pub fn get_all_matching_rules( &self, element: E, rule_hash_target: E, matching_rules_list: &mut ApplicableDeclarationList, matching_context: &mut MatchingContext, cascade_level: CascadeLevel, cascade_data: &CascadeData, stylist: &Stylist, ) where E: TElement, { if self.is_empty() { return; } let quirks_mode = matching_context.quirks_mode(); if rule_hash_target.is_root() { SelectorMap::get_matching_rules( element, &self.root, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ); } if let Some(id) = rule_hash_target.id() { if let Some(rules) = self.id_hash.get(id, quirks_mode) { SelectorMap::get_matching_rules( element, rules, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ) } } rule_hash_target.each_class(|class| { if let Some(rules) = self.class_hash.get(&class, quirks_mode) { SelectorMap::get_matching_rules( element, rules, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ) } }); if self.bucket_attributes { rule_hash_target.each_attr_name(|name| { if let Some(rules) = self.attribute_hash.get(name) { SelectorMap::get_matching_rules( element, rules, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ) } }); } if let Some(rules) = self.local_name_hash.get(rule_hash_target.local_name()) { SelectorMap::get_matching_rules( element, rules, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ) } if rule_hash_target .state() .intersects(RARE_PSEUDO_CLASS_STATES) { SelectorMap::get_matching_rules( element, &self.rare_pseudo_classes, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ); } if let Some(rules) = self.namespace_hash.get(rule_hash_target.namespace()) { SelectorMap::get_matching_rules( element, rules, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ) } SelectorMap::get_matching_rules( element, &self.other, matching_rules_list, matching_context, cascade_level, cascade_data, stylist, ); } /// Adds rules in `rules` that match `element` to the `matching_rules` list. pub(crate) fn get_matching_rules( element: E, rules: &[Rule], matching_rules: &mut ApplicableDeclarationList, matching_context: &mut MatchingContext, cascade_level: CascadeLevel, cascade_data: &CascadeData, stylist: &Stylist, ) where E: TElement, { for rule in rules { if !matches_selector( &rule.selector, 0, Some(&rule.hashes), &element, matching_context, ) { continue; } if rule.container_condition_id != ContainerConditionId::none() { if !cascade_data.container_condition_matches( rule.container_condition_id, stylist, element, matching_context, ) { continue; } } matching_rules.push(rule.to_applicable_declaration_block(cascade_level, cascade_data)); } } } impl SelectorMap { /// Inserts an entry into the correct bucket(s). pub fn insert(&mut self, entry: T, quirks_mode: QuirksMode) -> Result<(), AllocErr> { self.count += 1; // NOTE(emilio): It'd be nice for this to be a separate function, but // then the compiler can't reason about the lifetime dependency between // `entry` and `bucket`, and would force us to clone the rule in the // common path. macro_rules! insert_into_bucket { ($entry:ident, $bucket:expr) => {{ let vec = match $bucket { Bucket::Root => &mut self.root, Bucket::ID(id) => self .id_hash .try_entry(id.clone(), quirks_mode)? .or_default(), Bucket::Class(class) => self .class_hash .try_entry(class.clone(), quirks_mode)? .or_default(), Bucket::Attribute { name, lower_name } | Bucket::LocalName { name, lower_name } => { // If the local name in the selector isn't lowercase, // insert it into the rule hash twice. This means that, // during lookup, we can always find the rules based on // the local name of the element, regardless of whether // it's an html element in an html document (in which // case we match against lower_name) or not (in which // case we match against name). // // In the case of a non-html-element-in-html-document // with a lowercase localname and a non-lowercase // selector, the rulehash lookup may produce superfluous // selectors, but the subsequent selector matching work // will filter them out. let is_attribute = matches!