summaryrefslogtreecommitdiffstats
path: root/mobile/android/exoplayer2/src/main/java/org/mozilla/thirdparty/com/google/android/exoplayer2/util/EGLSurfaceTexture.java
blob: 1f48f718b7e9b86554bbd0a5a5ed009287df4abd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
/*
 * Copyright (C) 2018 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package org.mozilla.thirdparty.com.google.android.exoplayer2.util;

import android.annotation.TargetApi;
import android.graphics.SurfaceTexture;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.EGLSurface;
import android.opengl.GLES20;
import android.os.Handler;
import androidx.annotation.IntDef;
import androidx.annotation.Nullable;
import java.lang.annotation.Documented;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;

/** Generates a {@link SurfaceTexture} using EGL/GLES functions. */
@TargetApi(17)
public final class EGLSurfaceTexture implements SurfaceTexture.OnFrameAvailableListener, Runnable {

  /** Listener to be called when the texture image on {@link SurfaceTexture} has been updated. */
  public interface TextureImageListener {
    /** Called when the {@link SurfaceTexture} receives a new frame from its image producer. */
    void onFrameAvailable();
  }

  /**
   * Secure mode to be used by the EGL surface and context. One of {@link #SECURE_MODE_NONE}, {@link
   * #SECURE_MODE_SURFACELESS_CONTEXT} or {@link #SECURE_MODE_PROTECTED_PBUFFER}.
   */
  @Documented
  @Retention(RetentionPolicy.SOURCE)
  @IntDef({SECURE_MODE_NONE, SECURE_MODE_SURFACELESS_CONTEXT, SECURE_MODE_PROTECTED_PBUFFER})
  public @interface SecureMode {}

  /** No secure EGL surface and context required. */
  public static final int SECURE_MODE_NONE = 0;
  /** Creating a surfaceless, secured EGL context. */
  public static final int SECURE_MODE_SURFACELESS_CONTEXT = 1;
  /** Creating a secure surface backed by a pixel buffer. */
  public static final int SECURE_MODE_PROTECTED_PBUFFER = 2;

  private static final int EGL_SURFACE_WIDTH = 1;
  private static final int EGL_SURFACE_HEIGHT = 1;

  private static final int[] EGL_CONFIG_ATTRIBUTES =
      new int[] {
        EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
        EGL14.EGL_RED_SIZE, 8,
        EGL14.EGL_GREEN_SIZE, 8,
        EGL14.EGL_BLUE_SIZE, 8,
        EGL14.EGL_ALPHA_SIZE, 8,
        EGL14.EGL_DEPTH_SIZE, 0,
        EGL14.EGL_CONFIG_CAVEAT, EGL14.EGL_NONE,
        EGL14.EGL_SURFACE_TYPE, EGL14.EGL_WINDOW_BIT,
        EGL14.EGL_NONE
      };

  private static final int EGL_PROTECTED_CONTENT_EXT = 0x32C0;

  /** A runtime exception to be thrown if some EGL operations failed. */
  public static final class GlException extends RuntimeException {
    private GlException(String msg) {
      super(msg);
    }
  }

  private final Handler handler;
  private final int[] textureIdHolder;
  @Nullable private final TextureImageListener callback;

  @Nullable private EGLDisplay display;
  @Nullable private EGLContext context;
  @Nullable private EGLSurface surface;
  @Nullable private SurfaceTexture texture;

  /**
   * @param handler The {@link Handler} that will be used to call {@link
   *     SurfaceTexture#updateTexImage()} to update images on the {@link SurfaceTexture}. Note that
   *     {@link #init(int)} has to be called on the same looper thread as the {@link Handler}'s
   *     looper.
   */
  public EGLSurfaceTexture(Handler handler) {
    this(handler, /* callback= */ null);
  }

  /**
   * @param handler The {@link Handler} that will be used to call {@link
   *     SurfaceTexture#updateTexImage()} to update images on the {@link SurfaceTexture}. Note that
   *     {@link #init(int)} has to be called on the same looper thread as the looper of the {@link
   *     Handler}.
   * @param callback The {@link TextureImageListener} to be called when the texture image on {@link
   *     SurfaceTexture} has been updated. This callback will be called on the same handler thread
   *     as the {@code handler}.
   */
  public EGLSurfaceTexture(Handler handler, @Nullable TextureImageListener callback) {
    this.handler = handler;
    this.callback = callback;
    textureIdHolder = new int[1];
  }

  /**
   * Initializes required EGL parameters and creates the {@link SurfaceTexture}.
   *
   * @param secureMode The {@link SecureMode} to be used for EGL surface.
   */
  public void init(@SecureMode int secureMode) {
    display = getDefaultDisplay();
    EGLConfig config = chooseEGLConfig(display);
    context = createEGLContext(display, config, secureMode);
    surface = createEGLSurface(display, config, context, secureMode);
    generateTextureIds(textureIdHolder);
    texture = new SurfaceTexture(textureIdHolder[0]);
    texture.setOnFrameAvailableListener(this);
  }

