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/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKSL_SYMBOL
#define SKSL_SYMBOL
#include "include/private/SkSLIRNode.h"
#include "include/private/SkSLProgramElement.h"
namespace SkSL {
class Type;
/**
* Represents a symboltable entry.
*/
class Symbol : public IRNode {
public:
using Kind = SymbolKind;
Symbol(Position pos, Kind kind, std::string_view name, const Type* type = nullptr)
: INHERITED(pos, (int) kind)
, fName(name)
, fType(type) {
SkASSERT(kind >= Kind::kFirst && kind <= Kind::kLast);
}
~Symbol() override {}
const Type& type() const {
SkASSERT(fType);
return *fType;
}
Kind kind() const {
return (Kind) fKind;
}
std::string_view name() const {
return fName;
}
/**
* Don't call this directly--use SymbolTable::renameSymbol instead!
*/
void setName(std::string_view newName) {
fName = newName;
}
private:
std::string_view fName;
const Type* fType;
using INHERITED = IRNode;
};
} // namespace SkSL
#endif
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