summaryrefslogtreecommitdiffstats
path: root/dom/media/webrtc/transport/sigslot.h
blob: 448e8137fec71b6167a884407cb03be9644bdce8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
// sigslot.h: Signal/Slot classes
//
// Written by Sarah Thompson (sarah@telergy.com) 2002.
//
// License: Public domain. You are free to use this code however you like, with
// the proviso that the author takes on no responsibility or liability for any
// use.
//
// QUICK DOCUMENTATION
//
//        (see also the full documentation at http://sigslot.sourceforge.net/)
//
//    #define switches
//      SIGSLOT_PURE_ISO:
//        Define this to force ISO C++ compliance. This also disables all of
//        the thread safety support on platforms where it is available.
//
//      SIGSLOT_USE_POSIX_THREADS:
//        Force use of Posix threads when using a C++ compiler other than gcc
//        on a platform that supports Posix threads. (When using gcc, this is
//        the default - use SIGSLOT_PURE_ISO to disable this if necessary)
//
//      SIGSLOT_DEFAULT_MT_POLICY:
//        Where thread support is enabled, this defaults to
//        multi_threaded_global. Otherwise, the default is single_threaded.
//        #define this yourself to override the default. In pure ISO mode,
//        anything other than single_threaded will cause a compiler error.
//
//    PLATFORM NOTES
//
//      Win32:
//        On Win32, the WEBRTC_WIN symbol must be #defined. Most mainstream
//        compilers do this by default, but you may need to define it yourself
//        if your build environment is less standard. This causes the Win32
//        thread support to be compiled in and used automatically.
//
//      Unix/Linux/BSD, etc.:
//        If you're using gcc, it is assumed that you have Posix threads
//        available, so they are used automatically. You can override this (as
//        under Windows) with the SIGSLOT_PURE_ISO switch. If you're using
//        something other than gcc but still want to use Posix threads, you
//        need to #define SIGSLOT_USE_POSIX_THREADS.
//
//      ISO C++:
//        If none of the supported platforms are detected, or if
//        SIGSLOT_PURE_ISO is defined, all multithreading support is turned
//        off, along with any code that might cause a pure ISO C++ environment
//        to complain. Before you ask, gcc -ansi -pedantic won't compile this
//        library, but gcc -ansi is fine. Pedantic mode seems to throw a lot of
//        errors that aren't really there. If you feel like investigating this,
//        please contact the author.
//
//
//    THREADING MODES
//
//      single_threaded:
//        Your program is assumed to be single threaded from the point of view
//        of signal/slot usage (i.e. all objects using signals and slots are
//        created and destroyed from a single thread). Behaviour if objects are
//        destroyed concurrently is undefined (i.e. you'll get the occasional
//        segmentation fault/memory exception).
//
//      multi_threaded_global:
//        Your program is assumed to be multi threaded. Objects using signals
//        and slots can be safely created and destroyed from any thread, even
//        when connections exist. In multi_threaded_global mode, this is
//        achieved by a single global mutex (actually a critical section on
//        Windows because they are faster). This option uses less OS resources,
//        but results in more opportunities for contention, possibly resulting
//        in more context switches than are strictly necessary.
//
//      multi_threaded_local:
//        Behaviour in this mode is essentially the same as
//        multi_threaded_global, except that each signal, and each object that
//        inherits has_slots, all have their own mutex/critical section. In
//        practice, this means that mutex collisions (and hence context
//        switches) only happen if they are absolutely essential. However, on
//        some platforms, creating a lot of mutexes can slow down the whole OS,
//        so use this option with care.
//
//    USING THE LIBRARY
//
//      See the full documentation at http://sigslot.sourceforge.net/
//
// Libjingle specific:
//
// This file has been modified such that has_slots and signalx do not have to be
// using the same threading requirements. E.g. it is possible to connect a
// has_slots<single_threaded> and signal0<multi_threaded_local> or
// has_slots<multi_threaded_local> and signal0<single_threaded>.
// If has_slots is single threaded the user must ensure that it is not trying
// to connect or disconnect to signalx concurrently or data race may occur.
// If signalx is single threaded the user must ensure that disconnect, connect
// or signal is not happening concurrently or data race may occur.