  /** Releases all allocated resources. */
  @SuppressWarnings({"nullness:argument.type.incompatible"})
  public void release() {
    handler.removeCallbacks(this);
    try {
      if (texture != null) {
        texture.release();
        GLES20.glDeleteTextures(1, textureIdHolder, 0);
      }
    } finally {
      if (display != null && !display.equals(EGL14.EGL_NO_DISPLAY)) {
        EGL14.eglMakeCurrent(
            display, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_CONTEXT);
      }
      if (surface != null && !surface.equals(EGL14.EGL_NO_SURFACE)) {
        EGL14.eglDestroySurface(display, surface);
      }
      if (context != null) {
        EGL14.eglDestroyContext(display, context);
      }
      // EGL14.eglReleaseThread could crash before Android K (see [internal: b/11327779]).
      if (Util.SDK_INT >= 19) {
        EGL14.eglReleaseThread();
      }
      if (display != null && !display.equals(EGL14.EGL_NO_DISPLAY)) {
        // Android is unusual in that it uses a reference-counted EGLDisplay.  So for
        // every eglInitialize() we need an eglTerminate().
        EGL14.eglTerminate(display);
      }
      display = null;
      context = null;
      surface = null;
      texture = null;
    }
  }

  /**
   * Returns the wrapped {@link SurfaceTexture}. This can only be called after {@link #init(int)}.
   */
  public SurfaceTexture getSurfaceTexture() {
    return Assertions.checkNotNull(texture);
  }

  // SurfaceTexture.OnFrameAvailableListener

  @Override
  public void onFrameAvailable(SurfaceTexture surfaceTexture) {
    handler.post(this);
  }

  // Runnable

  @Override
  public void run() {
    // Run on the provided handler thread when a new image frame is available.
    dispatchOnFrameAvailable();
    if (texture != null) {
      try {
        texture.updateTexImage();
      } catch (RuntimeException e) {
        // Ignore
      }
    }
  }

  private void dispatchOnFrameAvailable() {
    if (callback != null) {
      callback.onFrameAvailable();
    }
  }

  private static EGLDisplay getDefaultDisplay() {
    EGLDisplay display = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    if (display == null) {
      throw new GlException("eglGetDisplay failed");
    }

    int[] version = new int[2];
    boolean eglInitialized =
        EGL14.eglInitialize(display, version, /* majorOffset= */ 0, version, /* minorOffset= */ 1);
    if (!eglInitialized) {
      throw new GlException("eglInitialize failed");
    }
    return display;
  }

  private static EGLConfig chooseEGLConfig(EGLDisplay display) {
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    boolean success =
        EGL14.eglChooseConfig(
            display,
            EGL_CONFIG_ATTRIBUTES,
            /* attrib_listOffset= */ 0,
            configs,
            /* configsOffset= */ 0,
            /* config_size= */ 1,
            numConfigs,
            /* num_configOffset= */ 0);
    if (!success || numConfigs[0] <= 0 || configs[0] == null) {
      throw new GlException(
          Util.formatInvariant(
              /* format= */ "eglChooseConfig failed: success=%b, numConfigs[0]=%d, configs[0]=%s",
              success, numConfigs[0], configs[0]));
    }

    return configs[0];
  }

  private static EGLContext createEGLContext(
      EGLDisplay display, EGLConfig config, @SecureMode int secureMode) {
    int[] glAttributes;
    if (secureMode == SECURE_MODE_NONE) {
      glAttributes = new int[] {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE};
    } else {
      glAttributes =
          new int[] {
            EGL14.EGL_CONTEXT_CLIENT_VERSION,
            2,
            EGL_PROTECTED_CONTENT_EXT,
            EGL14.EGL_TRUE,
            EGL14.EGL_NONE
          };
    }
    EGLContext context =
        EGL14.eglCreateContext(
            display, config, android.opengl.EGL14.EGL_NO_CONTEXT, glAttributes, 0);
    if (context == null) {
      throw new GlException("eglCreateContext failed");
    }
    return context;
  }

  private static EGLSurface createEGLSurface(
      EGLDisplay display, EGLConfig config, EGLContext context, @SecureMode int secureMode) {
    EGLSurface surface;
    if (secureMode == SECURE_MODE_SURFACELESS_CONTEXT) {
      surface = EGL14.EGL_NO_SURFACE;
    } else {
      int[] pbufferAttributes;
      if (secureMode == SECURE_MODE_PROTECTED_PBUFFER) {
        pbufferAttributes =
            new int[] {
              EGL14.EGL_WIDTH,
              EGL_SURFACE_WIDTH,
              EGL14.EGL_HEIGHT,
              EGL_SURFACE_HEIGHT,
              EGL_PROTECTED_CONTENT_EXT,
              EGL14.EGL_TRUE,
              EGL14.EGL_NONE
            };
      } else {
        pbufferAttributes =
            new int[] {
              EGL14.EGL_WIDTH,
              EGL_SURFACE_WIDTH,
              EGL14.EGL_HEIGHT,
              EGL_SURFACE_HEIGHT,
              EGL14.EGL_NONE
            };
      }
      surface = EGL14.eglCreatePbufferSurface(display, config, pbufferAttributes, /* offset= */ 0);
      if (surface == null) {
        throw new GlException("eglCreatePbufferSurface failed");
      }
    }

    boolean eglMadeCurrent =
        EGL14.eglMakeCurrent(display, /* draw= */ surface, /* read= */ surface, context);
    if (!eglMadeCurrent) {
      throw new GlException("eglMakeCurrent failed");
    }
    return surface;
  }

  private static void generateTextureIds(int[] textureIdHolder) {
    GLES20.glGenTextures(/* n= */ 1, textureIdHolder, /* offset= */ 0);
    GlUtil.checkGlError();
  }
}