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# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

import("//build/config/v8_target_cpu.gni")

# These are primarily relevant in target_cpu == "arm" contexts, where
# ARM code is being compiled.  But they can also be relevant in the
# other contexts when the code will change its behavior based on the
# cpu it wants to generate code for.
if (target_cpu == "arm" || v8_target_cpu == "arm") {
  declare_args() {
    # Version of the ARM processor when compiling on ARM. Ignored on non-ARM
    # platforms.
    arm_version = 7

    # The ARM architecture. This will be a string like "armv6" or "armv7-a".
    # An empty string means to use the default for the arm_version.
    arm_arch = ""

    # The ARM floating point hardware. This will be a string like "neon" or
    # "vfpv3". An empty string means to use the default for the arm_version.
    arm_fpu = ""

    # The ARM variant-specific tuning mode. This will be a string like "armv6"
    # or "cortex-a15". An empty string means to use the default for the
    # arm_version.
    arm_tune = ""

    # Whether to use the neon FPU instruction set or not.
    arm_use_neon = ""

    # Whether to enable optional NEON code paths.
    arm_optionally_use_neon = false

    # Thumb is a reduced instruction set available on some ARM processors that
    # has increased code density.
    arm_use_thumb = true
  }

  if (current_os == "android" || target_os == "android") {
    arm_float_abi = "softfp"
  } else {
    declare_args() {
      # The ARM floating point mode. This is either the string "hard", "soft",
      # or "softfp". An empty string means to use the default one for the
      # arm_version.
      arm_float_abi = ""
    }
  }
  assert(arm_float_abi == "" || arm_float_abi == "hard" ||
         arm_float_abi == "soft" || arm_float_abi == "softfp")

  if (arm_use_neon == "") {
    if (current_os == "linux" && target_cpu != v8_target_cpu) {
      # Don't use neon on V8 simulator builds as a default.
      arm_use_neon = false
    } else {
      arm_use_neon = true
    }
  }

  if (arm_version == 6) {
    if (arm_arch == "") {
      arm_arch = "armv6"
    }
    if (arm_tune != "") {
      arm_tune = ""
    }
    if (arm_float_abi == "") {
      arm_float_abi = "softfp"
    }
    if (arm_fpu == "") {
      arm_fpu = "vfp"
    }
    arm_use_thumb = false
    arm_use_neon = false
  } else if (arm_version == 7) {
    if (arm_arch == "") {
      arm_arch = "armv7-a"
    }
    if (arm_tune == "") {
      arm_tune = "generic-armv7-a"
    }

    if (arm_float_abi == "") {
      if (current_os == "linux" && target_cpu != v8_target_cpu) {
        # Default to the same as Android for V8 simulator builds.
        arm_float_abi = "softfp"
      } else {
        arm_float_abi = "hard"
      }
    }

    if (arm_fpu == "") {
      if (arm_use_neon) {
        arm_fpu = "neon"
      } else {
        arm_fpu = "vfpv3-d16"
      }
    }
  } else if (arm_version == 8) {
    if (arm_arch == "") {
      arm_arch = "armv8-a"
    }
    if (arm_tune == "") {
      arm_tune = "generic-armv8-a"
    }

    if (arm_float_abi == "") {
      arm_float_abi = "hard"
    }

    if (arm_fpu == "") {
      if (arm_use_neon) {
        arm_fpu = "neon"
      } else {
        arm_fpu = "vfpv3-d16"
      }
    }
  }
} else if (target_cpu == "arm64" || v8_target_cpu == "arm64") {
  # arm64 supports only "hard".
  arm_float_abi = "hard"
  arm_use_neon = true
  declare_args() {
    # Enables the new Armv8 branch protection features. Valid strings are:
    # - "standard": Enables both Pointer Authentication Code (featured in
    #               Armv8.3) and Branch Target Identification (Armv8.5).
    # - "none": No branch protection.
    arm_control_flow_integrity = "none"
  }
  assert(arm_control_flow_integrity == "none" ||
             arm_control_flow_integrity == "standard",
         "Invalid branch protection option")
}