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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MediaSink_h_
#define MediaSink_h_

#include "MediaInfo.h"
#include "mozilla/MozPromise.h"
#include "mozilla/RefPtr.h"
#include "mozilla/dom/MediaDebugInfoBinding.h"
#include "nsISupportsImpl.h"

class AudioDeviceInfo;

namespace mozilla {

class TimeStamp;
class VideoFrameContainer;

/**
 * A consumer of audio/video data which plays audio and video tracks and
 * manages A/V sync between them.
 *
 * A typical sink sends audio/video outputs to the speaker and screen.
 * However, there are also sinks which capture the output of an media element
 * and send the output to a MediaStream.
 *
 * This class is used to move A/V sync management and audio/video rendering
 * out of MDSM so it is possible for subclasses to do external rendering using
 * specific hardware which is required by TV projects and CDM.
 *
 * Note this class is not thread-safe and should be called from the state
 * machine thread only.
 */
class MediaSink {
 public:
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaSink);
  typedef mozilla::TrackInfo::TrackType TrackType;

  // EndedPromise needs to be a non-exclusive promise as it is shared between
  // both the AudioSink and VideoSink.
  typedef MozPromise<bool, nsresult, /* IsExclusive = */ false> EndedPromise;

  // Return a promise which is resolved when the track finishes
  // or null if no such track.
  // Must be called after playback starts.
  virtual RefPtr<EndedPromise> OnEnded(TrackType aType) = 0;

  // Return the end time of the audio/video data that has been consumed
  // or 0 if no such track.
  // Must be called after playback starts.
  virtual media::TimeUnit GetEndTime(TrackType aType) const = 0;

  // Return playback position of the media.
  // Since A/V sync is always maintained by this sink, there is no need to
  // specify whether we want to get audio or video position.
  // aTimeStamp returns the timeStamp corresponding to the returned position
  // which is used by the compositor to derive the render time of video frames.
  // Must be called after playback starts.
  virtual media::TimeUnit GetPosition(TimeStamp* aTimeStamp = nullptr) = 0;

  // Return true if there are data consumed but not played yet.
  // Can be called in any state.
  virtual bool HasUnplayedFrames(TrackType aType) const = 0;

  // Return the duration of data consumed but not played yet.
  // Can be called in any state.
  virtual media::TimeUnit UnplayedDuration(TrackType aType) const = 0;

  // Set volume of the audio track.
  // Do nothing if this sink has no audio track.
  // Can be called in any state.
  virtual void SetVolume(double aVolume) {}

  // Set the audio stream name.
  // Does nothing if this sink has no audio stream.
  // Can be called in any state.
  virtual void SetStreamName(const nsAString& aStreamName) {}

  // Set the playback rate.
  // Can be called in any state.
  virtual void SetPlaybackRate(double aPlaybackRate) {}

  // Whether to preserve pitch of the audio track.
  // Do nothing if this sink has no audio track.
  // Can be called in any state.
  virtual void SetPreservesPitch(bool aPreservesPitch) {}

  // Pause/resume the playback. Only work after playback starts.
  virtual void SetPlaying(bool aPlaying) = 0;

  // Get the playback rate.
  // Can be called in any state.
  virtual double PlaybackRate() const = 0;

  // Single frame rendering operation may need to be done before playback
  // started (1st frame) or right after seek completed or playback stopped.
  // Do nothing if this sink has no video track. Can be called in any state.
  virtual void Redraw(const VideoInfo& aInfo){};

  // Begin a playback session with the provided start time and media info.
  // Must be called when playback is stopped.
  virtual nsresult Start(const media::TimeUnit& aStartTime,
                         const MediaInfo& aInfo) = 0;

  // Finish a playback session.
  // Must be called after playback starts.
  virtual void Stop() = 0;

  // Return true if playback has started.
  // Can be called in any state.
  virtual bool IsStarted() const = 0;

  // Return true if playback is started and not paused otherwise false.
  // Can be called in any state.
  virtual bool IsPlaying() const = 0;

  // The audio output device this MediaSink is playing audio data to. The
  // default device is used if this returns null.
  virtual const AudioDeviceInfo* AudioDevice() const = 0;

  // Called on the state machine thread to shut down the sink. All resources
  // allocated by this sink should be released.
  // Must be called after playback stopped.
  virtual void Shutdown() {}

  virtual void SetSecondaryVideoContainer(VideoFrameContainer* aSecondary) {}

  virtual void GetDebugInfo(dom::MediaSinkDebugInfo& aInfo) {}

  virtual void EnableTreatAudioUnderrunAsSilence(bool aEnabled) {}

 protected:
  virtual ~MediaSink() = default;
};

}  // namespace mozilla

#endif  // MediaSink_h_