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diff --git a/src/libs/softfloat-3e/source/f32_div.c b/src/libs/softfloat-3e/source/f32_div.c
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+
+/*============================================================================
+
+This C source file is part of the SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3e, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014 The Regents of the University of California.
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions, and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions, and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the University nor the names of its contributors may
+ be used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+=============================================================================*/
+
+#include <stdbool.h>
+#include <stdint.h>
+#include "platform.h"
+#include "internals.h"
+#include "specialize.h"
+#include "softfloat.h"
+
+float32_t f32_div( float32_t a, float32_t b SOFTFLOAT_STATE_DECL_COMMA )
+{
+ union ui32_f32 uA;
+ uint_fast32_t uiA;
+ bool signA;
+ int_fast16_t expA;
+ uint_fast32_t sigA;
+ union ui32_f32 uB;
+ uint_fast32_t uiB;
+ bool signB;
+ int_fast16_t expB;
+ uint_fast32_t sigB;
+ bool signZ;
+ struct exp16_sig32 normExpSig;
+ int_fast16_t expZ;
+#ifdef SOFTFLOAT_FAST_DIV64TO32
+ uint_fast64_t sig64A;
+ uint_fast32_t sigZ;
+#else
+ uint_fast32_t sigZ;
+ uint_fast64_t rem;
+#endif
+ uint_fast32_t uiZ;
+ union ui32_f32 uZ;
+
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ uA.f = a;
+ uiA = uA.ui;
+ signA = signF32UI( uiA );
+ expA = expF32UI( uiA );
+ sigA = fracF32UI( uiA );
+ uB.f = b;
+ uiB = uB.ui;
+ signB = signF32UI( uiB );
+ expB = expF32UI( uiB );
+ sigB = fracF32UI( uiB );
+ signZ = signA ^ signB;
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ if ( expA == 0xFF ) {
+ if ( sigA ) goto propagateNaN;
+ if ( expB == 0xFF ) {
+ if ( sigB ) goto propagateNaN;
+ goto invalid;
+ }
+ goto infinity;
+ }
+ if ( expB == 0xFF ) {
+ if ( sigB ) goto propagateNaN;
+ goto zero;
+ }
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ if ( ! expB ) {
+ if ( ! sigB ) {
+ if ( ! (expA | sigA) ) goto invalid;
+ softfloat_raiseFlags( softfloat_flag_infinite SOFTFLOAT_STATE_ARG_COMMA );
+ goto infinity;
+ }
+ normExpSig = softfloat_normSubnormalF32Sig( sigB );
+ expB = normExpSig.exp;
+ sigB = normExpSig.sig;
+ }
+ if ( ! expA ) {
+ if ( ! sigA ) goto zero;
+ normExpSig = softfloat_normSubnormalF32Sig( sigA );
+ expA = normExpSig.exp;
+ sigA = normExpSig.sig;
+ }
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ expZ = expA - expB + 0x7E;
+ sigA |= 0x00800000;
+ sigB |= 0x00800000;
+#ifdef SOFTFLOAT_FAST_DIV64TO32
+ if ( sigA < sigB ) {
+ --expZ;
+ sig64A = (uint_fast64_t) sigA<<31;
+ } else {
+ sig64A = (uint_fast64_t) sigA<<30;
+ }
+ sigZ = sig64A / sigB;
+ if ( ! (sigZ & 0x3F) ) sigZ |= ((uint_fast64_t) sigB * sigZ != sig64A);
+#else
+ if ( sigA < sigB ) {
+ --expZ;
+ sigA <<= 8;
+ } else {
+ sigA <<= 7;
+ }
+ sigB <<= 8;
+ sigZ = ((uint_fast64_t) sigA * softfloat_approxRecip32_1( sigB ))>>32;
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ sigZ += 2;
+ if ( (sigZ & 0x3F) < 2 ) {
+ sigZ &= ~3;
+#ifdef SOFTFLOAT_FAST_INT64
+ rem = ((uint_fast64_t) sigA<<31) - (uint_fast64_t) sigZ * sigB;
+#else
+ rem = ((uint_fast64_t) sigA<<32) - (uint_fast64_t) (sigZ<<1) * sigB;
+#endif
+ if ( rem & UINT64_C( 0x8000000000000000 ) ) {
+ sigZ -= 4;
+ } else {
+ if ( rem ) sigZ |= 1;
+ }
+ }
+#endif
+ return softfloat_roundPackToF32( signZ, expZ, sigZ SOFTFLOAT_STATE_ARG_COMMA );
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ propagateNaN:
+ uiZ = softfloat_propagateNaNF32UI( uiA, uiB SOFTFLOAT_STATE_ARG_COMMA );
+ goto uiZ;
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ invalid:
+ softfloat_raiseFlags( softfloat_flag_invalid SOFTFLOAT_STATE_ARG_COMMA );
+ uiZ = defaultNaNF32UI;
+ goto uiZ;
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ infinity:
+ uiZ = packToF32UI( signZ, 0xFF, 0 );
+ goto uiZ;
+ /*------------------------------------------------------------------------
+ *------------------------------------------------------------------------*/
+ zero:
+ uiZ = packToF32UI( signZ, 0, 0 );
+ uiZ:
+ uZ.ui = uiZ;
+ return uZ.f;
+
+}
+