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<!DOCTYPE html>
<html><head>
<meta http-equiv="content-type" content="text/html; charset=windows-1252">
  <title>MSE: |waiting| event when source data is missing</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="text/javascript" src="mediasource.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test"><script class="testbody" type="text/javascript">

SimpleTest.waitForExplicitFinish();

runWithMSE(async (ms, el) => {
  await once(ms, "sourceopen");
  ok(true, "Receive a sourceopen event");
  const sb = ms.addSourceBuffer("video/webm");
  sb.addEventListener("error", e => {
    ok(false, "Got Error: " + e);
    SimpleTest.finish();
  });
  const arrayBuffer = await fetchWithXHR("seek.webm");
  await loadSegment(sb, new Uint8Array(arrayBuffer, 0, 318));
  await loadSegment(sb, new Uint8Array(arrayBuffer, 318, 25223 - 318));
  await loadSegment(sb, new Uint8Array(arrayBuffer, 25223, 46712 - 25223));
  /* Note - Missing |46712, 67833 - 46712| segment here */
  await loadSegment(sb, new Uint8Array(arrayBuffer, 67833, 88966 - 67833));
  await loadSegment(sb, new Uint8Array(arrayBuffer, 88966));
  // HTMLMediaElement fires "waiting" if somebody invokes |play()| before the MDSM
  // has notified it of available data. Make sure that we get "playing" before
  // we starting waiting for "waiting".
  info("Invoking play()");
  let p = once(el, "playing");
  el.play();
  await p;
  ok(true, "Video playing. It should play for a bit, then fire 'waiting'");
  p = once(el, "waiting");
  el.play();
  await p;
  // currentTime is based on the current video frame, so if the audio ends just before
  // the next video frame, currentTime can be up to 1 frame's worth earlier than
  // min(audioEnd, videoEnd).
  // 0.0465 is the length of the last audio frame.
  ok(el.currentTime >= (sb.buffered.end(0) - 0.0465),
     `Got a waiting event at ${el.currentTime}`);
  info("Loading more data");
  p = once(el, "ended");
  await loadSegment(sb, new Uint8Array(arrayBuffer, 46712, 67833 - 46712));
  ms.endOfStream();
  await p;
  // These fuzz factors are bigger than they should be. We should investigate
  // and fix them in bug 1137574.
  isfuzzy(el.duration, 4.001, 0.1, "Video has correct duration: " + el.duration);
  isfuzzy(el.currentTime, el.duration, 0.1, "Video has correct currentTime.");
  SimpleTest.finish();
});
</script>
</pre>
</body>
</html>