/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef IdleTaskRunner_h #define IdleTaskRunner_h #include "mozilla/TimeStamp.h" #include "nsIEventTarget.h" #include "nsISupports.h" #include "nsITimer.h" #include namespace mozilla { class IdleTaskRunnerTask; // A general purpose repeating callback runner (it can be configured to a // one-time runner, too.) If it is running repeatedly, one has to either // explicitly Cancel() the runner or have MayStopProcessing() callback return // true to completely remove the runner. class IdleTaskRunner { public: friend class IdleTaskRunnerTask; NS_INLINE_DECL_THREADSAFE_REFCOUNTING(IdleTaskRunner) // Return true if some meaningful work was done. using CallbackType = std::function; // A callback for "stop processing" decision. Return true to // stop processing. This can be an alternative to Cancel() or // work together in different way. using MayStopProcessingCallbackType = std::function; // A callback to be invoked when an interrupt is requested // (eg during an idle activity when the user presses a key.) // The callback takes an "interrupt priority" value as its // sole parameter. using RequestInterruptCallbackType = std::function; public: // An IdleTaskRunner has (up to) three phases: // // - (duration aStartDelay) waiting to run (aStartDelay can be zero) // // - (duration aMaxDelay) attempting to find a long enough amount of idle // time, at least aMinimumUsefulBudget // // - overdue for idle time, run as soon as possible // // If aRepeating is true, then aStartDelay applies only to the first run; the // second run will attempt to run in the first idle slice that is long // enough. // // All durations are in milliseconds. // static already_AddRefed Create( const CallbackType& aCallback, const char* aRunnableName, TimeDuration aStartDelay, TimeDuration aMaxDelay, TimeDuration aMinimumUsefulBudget, bool aRepeating, const MayStopProcessingCallbackType& aMayStopProcessing, const RequestInterruptCallbackType& aRequestInterrupt = nullptr); void Run(); // (Used by the task triggering code.) Record the end of the current idle // period, or null if not running during idle time. void SetIdleDeadline(mozilla::TimeStamp aDeadline); void SetTimer(TimeDuration aDelay, nsIEventTarget* aTarget); // Update the minimum idle time that this callback would be invoked for. void SetMinimumUsefulBudget(int64_t aMinimumUsefulBudget); void Cancel(); void Schedule(bool aAllowIdleDispatch); const char* GetName() { return mName; } private: explicit IdleTaskRunner( const CallbackType& aCallback, const char* aRunnableName, TimeDuration aStartDelay, TimeDuration aMaxDelay, TimeDuration aMinimumUsefulBudget, bool aRepeating, const MayStopProcessingCallbackType& aMayStopProcessing, const RequestInterruptCallbackType& aRequestInterrupt); ~IdleTaskRunner(); void CancelTimer(); void SetTimerInternal(TimeDuration aDelay); nsCOMPtr mTimer; nsCOMPtr mScheduleTimer; CallbackType mCallback; // Do not run until this time. const mozilla::TimeStamp mStartTime; // Wait this long for idle time before giving up and running a non-idle // callback. TimeDuration mMaxDelay; // If running during idle time, the expected end of the current idle period. // The null timestamp when the run is triggered by aMaxDelay instead of idle. TimeStamp mDeadline; // The least duration worth calling the callback for during idle time. TimeDuration mMinimumUsefulBudget; bool mRepeating; bool mTimerActive; MayStopProcessingCallbackType mMayStopProcessing; RequestInterruptCallbackType mRequestInterrupt; const char* mName; RefPtr mTask; }; } // end of namespace mozilla. #endif