From 16f504a9dca3fe3b70568f67b7d41241ae485288 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 7 Apr 2024 18:49:04 +0200 Subject: Adding upstream version 7.0.6-dfsg. Signed-off-by: Daniel Baumann --- .../xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp | 1280 ++++++++++++++++++++ 1 file changed, 1280 insertions(+) create mode 100644 src/libs/xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp (limited to 'src/libs/xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp') diff --git a/src/libs/xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp b/src/libs/xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp new file mode 100644 index 00000000..55b5c63c --- /dev/null +++ b/src/libs/xpcom18a4/xpcom/io/nsNativeCharsetUtils.cpp @@ -0,0 +1,1280 @@ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 2002 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Darin Fisher + * Brian Stell + * Frank Tang + * Brendan Eich + * Sergei Dolgov + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +#include "xpcom-private.h" + +//----------------------------------------------------------------------------- +// XP_UNIX +//----------------------------------------------------------------------------- +#if defined(XP_UNIX) + +#include // mbtowc, wctomb +#include // setlocale +#include "nscore.h" +#include "prlock.h" +#include "nsAString.h" +#include "nsReadableUtils.h" + +// +// choose a conversion library. we used to use mbrtowc/wcrtomb under Linux, +// but that doesn't work for non-BMP characters whether we use '-fshort-wchar' +// or not (see bug 206811 and +// news://news.mozilla.org:119/bajml3$fvr1@ripley.netscape.com). we now use +// iconv for all platforms where nltypes.h and nllanginfo.h are present +// along with iconv. +// +#if defined(HAVE_ICONV) && defined(HAVE_NL_TYPES_H) && defined(HAVE_LANGINFO_CODESET) +#define USE_ICONV 1 +#else +#define USE_STDCONV 1 +#endif + +static void +isolatin1_to_utf16(const char **input, PRUint32 *inputLeft, PRUnichar **output, PRUint32 *outputLeft) +{ + while (*inputLeft && *outputLeft) { + **output = (unsigned char) **input; + (*input)++; + (*inputLeft)--; + (*output)++; + (*outputLeft)--; + } +} + +static void +utf16_to_isolatin1(const PRUnichar **input, PRUint32 *inputLeft, char **output, PRUint32 *outputLeft) +{ + while (*inputLeft && *outputLeft) { + **output = (unsigned char) **input; + (*input)++; + (*inputLeft)--; + (*output)++; + (*outputLeft)--; + } +} + +//----------------------------------------------------------------------------- +// conversion using iconv +//----------------------------------------------------------------------------- +#if defined(USE_ICONV) +#include // CODESET +#include // nl_langinfo +#include // iconv_open, iconv, iconv_close +#include + +#if defined(HAVE_ICONV_WITH_CONST_INPUT) +#define ICONV_INPUT(x) (x) +#else +#define ICONV_INPUT(x) ((char **)x) +#endif + +// solaris definitely needs this, but we'll enable it by default +// just in case... but we know for sure that iconv(3) in glibc +// doesn't need this. +#if !defined(__GLIBC__) +#define ENABLE_UTF8_FALLBACK_SUPPORT +#endif + +#define INVALID_ICONV_T ((iconv_t) -1) + +static inline size_t +xp_iconv(iconv_t converter, + const char **input, + size_t *inputLeft, + char **output, + size_t *outputLeft) +{ + size_t res, outputAvail = outputLeft ? *outputLeft : 0; + res = iconv(converter, ICONV_INPUT(input), inputLeft, output, outputLeft); + if (res == (size_t) -1) { + // on some platforms (e.g., linux) iconv will fail with + // E2BIG if it cannot convert _all_ of its input. it'll + // still adjust all of the in/out params correctly, so we + // can ignore this error. the assumption is that we will + // be called again to complete the conversion. + if ((errno == E2BIG) && (*outputLeft < outputAvail)) + res = 0; + } + return res; +} + +static inline void +xp_iconv_reset(iconv_t converter) +{ + // NOTE: the man pages on Solaris claim that you can pass NULL + // for all parameter to reset the converter, but beware the + // evil Solaris crash if you go down this route >:-) + + const char *zero_char_in_ptr = NULL; + char *zero_char_out_ptr = NULL; + size_t