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<!DOCTYPE HTML>
<html>
<head>
  <script type="application/javascript" src="mediaStreamPlayback.js"></script>
</head>
<body>
<pre id="test">

<script>
createHTML({
  title: "Parallel MTG by setting AudioContextParam sample rate",
  bug: "1387454",
  visible: true
});

runTest(async () => {
  // Test an AudioContext of specific sample rate.
  // Verify that the oscillator produces a tone.
  const rate1 = 500;
  const ac1 = new AudioContext({sampleRate: 44100});
  const dest_ac1 = ac1.createMediaStreamDestination();
  const osc_ac1 = ac1.createOscillator();
  osc_ac1.frequency.value = rate1;
  osc_ac1.connect(dest_ac1);
  osc_ac1.start(0);

  const analyser = new AudioStreamAnalyser(ac1, dest_ac1.stream);
  analyser.enableDebugCanvas();
  await analyser.waitForAnalysisSuccess( array => {
    const freg_50Hz   = array[analyser.binIndexForFrequency(50)];
    const freq_rate1  = array[analyser.binIndexForFrequency(rate1)];
    const freq_4000Hz = array[analyser.binIndexForFrequency(4000)];

    info("Analysing audio frequency - low:target1:high = "
            + freg_50Hz + ':' + freq_rate1 + ':' + freq_4000Hz);
    return freg_50Hz < 50 && freq_rate1 > 200 && freq_4000Hz < 50;
  })
  osc_ac1.stop();

  // Same test using a  new AudioContext of different sample rate.
  const rate2 = 1500;
  const ac2 = new AudioContext({sampleRate: 48000});
  const dest_ac2 = ac2.createMediaStreamDestination();
  const osc_ac2 = ac2.createOscillator();
  osc_ac2.frequency.value = rate2;
  osc_ac2.connect(dest_ac2);
  osc_ac2.start(0);

  const analyser2 = new AudioStreamAnalyser(ac2, dest_ac2.stream);
  analyser2.enableDebugCanvas();
  await analyser2.waitForAnalysisSuccess( array => {
    const freg_50Hz   = array[analyser2.binIndexForFrequency(50)];
    const freq_rate2  = array[analyser2.binIndexForFrequency(rate2)];
    const freq_4000Hz = array[analyser2.binIndexForFrequency(4000)];

    info("Analysing audio frequency - low:target2:high = "
            + freg_50Hz + ':' + freq_rate2 + ':' + freq_4000Hz);
    return freg_50Hz < 50 && freq_rate2 > 200 && freq_4000Hz < 50;
  })
  osc_ac2.stop();

  // Two AudioContexts with different sample rate cannot communicate.
  mustThrowWith("Connect nodes with different sample rate", "NotSupportedError",
                () => ac2.createMediaStreamSource(dest_ac1.stream));

  // Two AudioContext with the same sample rate can communicate.
  const ac3 = new AudioContext({sampleRate: 48000});
  const dest_ac3 = ac3.createMediaStreamDestination();
  const source_ac2 = ac2.createMediaStreamSource(dest_ac3.stream);
  ok(true, "Connect nodes with the same sample rate is ok");

  mustThrowWith("Invalid zero samplerate", "NotSupportedError",
    () => new AudioContext({sampleRate: 0}));

  mustThrowWith("Invalid negative samplerate", "NotSupportedError",
    () => new AudioContext({sampleRate: -1}));
});
</script>
</pre>
</body>
</html>