($bucket, Bucket::Attribute { .. }); let hash = if is_attribute { &mut self.attribute_hash } else { &mut self.local_name_hash }; if name != lower_name { hash.try_reserve(1)?; let vec = hash.entry(lower_name.clone()).or_default(); vec.try_reserve(1)?; vec.push($entry.clone()); } hash.try_reserve(1)?; hash.entry(name.clone()).or_default() }, Bucket::Namespace(url) => { self.namespace_hash.try_reserve(1)?; self.namespace_hash.entry(url.clone()).or_default() }, Bucket::RarePseudoClasses => &mut self.rare_pseudo_classes, Bucket::Universal => &mut self.other, }; vec.try_reserve(1)?; vec.push($entry); }}; } let bucket = { let mut disjoint_buckets = SmallVec::new(); let bucket = find_bucket( entry.selector(), &mut disjoint_buckets, self.bucket_attributes, ); // See if inserting this selector in multiple entries in the // selector map would be worth it. Consider a case like: // // .foo:where(div, #bar) // // There, `bucket` would be `Class(foo)`, and disjoint_buckets would // be `[LocalName { div }, ID(bar)]`. // // Here we choose to insert the selector in the `.foo` bucket in // such a case, as it's likely more worth it than inserting it in // both `div` and `#bar`. // // This is specially true if there's any universal selector in the // `disjoint_selectors` set, at which point we'd just be doing // wasted work. if !disjoint_buckets.is_empty() && disjoint_buckets .iter() .all(|b| b.more_specific_than(&bucket)) { for bucket in &disjoint_buckets { let entry = entry.clone(); insert_into_bucket!(entry, *bucket); } return Ok(()); } bucket }; insert_into_bucket!(entry, bucket); Ok(()) } /// Looks up entries by id, class, local name, namespace, and other (in /// order). /// /// Each entry is passed to the callback, which returns true to continue /// iterating entries, or false to terminate the lookup. /// /// Returns false if the callback ever returns false. /// /// FIXME(bholley) This overlaps with SelectorMap::get_all_matching_rules, /// but that function is extremely hot and I'd rather not rearrange it. pub fn lookup<'a, E, F>(&'a self, element: E, quirks_mode: QuirksMode, f: F) -> bool where E: TElement, F: FnMut(&'a T) -> bool, { self.lookup_with_state(element, element.state(), quirks_mode, f) } #[inline] fn lookup_with_state<'a, E, F>( &'a self, element: E, element_state: ElementState, quirks_mode: QuirksMode, mut f: F, ) -> bool where E: TElement, F: FnMut(&'a T) -> bool, { if element.is_root() { for entry in self.root.iter() { if !f(&entry) { return false; } } } if let Some(id) = element.id() { if let Some(v) = self.id_hash.get(id, quirks_mode) { for entry in v.iter() { if !f(&entry) { return false; } } } } let mut done = false; element.each_class(|class| { if done { return; } if let Some(v) = self.class_hash.get(class, quirks_mode) { for entry in v.iter() { if !f(&entry) { done = true; return; } } } }); if done { return false; } if self.bucket_attributes { element.each_attr_name(|name| { if done { return; } if let Some(v) = self.attribute_hash.get(name) { for entry in v.iter() { if !f(&entry) { done = true; return; } } } }); if done { return false; } } if let Some(v) = self.local_name_hash.get(element.local_name()) { for entry in v.iter() { if !f(&entry) { return false; } } } if let Some(v) = self.namespace_hash.get(element.namespace()) { for entry in v.iter() { if !f(&entry) { return false; } } } if element_state.intersects(RARE_PSEUDO_CLASS_STATES) { for entry in self.rare_pseudo_classes.iter() { if !f(&entry) { return false; } } } for entry in self.other.iter() { if !f(&entry) { return false; } } true } /// Performs a normal lookup, and also looks up entries for the passed-in /// id and classes. /// /// Each entry is passed to the callback, which returns true to continue /// iterating entries, or false to terminate the lookup. /// /// Returns false if the callback ever returns false. #[inline] pub fn lookup_with_additional<'a, E, F>( &'a self, element: E, quirks_mode: QuirksMode, additional_id: Option<&WeakAtom>, additional_classes: &[Atom], additional_states: ElementState, mut f: F, ) -> bool where E: TElement, F: FnMut(&'a T) -> bool, { // Do the normal lookup. if !self.lookup_with_state( element, element.state() | additional_states, quirks_mode, |entry| f(entry), ) { return false; } // Check the additional id. if let Some(id) = additional_id { if let Some(v) = self.id_hash.get(id, quirks_mode) { for entry in v.iter() { if !f(&entry) { return false; } } } } // Check the additional classes. for class in additional_classes { if let Some(v) = self.class_hash.get(class, quirks_mode) { for entry in v.iter() { if !f(&entry) { return false; } } } } true } } enum Bucket<'a> { Universal, Namespace(&'a Namespace), RarePseudoClasses, LocalName { name: &'a LocalName, lower_name: &'a LocalName, }, Attribute { name: &'a LocalName, lower_name: &'a LocalName, }, Class(&'a Atom), ID(&'a Atom), Root, } impl<'a> Bucket<'a> { /// root > id > class > local name > namespace > pseudo-classes > universal. #[inline] fn specificity(&self) -> usize { match *self { Bucket::Universal => 0, Bucket::Namespace(..) => 1, Bucket::RarePseudoClasses => 2, Bucket::LocalName { .. } => 3, Bucket::Attribute { .. } => 4, Bucket::Class(..) => 5, Bucket::ID(..) => 6, Bucket::Root => 7, } } #[inline] fn more_or_equally_specific_than(&self, other: &Self) -> bool { self.specificity() >= other.specificity() } #[inline] fn more_specific_than(&self, other: &Self) -> bool { self.specificity() > other.specificity() } } type DisjointBuckets<'a> = SmallVec<[Bucket<'a>; 5]>; fn specific_bucket_for<'a>( component: &'a Component, disjoint_buckets: &mut DisjointBuckets<'a>, bucket_attributes: bool, ) -> Bucket<'a> { match *component { Component::Root => Bucket::Root, Component::ID(ref id) => Bucket::ID(id), Component::Class(ref class) => Bucket::Class(class), Component::AttributeInNoNamespace { ref local_name, .. } if bucket_attributes => { Bucket::Attribute { name: local_name, lower_name: local_name, } }, Component::AttributeInNoNamespaceExists { ref local_name, ref local_name_lower, } if bucket_attributes => Bucket::Attribute { name: local_name, lower_name: local_name_lower, }, Component::AttributeOther(ref selector) if bucket_attributes => Bucket::Attribute { name: &selector.local_name, lower_name: &selector.local_name_lower, }, Component::LocalName(ref selector) => Bucket::LocalName { name: &selector.name, lower_name: &selector.lower_name, }, Component::Namespace(_, ref url) | Component::DefaultNamespace(ref url) => { Bucket::Namespace(url) }, // ::slotted(..) isn't a normal pseudo-element, so we can insert it on // the rule hash normally without much problem. For example, in a // selector like: // // div::slotted(span)::before // // It looks like: // // [ // LocalName(div), // Combinator(SlotAssignment), // Slotted(span), // Combinator::PseudoElement, // PseudoElement(::before), // ] // // So inserting `span` in the rule hash makes sense since we want to // match the slotted . Component::Slotted(ref selector) => { find_bucket(selector.iter(), disjoint_buckets, bucket_attributes) }, Component::Host(Some(ref selector)) => { find_bucket(selector.iter(), disjoint_buckets, bucket_attributes) }, Component::Is(ref list) | Component::Where(ref list) => { if list.len() == 1 { find_bucket(list[0].iter(), disjoint_buckets, bucket_attributes) } else { for selector in &**list { let bucket = find_bucket(selector.iter(), disjoint_buckets, bucket_attributes); disjoint_buckets.push(bucket); } Bucket::Universal } }, Component::NonTSPseudoClass(ref pseudo_class) if pseudo_class .state_flag() .intersects(RARE_PSEUDO_CLASS_STATES) => { Bucket::RarePseudoClasses }, _ => Bucket::Universal, } } /// Searches a compound selector from left to right, and returns the appropriate /// bucket for it. /// /// It also populates disjoint_buckets with dependencies from nested selectors /// with any semantics like :is() and :where(). #[inline(always)] fn find_bucket<'a>( mut iter: SelectorIter<'a, SelectorImpl>, disjoint_buckets: &mut DisjointBuckets<'a>, bucket_attributes: bool, ) -> Bucket<'a> { let mut current_bucket = Bucket::Universal; loop { for ss in &mut iter { let new_bucket = specific_bucket_for(ss, disjoint_buckets, bucket_attributes); // NOTE: When presented with the choice of multiple specific selectors, use the // rightmost, on the assumption that that's less common, see bug 1829540. if new_bucket.more_or_equally_specific_than(¤t_bucket) { current_bucket = new_bucket; } } // Effectively, pseudo-elements are ignored, given only state // pseudo-classes may appear before them. if iter.next_sequence() != Some(Combinator::PseudoElement) { break; } } current_bucket } /// Wrapper for PrecomputedHashMap that does ASCII-case-insensitive lookup in quirks mode. #[derive(Clone, Debug, MallocSizeOf)] pub struct MaybeCaseInsensitiveHashMap(PrecomputedHashMap); impl Default for MaybeCaseInsensitiveHashMap { #[inline] fn default() -> Self { MaybeCaseInsensitiveHashMap(PrecomputedHashMap::default()) } } impl MaybeCaseInsensitiveHashMap { /// Empty map pub fn new() -> Self { Self::default() } /// Shrink the capacity of the map if needed. pub fn shrink_if_needed(&mut self) { self.0.shrink_if_needed() } /// HashMap::try_entry pub fn try_entry( &mut self, mut key: Atom, quirks_mode: QuirksMode, ) -> Result, AllocErr> { if quirks_mode == QuirksMode::Quirks { key = key.to_ascii_lowercase() } self.0.try_reserve(1)?; Ok(self.0.entry(key)) } /// HashMap::is_empty #[inline] pub fn is_empty(&self) -> bool { self.0.is_empty() } /// HashMap::iter pub fn iter(&self) -> hash_map::Iter { self.0.iter() } /// HashMap::clear pub fn clear(&mut self) { self.0.clear() } /// HashMap::get pub fn get(&self, key: &WeakAtom, quirks_mode: QuirksMode) -> Option<&V> { if quirks_mode == QuirksMode::Quirks { self.0.get(&key.to_ascii_lowercase()) } else { self.0.get(key) } } }