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<!DOCTYPE HTML>
<html>
<head>
  <title>Test loading of the same resource in multiple elements</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
  <script type="text/javascript" src="manifest.js"></script>
</head>
<body>

<pre id="test">
<script class="testbody" type="text/javascript">

SimpleTest.requestCompleteLog();
var manager = new MediaTestManager;

function checkDuration(actual, expected, name) {
  ok(Math.abs(actual - expected) < 0.1,
     `${name} duration: ${actual} expected: ${expected}`);
}

function cloneLoaded(event) {
  var e = event.target;
  ok(true, `${e.token} loaded OK`);
  checkDuration(e.duration, e._expectedDuration, e.token);
  removeNodeAndSource(e);
  manager.finished(e.token);
}

function tryClone(e) {
  var clone = e.cloneNode(false);
  clone.token = `${e.token}(cloned)`;
  manager.started(clone.token);
  manager.finished(e.token);

  // Log events for debugging.
  var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
                "loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
                "waiting", "pause"];
  function logEvent(evt) {
    var event = evt.target;
    info(`${event.token} got ${evt.type}`);
  }
  events.forEach(function(event) {
    clone.addEventListener(event, logEvent);
  });


  checkDuration(e.duration, e._expectedDuration, e.token);
  clone._expectedDuration = e._expectedDuration;

  clone.addEventListener("loadeddata", cloneLoaded, {once: true});
  clone.addEventListener("loadstart", function(evt) {
    info(`${evt.target.token} starts loading.`);
    // Since there is only one H264 decoder instance, we have to delete the
    // decoder of the original element for the cloned element to load. However,
    // we can't delete the decoder too early otherwise cloning decoder will
    // fail to kick in. We wait for 'loadstart' event of the cloned element to
    // know when the decoder is already cloned and we can delete the decoder of
    // the original element.
    removeNodeAndSource(e);
  }, {once: true});
}

// This test checks that loading the same URI twice in different elements at the same time
// uses the same resource without doing another network fetch. One of the gCloneTests
// uses dynamic_resource.sjs to return one resource on the first fetch and a different resource
// on the second fetch. These resources have different lengths, so if the cloned element
// does a network fetch it will get a resource with the wrong length and we get a test
// failure.

async function initTest(test, token) {
  var e = document.createElement("video");
  e.preload = "auto";
  e.src = test.name;
  e._expectedDuration = test.duration;
  ok(true, `Trying to load ${test.name}, duration=${test.duration}`);
  e.token = token;
  manager.started(token);

  // Since 320x240.ogv is less than 32KB, we need to wait for the
  // 'suspend' event to ensure the partial block is flushed to the cache
  // otherwise the cloned resource will create a new channel when it
  // has no data to read at position 0. The new channel will download
  // a different file than the original resource and fail the duration
  // test.
  let p1 = once(e, "loadeddata");
  let p2 = once(e, "suspend");
  await p1;
  await p2;
  tryClone(e);
}

SimpleTest.waitForExplicitFinish();
SpecialPowers.pushPrefEnv(
  {"set": [
    ["logging.MediaDecoder", "Debug"],
    ["logging.HTMLMediaElement", "Debug"],
    ["logging.MediaCache", "Debug"],
  ]},
  manager.runTests.bind(manager, gCloneTests, initTest));

</script>
</pre>
</body>
</html>