/* * Copyright 2021 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_ASYNC_DNS_RESOLVER_H_ #define API_ASYNC_DNS_RESOLVER_H_ #include #include #include "rtc_base/checks.h" #include "rtc_base/socket_address.h" #include "rtc_base/system/rtc_export.h" namespace webrtc { // This interface defines the methods to resolve a hostname asynchronously. // The AsyncDnsResolverInterface class encapsulates a single name query. // // Usage: // std::unique_ptr resolver = // factory->Create(address-to-be-resolved, [r = resolver.get()]() { // if (r->result.GetResolvedAddress(AF_INET, &addr) { // // success // } else { // // failure // error = r->result().GetError(); // } // // Release resolver. // resolver_list.erase(std::remove_if(resolver_list.begin(), // resolver_list.end(), // [](refptr) { refptr.get() == r; }); // }); // resolver_list.push_back(std::move(resolver)); class AsyncDnsResolverResult { public: virtual ~AsyncDnsResolverResult() = default; // Returns true iff the address from `Start` was successfully resolved. // If the address was successfully resolved, sets `addr` to a copy of the // address from `Start` with the IP address set to the top most resolved // address of `family` (`addr` will have both hostname and the resolved ip). virtual bool GetResolvedAddress(int family, rtc::SocketAddress* addr) const = 0; // Returns error from resolver. virtual int GetError() const = 0; }; // The API for a single name query. // The constructor, destructor and all functions must be called from // the same sequence, and the callback will also be called on that sequence. // The class guarantees that the callback will not be called if the // resolver's destructor has been called. class RTC_EXPORT AsyncDnsResolverInterface { public: virtual ~AsyncDnsResolverInterface() = default; // Start address resolution of the hostname in `addr`. virtual void Start(const rtc::SocketAddress& addr, std::function callback) = 0; // Start address resolution of the hostname in `addr` matching `family`. virtual void Start(const rtc::SocketAddress& addr, int family, std::function callback) = 0; virtual const AsyncDnsResolverResult& result() const = 0; }; // An abstract factory for creating AsyncDnsResolverInterfaces. This allows // client applications to provide WebRTC with their own mechanism for // performing DNS resolution. class AsyncDnsResolverFactoryInterface { public: virtual ~AsyncDnsResolverFactoryInterface() = default; // Creates an AsyncDnsResolver and starts resolving the name. The callback // will be called when resolution is finished. // The callback will be called on the sequence that the caller runs on. virtual std::unique_ptr CreateAndResolve( const rtc::SocketAddress& addr, std::function callback) = 0; // Creates an AsyncDnsResolver and starts resolving the name to an address // matching the specified family. The callback will be called when resolution // is finished. The callback will be called on the sequence that the caller // runs on. virtual std::unique_ptr CreateAndResolve( const rtc::SocketAddress& addr, int family, std::function callback) = 0; // Creates an AsyncDnsResolver and does not start it. // For backwards compatibility, will be deprecated and removed. // One has to do a separate Start() call on the // resolver to start name resolution. virtual std::unique_ptr Create() = 0; }; } // namespace webrtc #endif // API_ASYNC_DNS_RESOLVER_H_