############################################# # This file serves as the test case list for gen_win32k_tests.py ############################################# # Only here for reference: # MissingWebRender = 2 # OperatingSystemNotSupported = 3 # MissingRemoteWebGL = 5 # DisabledByEnvVar = 7 # DisabledBySafeMode = 8 # DisabledByE10S = 9 # DisabledByUserPref = 10 # EnabledByUserPref = 11 # DisabledByControlGroup = 12 # EnabledByTreatmentGroup = 13 # DisabledByDefault = 14 # EnabledByDefault = 15 # UNENROLLED # ENROLLED_CONTROL # ENROLLED_TREATMENT # DISQUALIFIED ############################################# # Assertion Mappings # Shorthand values for the test cases below. Instead of writing out the whole thing # you can just do [A#5] > 1 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] > 1T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 2 : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 3 : [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 3T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 4 : [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED] > 4T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 5 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] > 5T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] > 6 : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] > 6T : [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] > 7 : [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] > 7T : [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] > 8 : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] > 8T : [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] > 9 : [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] > 9T : [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] > 10 : [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED] > 10T: [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED] # TODO # - win32k env var tests ############################################# # Tests # Syntax: # [D=T] - is the default value for win32k lockdown pref 'false' or 'true' # Action -> Action # Valid Actions: # Nothing # Enrolled Control/Treatment # On/Off (changes win32k pref) # Restart # E10s (Restarts with E10s disabled) # Header-On - Restart with MOZ_ENABLE_WIN32K set # Header-Off - unset MOZ_ENABLE_WIN32K but do not restart # Bad Requirements - sets webg out of process to false, invalidating win32k # Enrolled /Control/Treatment]-C: # The enrollment pref is set by normandy on _every_ startup on the # default branch, where it doesn't persist. # This action represents normandy doing its normal set that # occurs after a restart. If Normandy doesn't do it, the # startupEnrollmentPref is set back to 0 after restart, which is expected. # [A S= SS= ES= P= ESP=] - trigger an assertion check for the listed values # S - 'Status' or the current value of calculating GetWin32kLockdownState() # SS - 'Session Status' or the current value of set-once-at-startup static variable gWin32kStatus # ES - 'Experiment Status' or the value of gWin32kExperimentStatus # P - 'Pref' or the value of security.sandbox.content.win32k-disable # ESP- 'Enrollment Status Pref' or the value of security.sandbox.content.win32k-experiment.startupEnrollmentStatus # [A#5] - trigger an assertion check from the mapping table above # Safe Mode tests are currently not generated, as I don't know how to make marionette restart in safe mode ################# - [D=F] Nothing [A#1] -> Enrolled Control [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] - [D=F] Nothing [A#1] -> Enrolled Treatment [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] - [D=F] Nothing [A#1] -> On [A S=EnabledByUserPref SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] Nothing [A#1] -> Off [A#1] -> Restart [A#1] - [D=F] Nothing [A#1] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] Nothing [A#1] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] Nothing [A#1] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByUserPref SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] Nothing [A#1] -> Safe Mode -> Restart ################# - [D=T] Nothing [A#1T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] - [D=T] Nothing [A#1T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] - [D=T] Nothing [A#1T] -> On [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] Nothing [A#1T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED] - [D=T] Nothing [A#1T] -> On -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] Nothing [A#1T] -> On -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] Nothing [A#1T] -> On -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off [A S=EnabledByDefault SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] Nothing [A#1T] -> Safe Mode -> Restart ################# - [D=F] On [A#3] -> Restart [A#4] -> Enrolled Control [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=F] On [A#3] -> Restart [A#4] -> Enrolled Treatment [A S=EnabledByUserPref SS=EnabledByUserPref ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=F] On [A#3] -> Restart [A#4] -> Off [A S=DisabledByDefault SS=EnabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByDefault SS=DisabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] - [D=F] On [A#3] -> Restart [A#4] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByUserPref ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] On [A#3] -> Restart [A#4] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4] - [D=F] On [A#3] -> Restart [A#4] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4] - [D=F] On [A#3] -> Restart [A#4] -> Safe Mode ################# - [D=T] On [A#3T] -> Restart [A#4T] -> Enrolled Control [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] - [D=T] On [A#3T] -> Restart [A#4T] -> Enrolled Treatment [A S=EnabledByDefault SS=EnabledByDefault ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] - [D=T] On [A#3T] -> Restart [A#4T] -> Off [A S=DisabledByUserPref SS=EnabledByDefault ES=UNENROLLED P=False ESP=UNENROLLED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=UNENROLLED P=False ESP=UNENROLLED] - [D=T] On [A#3T] -> Restart [A#4T] -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByDefault ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] On [A#3T] -> Restart [A#4T] -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=UNENROLLED P=True ESP=UNENROLLED] -> Restart [A#4T] - [D=T] On [A#3T] -> Restart [A#4T] -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=UNENROLLED P=True ESP=UNENROLLED] -> Header-Off -> Restart [A#4T] - [D=T] On [A#3T] -> Restart [A#4T] -> Safe Mode ################# - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> On [A S=EnabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Off [A#6] - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED] - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6] - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=False ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6] - [D=F] Enrolled Control [A#5] -> Restart [A#6] -> Safe Mode -> ################# - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> On [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=DisabledByControlGroup SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Off [A S=DisabledByUserPref SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=False ESP=DISQUALIFIED] - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> Bad Requirements [A S=MissingRemoteWebGL SS=DisabledByControlGroup ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Enrolled Control-C -> Restart [A#6T] - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Enrolled Control-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_CONTROL P=True ESP=ENROLLED_CONTROL] -> Header-Off -> Enrolled Control-C -> Restart [A#6T] - [D=T] Enrolled Control [A#5T] -> Restart [A#6T] -> Safe Mode -> ################# - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> On [A S=EnabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=DISQUALIFIED] -> Restart [A S=EnabledByUserPref SS=EnabledByUserPref ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Off [A#8] -> Restart [A#8] - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED] - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8] - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=False ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8] - [D=F] Enrolled Treatment [A#7] -> Restart [A#8] -> Safe Mode -> ################# - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> On [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=EnabledByTreatmentGroup SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Off [A S=DisabledByUserPref SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=False ESP=DISQUALIFIED] -> Restart [A S=DisabledByUserPref SS=DisabledByUserPref ES=DISQUALIFIED P=False ESP=DISQUALIFIED] - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Bad Requirements [A S=MissingRemoteWebGL SS=EnabledByTreatmentGroup ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> E10S [A S=DisabledByE10S SS=DisabledByE10S ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Enrolled Treatment-C -> Restart [A#8T] - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Enrolled Treatment-C -> Header-On [A S=DisabledByEnvVar SS=DisabledByEnvVar ES=ENROLLED_TREATMENT P=True ESP=ENROLLED_TREATMENT] -> Header-Off -> Enrolled Treatment-C -> Restart [A#8T] - [D=T] Enrolled Treatment [A#7T] -> Restart [A#8T] -> Safe Mode -> ################# - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED] - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=False ESP=DISQUALIFIED] - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED] - [D=F] Bad Requirements [A#9] -> Restart [A#10] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED] ################# - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Enrolled Control [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_CONTROL] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Enrolled Treatment [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=ENROLLED_TREATMENT] -> Restart [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=DISQUALIFIED P=True ESP=DISQUALIFIED] - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> On [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=True ESP=UNENROLLED] - [D=T] Bad Requirements [A#9T] -> Restart [A#10T] -> Off [A S=MissingRemoteWebGL SS=MissingRemoteWebGL ES=UNENROLLED P=False ESP=UNENROLLED]