#ifndef RTC_BASE_SIGSLOT_H_
#define RTC_BASE_SIGSLOT_H_

#include <stdlib.h>
#include <cstring>
#include <list>
#include <set>

// On our copy of sigslot.h, we set single threading as default.
#define SIGSLOT_DEFAULT_MT_POLICY single_threaded

#if defined(SIGSLOT_PURE_ISO) ||                   \
    (!defined(WEBRTC_WIN) && !defined(__GNUG__) && \
     !defined(SIGSLOT_USE_POSIX_THREADS))
#  define _SIGSLOT_SINGLE_THREADED
#elif defined(WEBRTC_WIN)
#  define _SIGSLOT_HAS_WIN32_THREADS
#  if !defined(WIN32_LEAN_AND_MEAN)
#    define WIN32_LEAN_AND_MEAN
#  endif
#  include "rtc_base/win32.h"
#elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS)
#  define _SIGSLOT_HAS_POSIX_THREADS
#  include <pthread.h>
#else
#  define _SIGSLOT_SINGLE_THREADED
#endif

#ifndef SIGSLOT_DEFAULT_MT_POLICY
#  ifdef _SIGSLOT_SINGLE_THREADED
#    define SIGSLOT_DEFAULT_MT_POLICY single_threaded
#  else
#    define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local
#  endif
#endif

// TODO: change this namespace to rtc?
namespace sigslot {

class single_threaded {
 public:
  void lock() {}
  void unlock() {}
};

#ifdef _SIGSLOT_HAS_WIN32_THREADS
// The multi threading policies only get compiled in if they are enabled.
class multi_threaded_global {
 public:
  multi_threaded_global() {
    static bool isinitialised = false;

    if (!isinitialised) {
      InitializeCriticalSection(get_critsec());
      isinitialised = true;
    }
  }

  void lock() { EnterCriticalSection(get_critsec()); }

  void unlock() { LeaveCriticalSection(get_critsec()); }

 private:
  CRITICAL_SECTION* get_critsec() {
    static CRITICAL_SECTION g_critsec;
    return &g_critsec;
  }
};

class multi_threaded_local {
 public:
  multi_threaded_local() { InitializeCriticalSection(&m_critsec); }

  multi_threaded_local(const multi_threaded_local&) {
    InitializeCriticalSection(&m_critsec);
  }

  ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); }

  void lock() { EnterCriticalSection(&m_critsec); }

  void unlock() { LeaveCriticalSection(&m_critsec); }

 private:
  CRITICAL_SECTION m_critsec;
};
#endif  // _SIGSLOT_HAS_WIN32_THREADS

#ifdef _SIGSLOT_HAS_POSIX_THREADS
// The multi threading policies only get compiled in if they are enabled.
class multi_threaded_global {
 public:
  void lock() { pthread_mutex_lock(get_mutex()); }
  void unlock() { pthread_mutex_unlock(get_mutex()); }

 private:
  static pthread_mutex_t* get_mutex();
};

class multi_threaded_local {
 public:
  multi_threaded_local() { pthread_mutex_init(&m_mutex, nullptr); }
  multi_threaded_local(const multi_threaded_local&) {
    pthread_mutex_init(&m_mutex, nullptr);
  }
  ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); }
  void lock() { pthread_mutex_lock(&m_mutex); }
  void unlock() { pthread_mutex_unlock(&m_mutex); }

 private:
  pthread_mutex_t m_mutex;
};
#endif  // _SIGSLOT_HAS_POSIX_THREADS

template <class mt_policy>
class lock_block {
 public:
  mt_policy* m_mutex;

  explicit lock_block(mt_policy* mtx) : m_mutex(mtx) { m_mutex->lock(); }

  ~lock_block() { m_mutex->unlock(); }
};

class _signal_base_interface;

class has_slots_interface {
 private:
  typedef void (*signal_connect_t)(has_slots_interface* self,
                                   _signal_base_interface* sender);
  typedef void (*signal_disconnect_t)(has_slots_interface* self,
                                      _signal_base_interface* sender);
  typedef void (*disconnect_all_t)(has_slots_interface* self);

  const signal_connect_t m_signal_connect;
  const signal_disconnect_t m_signal_disconnect;
  const disconnect_all_t m_disconnect_all;

 protected:
  has_slots_interface(signal_connect_t conn, signal_disconnect_t disc,
                      disconnect_all_t disc_all)
      : m_signal_connect(conn),
        m_signal_disconnect(disc),
        m_disconnect_all(disc_all) {}

