# Copyright 2015 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. import("//build/config/chrome_build.gni") import("//build/config/chromecast_build.gni") import("//build/config/chromeos/args.gni") import("//build/config/chromeos/ui_mode.gni") import("//build/config/compiler/pgo/pgo.gni") import("//build/config/sanitizers/sanitizers.gni") import("//build/toolchain/cc_wrapper.gni") import("//build/toolchain/goma.gni") import("//build/toolchain/toolchain.gni") import("//build_overrides/build.gni") if (is_android) { import("//build/config/android/abi.gni") } if (target_cpu == "arm" || target_cpu == "arm64") { import("//build/config/arm.gni") } if (is_apple) { import("//build/config/apple/symbols.gni") } if (is_ios) { import("//build/config/ios/config.gni") } declare_args() { # Default to warnings as errors for default workflow, where we catch # warnings with known toolchains. Allow overriding this e.g. for Chromium # builds on Linux that could use a different version of the compiler. # With GCC, warnings in no-Chromium code are always not treated as errors. treat_warnings_as_errors = true # How many symbols to include in the build. This affects the performance of # the build since the symbols are large and dealing with them is slow. # 2 means regular build with symbols. # 1 means minimal symbols, usually enough for backtraces only. Symbols with # internal linkage (static functions or those in anonymous namespaces) may not # appear when using this level. # 0 means no symbols. # -1 means auto-set according to debug/release and platform. symbol_level = -1 # Android-only: Strip the debug info of libraries within lib.unstripped to # reduce size. As long as symbol_level > 0, this will still allow stacks to be # symbolized. strip_debug_info = false # Compile in such a way as to enable profiling of the generated code. For # example, don't omit the frame pointer and leave in symbols. enable_profiling = false # use_debug_fission: whether to use split DWARF debug info # files. This can reduce link time significantly, but is incompatible # with some utilities such as icecc and ccache. Requires gold and # gcc >= 4.8 or clang. # http://gcc.gnu.org/wiki/DebugFission # # This is a placeholder value indicating that the code below should set # the default. This is necessary to delay the evaluation of the default # value expression until after its input values such as use_gold have # been set, e.g. by a toolchain_args() block. use_debug_fission = "default" # Enables support for ThinLTO, which links 3x-10x faster than full LTO. See # also http://blog.llvm.org/2016/06/thinlto-scalable-and-incremental-lto.html # Use it by default on official-optimized android and Chrome OS builds, but # not ARC or linux-chromeos since it's been seen to not play nicely with # Chrome's clang. crbug.com/1033839 use_thin_lto = is_cfi || (is_official_build && chrome_pgo_phase != 1 && (is_linux || is_win || (is_android && target_os != "chromeos") || ((is_chromeos_ash || is_chromeos_lacros) && is_chromeos_device))) # If true, use Goma for ThinLTO code generation where applicable. use_goma_thin_lto = false # Whether we're using a sample profile collected on an architecture different # than the one we're compiling for. # # It's currently not possible to collect AFDO profiles on anything but # x86{,_64}. using_mismatched_sample_profile = target_cpu != "x64" && target_cpu != "x86" # Whether an error should be raised on attempts to make debug builds with # is_component_build=false. Very large debug symbols can have unwanted side # effects so this is enforced by default for chromium. forbid_non_component_debug_builds = build_with_chromium # Exclude unwind tables by default for official builds as unwinding can be # done from stack dumps produced by Crashpad at a later time "offline" in the # crash server. Since this increases binary size, we don't recommend including # them in shipping builds. # For unofficial (e.g. development) builds and non-Chrome branded (e.g. Cronet # which doesn't use Crashpad, crbug.com/479283) builds it's useful to be able # to unwind at runtime. # Include the unwind tables on Android even for official builds, as otherwise # the crash dumps generated by Android's debuggerd are largely useless, and # having this additional mechanism to understand issues is particularly helpful # to WebView. exclude_unwind_tables = is_official_build && !is_android # Where to redirect clang crash diagnoses clang_diagnostic_dir = rebase_path("//tools/clang/crashreports", root_build_dir) # Mark binaries as compatible with Shadow Stack of Control-flow Enforcement # Technology (CET). If Windows version and hardware supports the feature and # it's enabled by OS then additional validation of return address will be # performed as mitigation against Return-oriented programming (ROP). # https://chromium.googlesource.com/chromium/src/+/main/docs/design/sandbox.md#cet-shadow-stack enable_cet_shadow_stack = target_cpu == "x64" } assert(!is_cfi || use_thin_lto, "CFI requires ThinLTO") # If true, optimize for size. Does not affect windows builds. # Linux & Mac favor speed over size. # TODO(brettw) it's weird that Mac and desktop Linux are different. We should # explore favoring size over speed in this case as well. optimize_for_size = is_android || is_chromecast || is_fuchsia || is_ios declare_args() { # Whether we should consider the profile we're using to be accurate. Accurate # profiles have the benefit of (potentially substantial) binary size # reductions, by instructing the compiler to optimize cold and uncovered # functions heavily for size. This often comes at the cost of performance. sample_profile_is_accurate = optimize_for_size } # Determine whether to enable or disable frame pointers, based on the platform # and build arguments. # TODO(crbug.com/1052397): Consider changing is_chromeos_ash to is_chromeos after # lacros-chrome switches to target_os="chromeos". if (is_chromeos_ash || is_chromeos_lacros) { # ChromeOS generally prefers frame pointers, to support CWP. # However, Clang does not currently generate usable frame pointers in ARM # 32-bit builds (https://bugs.llvm.org/show_bug.cgi?id=18505) so disable them # there to avoid the unnecessary overhead. enable_frame_pointers = target_cpu != "arm" } else if (is_apple || is_linux || is_chromeos) { enable_frame_pointers = true } else if (is_win) { # 64-bit Windows ABI doesn't support frame pointers. if (target_cpu == "x64") { enable_frame_pointers = false } else { enable_frame_pointers = true } } else if (is_android) { enable_frame_pointers = enable_profiling || # Ensure that stacks from arm64 crash dumps are usable (crbug.com/391706). target_cpu == "arm64" || # For x86 Android, unwind tables are huge without frame pointers # (crbug.com/762629). Enabling frame pointers grows the code size slightly # but overall shrinks binaries considerably by avoiding huge unwind # tables. (target_cpu == "x86" && !exclude_unwind_tables && optimize_for_size) || using_sanitizer || # For caller-callee instrumentation version which needs frame pointers to # get the caller address. use_call_graph } else { # Explicitly ask for frame pointers, otherwise: # * Stacks may be missing for sanitizer and profiling builds. # * Debug tcmalloc can crash (crbug.com/636489). enable_frame_pointers = using_sanitizer || enable_profiling || is_debug } # In general assume that if we have frame pointers then we can use them to # unwind the stack. However, this requires that they are enabled by default for # most translation units, that they are emitted correctly, and that the # compiler or platform provides a way to access them. can_unwind_with_frame_pointers = enable_frame_pointers if (target_cpu == "arm" && arm_use_thumb) { # We cannot currently unwind ARM Thumb frame pointers correctly. # See https://bugs.llvm.org/show_bug.cgi?id=18505 can_unwind_with_frame_pointers = false } else if (is_win) { # Windows 32-bit does provide frame pointers, but the compiler does not # provide intrinsics to access them, so we don't use them. can_unwind_with_frame_pointers = false } assert(!can_unwind_with_frame_pointers || enable_frame_pointers) # Unwinding with CFI table is only possible on static library builds and # requried only when frame pointers are not enabled. can_unwind_with_cfi_table = is_android && !is_component_build && !enable_frame_pointers && target_cpu == "arm" # Whether or not cfi table should be enabled on arm. # TODO(crbug.com/1090409): Replace can_unwind_with_cfi_table with this once # sampling profiler is enabled on android. enable_arm_cfi_table = is_android && !is_component_build && target_cpu == "arm" declare_args() { # If this running on a GPU FYI bot. # TODO(https://crbug.com/1233871): Remove this again. is_gpu_fyi_bot = false } declare_args() { # Set to true to use lld, the LLVM linker. # In late bring-up on macOS (see docs/mac_lld.md). # Tentatively used on iOS, except in cronet builds (cronet still supports 32-bit builds, which # lld doesn't support). # The default linker everywhere else. use_lld = is_clang && !(is_ios && is_cronet_build) && !(is_mac && is_gpu_fyi_bot) } declare_args() { # Whether to use the gold linker from binutils instead of lld or bfd. use_gold = !use_lld && !