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<!DOCTYPE HTML>
<html>
<body>
<script>
var loadsWaiting = 0;
var elements = [];

function checkAllLoaded() {
  --loadsWaiting;
  if (loadsWaiting == 0) {
    parent.loadedAll(elements);
  }
}

function loadedData(event) {
  var e = event.target;
  parent.ok(!elements.includes(e), "Element already loaded: " + e._name);
  parent.info("Loaded " + e._name);
  elements.push(e);
  // Reset "onerror" handler to avoid triggering another error in removeNodeAndSource().
  e.onerror = null;
  checkAllLoaded();

}

function error(event) {
  var e = event.target;
  parent.info("Error " + e._name);
  // Don't wait for the element encounting errors.
  checkAllLoaded();
}

for (var i = 0; i < parent.gSmallTests.length; ++i) {
  var test = parent.gSmallTests[i];
  var elemType = /^audio/.test(test.type) ? "audio" : "video";
  // Associate these elements with the subframe's document
  var e = document.createElement(elemType);
  e.preload = "metadata";
  if (e.canPlayType(test.type)) {
    e.src = test.name;
    e._name = test.name;
    e.onloadeddata = loadedData;
    e.onerror = error;
    e.load();
    ++loadsWaiting;
    parent.info("Loading " + e._name);
  }
}

if (loadsWaiting == 0) {
  parent.todo(false, "Can't play anything");
} else {
  parent.SimpleTest.waitForExplicitFinish();
}
</script>
</body>
</html>