  // Doesn't really need to be virtual, but is for backwards compatibility
  // (it was virtual in a previous version of sigslot).
  virtual ~has_slots_interface() = default;

 public:
  void signal_connect(_signal_base_interface* sender) {
    m_signal_connect(this, sender);
  }

  void signal_disconnect(_signal_base_interface* sender) {
    m_signal_disconnect(this, sender);
  }

  void disconnect_all() { m_disconnect_all(this); }
};

class _signal_base_interface {
 private:
  typedef void (*slot_disconnect_t)(_signal_base_interface* self,
                                    has_slots_interface* pslot);
  typedef void (*slot_duplicate_t)(_signal_base_interface* self,
                                   const has_slots_interface* poldslot,
                                   has_slots_interface* pnewslot);

  const slot_disconnect_t m_slot_disconnect;
  const slot_duplicate_t m_slot_duplicate;

 protected:
  _signal_base_interface(slot_disconnect_t disc, slot_duplicate_t dupl)
      : m_slot_disconnect(disc), m_slot_duplicate(dupl) {}

  ~_signal_base_interface() = default;

 public:
  void slot_disconnect(has_slots_interface* pslot) {
    m_slot_disconnect(this, pslot);
  }

  void slot_duplicate(const has_slots_interface* poldslot,
                      has_slots_interface* pnewslot) {
    m_slot_duplicate(this, poldslot, pnewslot);
  }
};

class _opaque_connection {
 private:
  typedef void (*emit_t)(const _opaque_connection*);
  template <typename FromT, typename ToT>
  union union_caster {
    FromT from;
    ToT to;
  };

  emit_t pemit;
  has_slots_interface* pdest;
  // Pointers to member functions may be up to 16 bytes for virtual classes,
  // so make sure we have enough space to store it.
  unsigned char pmethod[16];

 public:
  template <typename DestT, typename... Args>
  _opaque_connection(DestT* pd, void (DestT::*pm)(Args...)) : pdest(pd) {
    typedef void (DestT::*pm_t)(Args...);
    static_assert(sizeof(pm_t) <= sizeof(pmethod),
                  "Size of slot function pointer too large.");

    std::memcpy(pmethod, &pm, sizeof(pm_t));

    typedef void (*em_t)(const _opaque_connection* self, Args...);
    union_caster<em_t, emit_t> caster2;
    caster2.from = &_opaque_connection::emitter<DestT, Args...>;
    pemit = caster2.to;
  }

  has_slots_interface* getdest() const { return pdest; }

  _opaque_connection duplicate(has_slots_interface* newtarget) const {
    _opaque_connection res = *this;
    res.pdest = newtarget;
    return res;
  }

  // Just calls the stored "emitter" function pointer stored at construction
  // time.
  template <typename... Args>
  void emit(Args... args) const {
    typedef void (*em_t)(const _opaque_connection*, Args...);
    union_caster<emit_t, em_t> caster;
    caster.from = pemit;
    (caster.to)(this, args...);
  }

 private:
  template <typename DestT, typename... Args>
  static void emitter(const _opaque_connection* self, Args... args) {
    typedef void (DestT::*pm_t)(Args...);
    pm_t pm;
    std::memcpy(&pm, self->pmethod, sizeof(pm_t));
    (static_cast<DestT*>(self->pdest)->*(pm))(args...);
  }
};

template <class mt_policy>
class _signal_base : public _signal_base_interface, public mt_policy {
 protected:
  typedef std::list<_opaque_connection> connections_list;

  _signal_base()
      : _signal_base_interface(&_signal_base::do_slot_disconnect,
                               &_signal_base::do_slot_duplicate),
        m_current_iterator(m_connected_slots.end()) {}

