/* sound.c */ typedef struct soundcb_S soundcb_T; int has_any_sound_callback(void); int has_sound_callback_in_queue(void); void call_sound_callback(soundcb_T *soundcb, long sound_id, int result); void delete_sound_callback(soundcb_T *soundcb); void invoke_sound_callback(void); void f_sound_playevent(typval_T *argvars, typval_T *rettv); void f_sound_playfile(typval_T *argvars, typval_T *rettv); void f_sound_stop(typval_T *argvars, typval_T *rettv); void f_sound_clear(typval_T *argvars, typval_T *rettv); void sound_free(void); /* vim: set ft=c : */