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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 08:50:31 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-07 08:50:31 +0000 |
commit | aed8ce9da277f5ecffe968b324f242c41c3b752a (patch) | |
tree | d2e538394cb7a8a7c42a4aac6ccf1a8e3256999b /README_VIM9.md | |
parent | Initial commit. (diff) | |
download | vim-aed8ce9da277f5ecffe968b324f242c41c3b752a.tar.xz vim-aed8ce9da277f5ecffe968b324f242c41c3b752a.zip |
Adding upstream version 2:9.0.1378.upstream/2%9.0.1378upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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-rw-r--r-- | README_VIM9.md | 353 |
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diff --git a/README_VIM9.md b/README_VIM9.md new file mode 100644 index 0000000..c9ce73a --- /dev/null +++ b/README_VIM9.md @@ -0,0 +1,353 @@ +![Vim Logo](https://github.com/vim/vim/blob/master/runtime/vimlogo.gif) + +# What is Vim9? + +This is a new syntax for Vim script that was introduced with Vim 9.0. +It intends making Vim script faster and better. + + +# Why Vim9? + +## 1. FASTER VIM SCRIPT + +The third item on the poll results of 2018, after popup windows and text +properties, both of which have been implemented, is faster Vim script. +So how do we do that? + +I have been throwing some ideas around, and soon came to the conclusion +that the current way functions are called and executed, with +dictionaries for the arguments and local variables, is never going to be +very fast. We're lucky if we can make it twice as fast. The overhead +of a function call and executing every line is just too high. + +So what then? We can only make something fast by having a new way of +defining a function, with similar but different properties of the old +way: +* Arguments are only available by name, not through the a: dictionary or + the a:000 list. +* Local variables are not available in an l: dictionary. +* A few more things that slow us down, such as exception handling details. + +I Implemented a "proof of concept" and measured the time to run a simple +for loop with an addition (Justin used this example in his presentation, +full code is below): + +``` vim + let sum = 0 + for i in range(1, 2999999) + let sum += i + endfor +``` + +| how | time in sec | +| --------| -------- | +| Vim old | 5.018541 | +| Python | 0.369598 | +| Lua | 0.078817 | +| LuaJit | 0.004245 | +| Vim new | 0.073595 | + +That looks very promising! It's just one example, but it shows how much +we can gain, and also that Vim script can be faster than builtin +interfaces. + +LuaJit is much faster at Lua-only instructions. In practice the script would +not do something useless counting, but change the text. For example, +reindent all the lines: + +``` vim + let totallen = 0 + for i in range(1, 100000) + call setline(i, ' ' .. getline(i)) + let totallen += len(getline(i)) + endfor +``` + +| how | time in sec | +| --------| -------- | +| Vim old | 0.578598 | +| Python | 0.152040 | +| Lua | 0.164917 | +| LuaJit | 0.128400 | +| Vim new | 0.079692 | + +[These times were measured on a different system by Dominique Pelle] + +The differences are smaller, but Vim 9 script is clearly the fastest. +Using LuaJIT is only a little bit faster than plain Lua here, clearly the call +back to the Vim code is costly. + +How does Vim9 script work? The function is first compiled into a sequence of +instructions. Each instruction has one or two parameters and a stack is +used to store intermediate results. Local variables are also on the +stack, space is reserved during compilation. This is a fairly normal +way of compilation into an intermediate format, specialized for Vim, +e.g. each stack item is a typeval_T. And one of the instructions is +"execute Ex command", for commands that are not compiled. + + +## 2. DEPRIORITIZE INTERFACES + +Attempts have been made to implement functionality with built-in script +languages such as Python, Perl, Lua, Tcl and Ruby. This never gained much +foothold, for various reasons. + +Instead of using script language support in Vim: +* Encourage implementing external tools in any language and communicate + with them. The job and channel support already makes this possible. + Really any language can be used, also Java and Go, which are not + available built-in. +* No priority for the built-in language interfaces. They will have to be kept + for backwards compatibility, but many users won't need a Vim build with these + interfaces. +* Improve the Vim script language, it is used to communicate with the external + tool and implements the Vim side of the interface. Also, it can be used when + an external tool is undesired. + +Altogether this creates a clear situation: Vim with the +eval feature +will be sufficient for most plugins, while some plugins require +installing a tool that can be written in any language. No confusion +about having Vim but the plugin not working because some specific +language is missing. This is a good long term goal. + +Rationale: Why is it better to run a tool separately from Vim than using a +built-in interface and interpreter? Take for example something that is +written in Python: +* The built-in interface uses the embedded python interpreter. This is less + well maintained than the python command. Building Vim with it requires + installing developer packages. If loaded dynamically there can be a version + mismatch. +* When running the tool externally the standard python command can be used, + which is quite often available by default or can be easily installed. +* The built-in interface has an API that is unique for Vim with Python. This is + an extra API to learn. +* A .py file can be compiled into a .pyc file and execute much faster. +* Inside Vim multi-threading can cause problems, since the Vim core is single + threaded. In an external tool there are no such problems. +* The Vim part is written in .vim files, the Python part is in .py files, this + is nicely separated. +* Disadvantage: An interface needs to be made between Vim and Python. + JSON is available for this, and it's fairly easy to use. But it still + requires implementing asynchronous communication. + + +## 3. BETTER VIM SCRIPT + +To make Vim faster a new way of defining a function needs to be added. +While we are doing that, since the lines in this function won't be fully +backwards compatible anyway, we can also make Vim script easier to use. +In other words: "less weird". Making it work more like modern +programming languages will help. No surprises. + +A good example is how in a function the arguments are prefixed with +"a:". No other language I know does that, so let's drop it. + +Taking this one step further is also dropping "s:" for script-local variables; +everything at the script level is script-local by default. Since this is not +backwards compatible it requires a new script style: Vim9 script! + +To avoid having more variations, the syntax inside a compiled function is the +same as in Vim9 script. Thus you have legacy syntax and Vim9 syntax. + +It should be possible to convert code from other languages to Vim +script. We can add functionality to make this easier. This still needs +to be discussed, but we can consider adding type checking and a simple +form of classes. If you look at JavaScript for example, it has gone +through these stages over time, adding real class support and now +TypeScript adds type checking. But we'll have to see how much of that +we actually want to include in Vim script. Ideally a conversion tool +can take Python, JavaScript or TypeScript code and convert it to Vim +script, with only some things that cannot be converted. + +Vim script won't work the same as any specific language, but we can use +mechanisms that are commonly known, ideally with the same syntax. One +thing I have been thinking of is assignments without ":let". I often +make that mistake (after writing JavaScript especially). I think it is +possible, if we make local variables shadow commands. That should be OK, +if you shadow a command you want to use, just rename the variable. +Using "var" and "const" to declare a variable, like in JavaScript and +TypeScript, can work: + + +``` vim +def MyFunction(arg: number): number + var local = 1 + var todo = arg + const ADD = 88 + while todo > 0 + local += ADD + todo -= 1 + endwhile + return local +enddef +``` + +The similarity with JavaScript/TypeScript can also be used for dependencies +between files. Vim currently uses the `:source` command, which has several +disadvantages: +* In the sourced script, is not clear what it provides. By default all + functions are global and can be used elsewhere. +* In a script that sources other scripts, it is not clear what function comes + from what sourced script. Finding the implementation is a hassle. +* Prevention of loading the whole script twice must be manually implemented. + +We can use the `:import` and `:export` commands from the JavaScript standard to +make this much better. For example, in script "myfunction.vim" define a +function and export it: + +``` vim +vim9script " Vim9 script syntax used here + +var local = 'local variable is not exported, script-local' + +export def MyFunction() " exported function +... + +def LocalFunction() " not exported, script-local +... +``` + +And in another script import the function: + +``` vim +vim9script " Vim9 script syntax used here + +import MyFunction from 'myfunction.vim' +``` + +This looks like JavaScript/TypeScript, thus many users will understand the +syntax. + +These are ideas, this will take time to design, discuss and implement. +Eventually this will lead to Vim 9! + + +## Code for sum time measurements + +Vim was build with -O2. + +``` vim +func VimOld() + let sum = 0 + for i in range(1, 2999999) + let sum += i + endfor + return sum +endfunc + +func Python() + py3 << END +sum = 0 +for i in range(1, 3000000): + sum += i +END + return py3eval('sum') +endfunc + +func Lua() + lua << END + sum = 0 + for i = 1, 2999999 do + sum = sum + i + end +END + return luaeval('sum') +endfunc + +def VimNew(): number + var sum = 0 + for i in range(1, 2999999) + sum += i + endfor + return sum +enddef + +let start = reltime() +echo VimOld() +echo 'Vim old: ' .. reltimestr(reltime(start)) + +let start = reltime() +echo Python() +echo 'Python: ' .. reltimestr(reltime(start)) + +let start = reltime() +echo Lua() +echo 'Lua: ' .. reltimestr(reltime(start)) + +let start = reltime() +echo VimNew() +echo 'Vim new: ' .. reltimestr(reltime(start)) +``` + +## Code for indent time measurements + +``` vim +def VimNew(): number + var totallen = 0 + for i in range(1, 100000) + setline(i, ' ' .. getline(i)) + totallen += len(getline(i)) + endfor + return totallen +enddef + +func VimOld() + let totallen = 0 + for i in range(1, 100000) + call setline(i, ' ' .. getline(i)) + let totallen += len(getline(i)) + endfor + return totallen +endfunc + +func Lua() + lua << END + b = vim.buffer() + totallen = 0 + for i = 1, 100000 do + b[i] = " " .. b[i] + totallen = totallen + string.len(b[i]) + end +END + return luaeval('totallen') +endfunc + +func Python() + py3 << END +cb = vim.current.buffer +totallen = 0 +for i in range(0, 100000): + cb[i] = ' ' + cb[i] + totallen += len(cb[i]) +END + return py3eval('totallen') +endfunc + +new +call setline(1, range(100000)) +let start = reltime() +echo VimOld() +echo 'Vim old: ' .. reltimestr(reltime(start)) +bwipe! + +new +call setline(1, range(100000)) +let start = reltime() +echo Python() +echo 'Python: ' .. reltimestr(reltime(start)) +bwipe! + +new +call setline(1, range(100000)) +let start = reltime() +echo Lua() +echo 'Lua: ' .. reltimestr(reltime(start)) +bwipe! + +new +call setline(1, range(100000)) +let start = reltime() +echo VimNew() +echo 'Vim new: ' .. reltimestr(reltime(start)) +bwipe! +``` |