  ~_signal_base() { disconnect_all(); }

 private:
  _signal_base& operator=(_signal_base const& that);

 public:
  _signal_base(const _signal_base& o)
      : _signal_base_interface(&_signal_base::do_slot_disconnect,
                               &_signal_base::do_slot_duplicate),
        m_current_iterator(m_connected_slots.end()) {
    lock_block<mt_policy> lock(this);
    for (const auto& connection : o.m_connected_slots) {
      connection.getdest()->signal_connect(this);
      m_connected_slots.push_back(connection);
    }
  }

  bool is_empty() {
    lock_block<mt_policy> lock(this);
    return m_connected_slots.empty();
  }

  void disconnect_all() {
    lock_block<mt_policy> lock(this);

    while (!m_connected_slots.empty()) {
      has_slots_interface* pdest = m_connected_slots.front().getdest();
      m_connected_slots.pop_front();
      pdest->signal_disconnect(static_cast<_signal_base_interface*>(this));
    }
    // If disconnect_all is called while the signal is firing, advance the
    // current slot iterator to the end to avoid an invalidated iterator from
    // being dereferenced.
    m_current_iterator = m_connected_slots.end();
  }

#if !defined(NDEBUG)
  bool connected(has_slots_interface* pclass) {
    lock_block<mt_policy> lock(this);
    connections_list::const_iterator it = m_connected_slots.begin();
    connections_list::const_iterator itEnd = m_connected_slots.end();
    while (it != itEnd) {
      if (it->getdest() == pclass) return true;
      ++it;
    }
    return false;
  }
#endif

  void disconnect(has_slots_interface* pclass) {
    lock_block<mt_policy> lock(this);
    connections_list::iterator it = m_connected_slots.begin();
    connections_list::iterator itEnd = m_connected_slots.end();

    while (it != itEnd) {
      if (it->getdest() == pclass) {
        // If we're currently using this iterator because the signal is firing,
        // advance it to avoid it being invalidated.
        if (m_current_iterator == it) {
          m_current_iterator = m_connected_slots.erase(it);
        } else {
          m_connected_slots.erase(it);
        }
        pclass->signal_disconnect(static_cast<_signal_base_interface*>(this));
        return;
      }
      ++it;
    }
  }

 private:
  static void do_slot_disconnect(_signal_base_interface* p,
                                 has_slots_interface* pslot) {
    _signal_base* const self = static_cast<_signal_base*>(p);
    lock_block<mt_policy> lock(self);
    connections_list::iterator it = self->m_connected_slots.begin();
    connections_list::iterator itEnd = self->m_connected_slots.end();

    while (it != itEnd) {
      connections_list::iterator itNext = it;
      ++itNext;

      if (it->getdest() == pslot) {
        // If we're currently using this iterator because the signal is firing,
        // advance it to avoid it being invalidated.
        if (self->m_current_iterator == it) {
          self->m_current_iterator = self->m_connected_slots.erase(it);
        } else {
          self->m_connected_slots.erase(it);
        }
      }

      it = itNext;
    }
  }

  static void do_slot_duplicate(_signal_base_interface* p,
                                const has_slots_interface* oldtarget,
                                has_slots_interface* newtarget) {
    _signal_base* const self = static_cast<_signal_base*>(p);
    lock_block<mt_policy> lock(self);
    connections_list::iterator it = self->m_connected_slots.begin();
    connections_list::iterator itEnd = self->m_connected_slots.end();

    while (it != itEnd) {
      if (it->getdest() == oldtarget) {
        self->m_connected_slots.push_back(it->duplicate(newtarget));
      }

      ++it;
    }
  }

 protected:
  connections_list m_connected_slots;

  // Used to handle a slot being disconnected while a signal is
  // firing (iterating m_connected_slots).
  connections_list::iterator m_current_iterator;
  bool m_erase_current_iterator = false;
};

template <class mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
class has_slots : public has_slots_interface, public mt_policy {
 private:
  typedef std::set<_signal_base_interface*> sender_set;
  typedef sender_set::const_iterator const_iterator;

 public:
  has_slots()
      : has_slots_interface(&has_slots::do_signal_connect,
                            &has_slots::do_signal_disconnect,
                            &has_slots::do_disconnect_all) {}

  has_slots(has_slots const& o)
      : has_slots_interface(&has_slots::do_signal_connect,
                            &has_slots::do_signal_disconnect,
                            &has_slots::do_disconnect_all) {
    lock_block<mt_policy> lock(this);
    for (auto* sender : o.m_senders) {
      sender->slot_duplicate(&o, this);
      m_senders.insert(sender);
    }
  }

