/* * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_ #define API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_ #include #include #include #include "absl/types/optional.h" #include "api/array_view.h" #include "api/numerics/samples_stats_counter.h" #include "api/units/data_rate.h" #include "api/units/data_size.h" #include "api/units/timestamp.h" #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/ip_address.h" #include "rtc_base/socket_address.h" namespace webrtc { struct EmulatedIpPacket { public: EmulatedIpPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer data, Timestamp arrival_time, uint16_t application_overhead = 0); ~EmulatedIpPacket() = default; // This object is not copyable or assignable. EmulatedIpPacket(const EmulatedIpPacket&) = delete; EmulatedIpPacket& operator=(const EmulatedIpPacket&) = delete; // This object is only moveable. EmulatedIpPacket(EmulatedIpPacket&&) = default; EmulatedIpPacket& operator=(EmulatedIpPacket&&) = default; size_t size() const { return data.size(); } const uint8_t* cdata() const { return data.cdata(); } size_t ip_packet_size() const { return size() + headers_size; } rtc::SocketAddress from; rtc::SocketAddress to; // Holds the UDP payload. rtc::CopyOnWriteBuffer data; uint16_t headers_size; Timestamp arrival_time; }; // Interface for handling IP packets from an emulated network. This is used with // EmulatedEndpoint to receive packets on a specific port. class EmulatedNetworkReceiverInterface { public: virtual ~EmulatedNetworkReceiverInterface() = default; virtual void OnPacketReceived(EmulatedIpPacket packet) = 0; }; struct EmulatedNetworkOutgoingStats { int64_t packets_sent = 0; DataSize bytes_sent = DataSize::Zero(); // Sizes of all sent packets. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter sent_packets_size; DataSize first_sent_packet_size = DataSize::Zero(); // Time of the first packet sent or infinite value if no packets were sent. Timestamp first_packet_sent_time = Timestamp::PlusInfinity(); // Time of the last packet sent or infinite value if no packets were sent. Timestamp last_packet_sent_time = Timestamp::MinusInfinity(); // Returns average send rate. Requires that at least 2 packets were sent. DataRate AverageSendRate() const; }; struct EmulatedNetworkIncomingStats { // Total amount of packets received with or without destination. int64_t packets_received = 0; // Total amount of bytes in received packets. DataSize bytes_received = DataSize::Zero(); // Sizes of all received packets. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter received_packets_size; // Total amount of packets that were received, but no destination was found. int64_t packets_discarded_no_receiver = 0; // Total amount of bytes in discarded packets. DataSize bytes_discarded_no_receiver = DataSize::Zero(); // Sizes of all packets that were received, but no destination was found. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter packets_discarded_no_receiver_size; DataSize first_received_packet_size = DataSize::Zero(); // Time of the first packet received or infinite value if no packets were // received. Timestamp first_packet_received_time = Timestamp::PlusInfinity(); // Time of the last packet received or infinite value if no packets were // received. Timestamp last_packet_received_time = Timestamp::MinusInfinity(); DataRate AverageReceiveRate() const; }; struct EmulatedNetworkStats { int64_t PacketsSent() const { return overall_outgoing_stats.packets_sent; } DataSize BytesSent() const { return overall_outgoing_stats.bytes_sent; } // Returns the timestamped sizes of all sent packets. // Returned reference is valid until the next call to a non-const method. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. const SamplesStatsCounter& SentPacketsSizeCounter() const { return overall_outgoing_stats.sent_packets_size; } DataSize FirstSentPacketSize() const { return overall_outgoing_stats.first_sent_packet_size; } // Returns time of the first packet sent or infinite value if no packets were // sent. Timestamp FirstPacketSentTime() const { return overall_outgoing_stats.first_packet_sent_time; } // Returns time of the last packet sent or infinite value if no packets were // sent. Timestamp LastPacketSentTime() const { return overall_outgoing_stats.last_packet_sent_time; } DataRate AverageSendRate() const { return overall_outgoing_stats.AverageSendRate(); } // Total amount of packets received regardless of the destination address. int64_t PacketsReceived() const { return overall_incoming_stats.packets_received; } // Total amount of bytes in received packets. DataSize BytesReceived() const { return overall_incoming_stats.bytes_received; } // Returns the timestamped sizes of all received packets. // Returned reference is valid until the next call to a non-const method. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. const SamplesStatsCounter& ReceivedPacketsSizeCounter() const { return overall_incoming_stats.received_packets_size; } // Total amount of packets that were received, but no destination was found. int64_t PacketsDiscardedNoReceiver() const { return overall_incoming_stats.packets_discarded_no_receiver; } // Total amount of bytes in dropped packets. DataSize BytesDiscardedNoReceiver() const { return overall_incoming_stats.bytes_discarded_no_receiver; } // Returns counter with timestamped sizes of all packets that were received, // but no destination was found. // Returned reference is valid until the next call to a non-const method. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. const SamplesStatsCounter& PacketsDiscardedNoReceiverSizeCounter() const { return overall_incoming_stats.packets_discarded_no_receiver_size; } DataSize FirstReceivedPacketSize() const { return overall_incoming_stats.first_received_packet_size; } // Returns time of the first packet received or infinite value if no packets // were received. Timestamp FirstPacketReceivedTime() const { return overall_incoming_stats.first_packet_received_time; } // Returns time of the last packet received or infinite value if no packets // were received. Timestamp LastPacketReceivedTime() const { return overall_incoming_stats.last_packet_received_time; } DataRate AverageReceiveRate() const { return overall_incoming_stats.AverageReceiveRate(); } // List of IP addresses that were used to send data considered in this stats // object. std::vector local_addresses; // Overall outgoing stats for all IP addresses which were requested. EmulatedNetworkOutgoingStats overall_outgoing_stats; // Overall incoming stats for all IP addresses from which data was received // on requested interfaces. EmulatedNetworkIncomingStats overall_incoming_stats; std::map outgoing_stats_per_destination; std::map incoming_stats_per_source; // Duration between packet was received on network interface and was // dispatched to the network in microseconds. // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter sent_packets_queue_wait_time_us; }; struct EmulatedNetworkNodeStats { // Amount of time each packet spent in the emulated network node for which // stats were collected. // // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter packet_transport_time; // For each packet contains its size divided on the amount of time which it // spent in the emulated network node for which stats were collected. // // Collected iff EmulatedNetworkStatsGatheringMode::kDebug is enabled. SamplesStatsCounter size_to_packet_transport_time; }; // EmulatedEndpoint is an abstraction for network interface on device. Instances // of this are created by NetworkEmulationManager::CreateEndpoint and // thread safe. class EmulatedEndpoint : public EmulatedNetworkReceiverInterface { public: // Send packet into network. // `from` will be used to set source address for the packet in destination // socket. // `to` will be used for routing verification and picking right socket by port // on destination endpoint. virtual void SendPacket(const rtc::SocketAddress& from, const rtc::SocketAddress& to, rtc::CopyOnWriteBuffer packet_data, uint16_t application_overhead = 0) = 0; // Binds receiver to this endpoint to send and receive data. // `desired_port` is a port that should be used. If it is equal to 0, // endpoint will pick the first available port starting from // `kFirstEphemeralPort`. // // Returns the port, that should be used (it will be equals to desired, if // `desired_port` != 0 and is free or will be the one, selected by endpoint) // or absl::nullopt if desired_port in used. Also fails if there are no more // free ports to bind to. // // The Bind- and Unbind-methods must not be called from within a bound // receiver's OnPacketReceived method. virtual absl::optional BindReceiver( uint16_t desired_port, EmulatedNetworkReceiverInterface* receiver) = 0; // Unbinds receiver from the specified port. Do nothing if no receiver was // bound before. After this method returns, no more packets can be delivered // to the receiver, and it is safe to destroy it. virtual void UnbindReceiver(uint16_t port) = 0; // Binds receiver that will accept all packets which arrived on any port // for which there are no bound receiver. virtual void BindDefaultReceiver( EmulatedNetworkReceiverInterface* receiver) = 0; // Unbinds default receiver. Do nothing if no default receiver was bound // before. virtual void UnbindDefaultReceiver() = 0; virtual rtc::IPAddress GetPeerLocalAddress() const = 0; private: // Ensure that there can be no other subclass than EmulatedEndpointImpl. This // means that it's always safe to downcast EmulatedEndpoint instances to // EmulatedEndpointImpl. friend class EmulatedEndpointImpl; EmulatedEndpoint() = default; }; // Simulates a TCP connection, this roughly implements the Reno algorithm. In // difference from TCP this only support sending messages with a fixed length, // no streaming. This is useful to simulate signaling and cross traffic using // message based protocols such as HTTP. It differs from UDP messages in that // they are guranteed to be delivered eventually, even on lossy networks. class TcpMessageRoute { public: // Sends a TCP message of the given `size` over the route, `on_received` is // called when the message has been delivered. Note that the connection // parameters are reset iff there's no currently pending message on the route. virtual void SendMessage(size_t size, std::function on_received) = 0; protected: ~TcpMessageRoute() = default; }; } // namespace webrtc #endif // API_TEST_NETWORK_EMULATION_NETWORK_EMULATION_INTERFACES_H_