(is_chromecast && is_linux && (target_cpu == "arm" || target_cpu == "mipsel")) && (((is_linux || is_chromeos_lacros) && (target_cpu == "x64" || target_cpu == "x86" || target_cpu == "arm" || target_cpu == "arm64" || target_cpu == "mipsel" || target_cpu == "mips64el")) || (is_android && (target_cpu == "x86" || target_cpu == "x64" || target_cpu == "arm" || target_cpu == "arm64"))) } # Use relative paths for debug info. This is important to make the build # results independent of the checkout and build directory names, which # in turn is important for goma compile hit rate. # Setting this to true may make it harder to debug binaries on Linux, see # https://chromium.googlesource.com/chromium/src/+/main/docs/linux/debugging.md#Source-level-debug-with-fdebug_compilation_dir # It's not clear if the crash server will correctly handle dSYMs with relative # paths, so we disable this feature for official benefit. The main benefit is # deterministic builds to reduce compile times, so this is less relevant for # official builders. strip_absolute_paths_from_debug_symbols_default = is_android || is_fuchsia || is_nacl || (is_win && use_lld) || is_linux || is_chromeos || (is_apple && !enable_dsyms) # If the platform uses stripped absolute paths by default, then we don't expose # it as a configuration option. If this is causing problems, please file a bug. if (strip_absolute_paths_from_debug_symbols_default) { strip_absolute_paths_from_debug_symbols = true } else { declare_args() { strip_absolute_paths_from_debug_symbols = false } } # If it wasn't manually set, then default use_debug_fission to false. assert( use_debug_fission == "default" || use_debug_fission || !use_debug_fission, "Invalid use_debug_fission.") if (use_debug_fission == "default") { use_debug_fission = is_debug && !is_android && !is_fuchsia && !is_apple && !is_win && (use_gold || use_lld) && cc_wrapper == "" } # If it wasn't manually set, set to an appropriate default. assert(symbol_level >= -1 && symbol_level <= 2, "Invalid symbol_level") if (symbol_level == -1) { if (is_android && !is_component_build && !use_debug_fission) { # Reduce symbol level when it will cause invalid elf files to be created # (due to file size). https://crbug.com/648948. symbol_level = 1 } else if (is_chromeos_device) { # Use lower symbol level in Simple Chrome build for faster link time. # For Simple Chrome, this should take precedence over is_official_build, # turned on by --internal. if ((target_cpu == "x64" || target_cpu == "x86") && !is_debug) { # For release x86/x64 build, specify symbol_level=0 for faster link time. # x86/x64 shows backtraces with symbol_level=0 (arm requires # symbol_level=1). symbol_level = 0 } else { symbol_level = 1 } } else if (using_sanitizer) { # Sanitizers need line table info for stack traces. They don't need type # info or variable info, so we can leave that out to speed up the build. # Sanitizers also require symbols for filename suppressions to work. symbol_level = 1 } else if ((!is_nacl && !is_linux && !is_chromeos && !is_fuchsia && current_os != "aix") || is_debug || is_official_build || is_chromecast) { # Linux builds slower by having symbols as part of the target binary, # whereas Mac and Windows have them separate, so in Release Linux, default # them off, but keep them on for Official builds and Chromecast builds. symbol_level = 2 } else { symbol_level = 0 } } # Split dwarf works only for symbol_level == 2. use_debug_fission = use_debug_fission && symbol_level == 2 # Non-component debug builds with symbol_level = 2 are an undesirable (very slow # build times) and unsupported (some test binaries will fail with > 4 GB PDBs) # combination. This is only checked when current_toolchain == default_toolchain # because the is_component_build flag is set to false in various components of # the build (like nacl) and we don't want to assert on those. # iOS does not support component builds so add an exception for this platform. if (forbid_non_component_debug_builds) { assert(symbol_level != 2 || current_toolchain != default_toolchain || is_component_build || !is_debug || is_ios, "Can't do non-component debug builds at symbol_level=2") } # Assert that the configuration isn't going to hit https://crbug.com/648948. # An exception is made when target_os == "chromeos" as we only use the Android # toolchain there to build relatively small binaries. assert( ignore_elf32_limitations || !is_android || target_os == "chromeos" || is_component_build || symbol_level < 2 || use_debug_fission || (android_64bit_target_cpu && skip_secondary_abi_for_cq), "Android 32-bit non-component builds without DWARF Fission cannot " + "have symbol_level=2 due to 4GiB file size limit, see " + "https://crbug.com/648948. " + "If you really want to try this out, " + "set ignore_elf32_limitations=true.")