  ~has_slots() { this->disconnect_all(); }

 private:
  has_slots& operator=(has_slots const&);

  static void do_signal_connect(has_slots_interface* p,
                                _signal_base_interface* sender) {
    has_slots* const self = static_cast<has_slots*>(p);
    lock_block<mt_policy> lock(self);
    self->m_senders.insert(sender);
  }

  static void do_signal_disconnect(has_slots_interface* p,
                                   _signal_base_interface* sender) {
    has_slots* const self = static_cast<has_slots*>(p);
    lock_block<mt_policy> lock(self);
    self->m_senders.erase(sender);
  }

  static void do_disconnect_all(has_slots_interface* p) {
    has_slots* const self = static_cast<has_slots*>(p);
    lock_block<mt_policy> lock(self);
    while (!self->m_senders.empty()) {
      std::set<_signal_base_interface*> senders;
      senders.swap(self->m_senders);
      const_iterator it = senders.begin();
      const_iterator itEnd = senders.end();

      while (it != itEnd) {
        _signal_base_interface* s = *it;
        ++it;
        s->slot_disconnect(p);
      }
    }
  }

 private:
  sender_set m_senders;
};

template <class mt_policy, typename... Args>
class signal_with_thread_policy : public _signal_base<mt_policy> {
 private:
  typedef _signal_base<mt_policy> base;

 protected:
  typedef typename base::connections_list connections_list;

 public:
  signal_with_thread_policy() = default;

  template <class desttype>
  void connect(desttype* pclass, void (desttype::*pmemfun)(Args...)) {
    lock_block<mt_policy> lock(this);
    this->m_connected_slots.push_back(_opaque_connection(pclass, pmemfun));
    pclass->signal_connect(static_cast<_signal_base_interface*>(this));
  }

  void emit(Args... args) {
    lock_block<mt_policy> lock(this);
    this->m_current_iterator = this->m_connected_slots.begin();
    while (this->m_current_iterator != this->m_connected_slots.end()) {
      _opaque_connection const& conn = *this->m_current_iterator;
      ++(this->m_current_iterator);
      conn.emit<Args...>(args...);
    }
  }

  void operator()(Args... args) { emit(args...); }
};

// Alias with default thread policy. Needed because both default arguments
// and variadic template arguments must go at the end of the list, so we
// can't have both at once.
template <typename... Args>
using signal = signal_with_thread_policy<SIGSLOT_DEFAULT_MT_POLICY, Args...>;

// The previous verion of sigslot didn't use variadic templates, so you would
// need to write "sigslot::signal2<Arg1, Arg2>", for example.
// Now you can just write "sigslot::signal<Arg1, Arg2>", but these aliases
// exist for backwards compatibility.
template <typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal0 = signal_with_thread_policy<mt_policy>;

template <typename A1, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal1 = signal_with_thread_policy<mt_policy, A1>;

template <typename A1, typename A2,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal2 = signal_with_thread_policy<mt_policy, A1, A2>;

template <typename A1, typename A2, typename A3,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal3 = signal_with_thread_policy<mt_policy, A1, A2, A3>;

template <typename A1, typename A2, typename A3, typename A4,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal4 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4>;

template <typename A1, typename A2, typename A3, typename A4, typename A5,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal5 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5>;

template <typename A1, typename A2, typename A3, typename A4, typename A5,
          typename A6, typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal6 = signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6>;

template <typename A1, typename A2, typename A3, typename A4, typename A5,
          typename A6, typename A7,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal7 =
    signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7>;

template <typename A1, typename A2, typename A3, typename A4, typename A5,
          typename A6, typename A7, typename A8,
          typename mt_policy = SIGSLOT_DEFAULT_MT_POLICY>
using signal8 =
    signal_with_thread_policy<mt_policy, A1, A2, A3, A4, A5, A6, A7, A8>;

}  // namespace sigslot

#endif  // RTC_BASE_SIGSLOT_H_