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/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef ReverbConvolverStage_h
#define ReverbConvolverStage_h

#include "FFTConvolver.h"

#include "nsTArray.h"
#include "mozilla/FFTBlock.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/UniquePtr.h"

namespace WebCore {

using mozilla::FFTBlock;

class ReverbAccumulationBuffer;
class ReverbConvolver;

// A ReverbConvolverStage represents the convolution associated with a
// sub-section of a large impulse response. It incorporates a delay line to
// account for the offset of the sub-section within the larger impulse response.
class ReverbConvolverStage {
 public:
  // renderPhase is useful to know so that we can manipulate the pre versus post
  // delay so that stages will perform their heavy work (FFT processing) on
  // different slices to balance the load in a real-time thread.
  ReverbConvolverStage(const float* impulseResponse, size_t responseLength,
                       size_t reverbTotalLatency, size_t stageOffset,
                       size_t stageLength, size_t fftSize, size_t renderPhase,
                       ReverbAccumulationBuffer*);

  // |source| must point to an array of WEBAUDIO_BLOCK_SIZE elements.
  void process(const float* source);

  void processInBackground(ReverbConvolver* convolver);

  // Useful for background processing
  int inputReadIndex() const { return m_inputReadIndex; }

  size_t sizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const;

 private:
  mozilla::UniquePtr<FFTBlock> m_fftKernel;
  mozilla::UniquePtr<FFTConvolver> m_fftConvolver;

  ReverbAccumulationBuffer* m_accumulationBuffer;
  size_t m_accumulationReadIndex;
  int m_inputReadIndex;

  size_t m_postDelayLength;

  nsTArray<float> m_temporaryBuffer;
};

}  // namespace WebCore

#endif  // ReverbConvolverStage_h