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<!DOCTYPE HTML>
<html>
<head>
  <title>Audio controls test</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script src="/tests/SimpleTest/EventUtils.js"></script>
  <script type="text/javascript" src="head.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<p id="display"></p>

<div id="content">
  <audio id="audio" controls preload="auto"></audio>
</div>

<pre id="test">
<script class="testbody" type="text/javascript">
  const audio = document.getElementById("audio");
  const controlBar = getElementWithinVideo(audio, "controlBar");

  add_setup(async function setup() {
    await new Promise(resolve => {
      audio.addEventListener("loadedmetadata", resolve, {once: true});
      audio.src = "audio.wav";
    });
  });

  add_task(async function test_double_click_does_not_fullscreen() {
    SimpleTest.requestCompleteLog();
    SimpleTest.requestFlakyTimeout("Waiting to ensure that fullscreen event does not fire");
    const { x, y } = audio.getBoundingClientRect();
    const endedPromise = new Promise(resolve => {
      audio.addEventListener("ended", () => {
        info('Audio ended event fired!');
        resolve();
      }, { once: true });
      setTimeout( () => {
        info('Audio ran out of time before ended event fired!');
        resolve();
      }, audio.duration * 1000);
    });
    let noFullscreenEvent = true;
    document.addEventListener("mozfullscreenchange", () => {
      noFullscreenEvent = false;
    }, { once: true });
    info("Simulate double click on media player.");
    synthesizeMouse(audio, x, y, { clickCount: 2 });
    info("Waiting for video to end...");
    await endedPromise;
    // By this point, if the double click was going to trigger fullscreen then
    // it should have happened by now.
    ok(
      noFullscreenEvent,
      "Double clicking should not trigger fullscreen event"
    );
  });
</script>
</pre>
</body>
</html>