zero_size_in = 0, + zero_size_out = 0; + + xp_iconv(converter, &zero_char_in_ptr, + &zero_size_in, + &zero_char_out_ptr, + &zero_size_out); +} + +static inline iconv_t +xp_iconv_open(const char **to_list, const char **from_list) +{ + iconv_t res; + const char **from_name; + const char **to_name; + + // try all possible combinations to locate a converter. + to_name = to_list; + while (*to_name) { + if (**to_name) { + from_name = from_list; + while (*from_name) { + if (**from_name) { + res = iconv_open(*to_name, *from_name); + if (res != INVALID_ICONV_T) + return res; + } + from_name++; + } + } + to_name++; + } + + return INVALID_ICONV_T; +} + +/* + * PRUnichar[] is NOT a UCS-2 array BUT a UTF-16 string. Therefore, we + * have to use UTF-16 with iconv(3) on platforms where it's supported. + * However, the way UTF-16 and UCS-2 are interpreted varies across platforms + * and implementations of iconv(3). On Tru64, it also depends on the environment + * variable. To avoid the trouble arising from byte-swapping + * (bug 208809), we have to try UTF-16LE/BE and UCS-2LE/BE before falling + * back to UTF-16 and UCS-2 and variants. We assume that UTF-16 and UCS-2 + * on systems without UTF-16LE/BE and UCS-2LE/BE have the native endianness, + * which isn't the case of glibc 2.1.x, for which we use 'UNICODELITTLE' + * and 'UNICODEBIG'. It's also not true of Tru64 V4 when the environment + * variable ICONV_BYTEORDER is set to 'big-endian', about which not much + * can be done other than adding a note in the release notes. (bug 206811) + */ +static const char *UTF_16_NAMES[] = { +#if defined(IS_LITTLE_ENDIAN) + "UTF-16LE", +#if defined(__GLIBC__) + "UNICODELITTLE", +#endif + "UCS-2LE", +#else + "UTF-16BE", +#if defined(__GLIBC__) + "UNICODEBIG", +#endif + "UCS-2BE", +#endif + "UTF-16", + "UCS-2", + "UCS2", + "UCS_2", + "ucs-2", + "ucs2", + "ucs_2", + NULL +}; + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) +static const char *UTF_8_NAMES[] = { + "UTF-8", + "UTF8", + "UTF_8", + "utf-8", + "utf8", + "utf_8", + NULL +}; +#endif + +static const char *ISO_8859_1_NAMES[] = { + "ISO-8859-1", +#if !defined(__GLIBC__) + "ISO8859-1", + "ISO88591", + "ISO_8859_1", + "ISO8859_1", + "iso-8859-1", + "iso8859-1", + "iso88591", + "iso_8859_1", + "iso8859_1", +#endif + NULL +}; + +class nsNativeCharsetConverter +{ +public: + nsNativeCharsetConverter(); + ~nsNativeCharsetConverter(); + + nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft, + PRUnichar **output, PRUint32 *outputLeft); + nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft, + char **output, PRUint32 *outputLeft); + + static void GlobalInit(); + static void GlobalShutdown(); + +private: + static iconv_t gNativeToUnicode; + static iconv_t gUnicodeToNative; +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + static iconv_t gNativeToUTF8; + static iconv_t gUTF8ToNative; + static iconv_t gUnicodeToUTF8; + static iconv_t gUTF8ToUnicode; +#endif + static PRLock *gLock; + static PRBool gInitialized; + + static void LazyInit(); + + static void Lock() { if (gLock) PR_Lock(gLock); } + static void Unlock() { if (gLock) PR_Unlock(gLock); } +}; + +iconv_t nsNativeCharsetConverter::gNativeToUnicode = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUnicodeToNative = INVALID_ICONV_T; +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) +iconv_t nsNativeCharsetConverter::gNativeToUTF8 = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUTF8ToNative = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUnicodeToUTF8 = INVALID_ICONV_T; +iconv_t nsNativeCharsetConverter::gUTF8ToUnicode = INVALID_ICONV_T; +#endif +PRLock *nsNativeCharsetConverter::gLock = nsnull; +PRBool nsNativeCharsetConverter::gInitialized = PR_FALSE; + +void +nsNativeCharsetConverter::LazyInit() +{ + const char *blank_list[] = { "", NULL }; + const char **native_charset_list = blank_list; + const char *native_charset = nl_langinfo(CODESET); + if (native_charset == nsnull) { + NS_ERROR("native charset is unknown"); + // fallback to ISO-8859-1 + native_charset_list = ISO_8859_1_NAMES; + } + else + native_charset_list[0] = native_charset; + + gNativeToUnicode = xp_iconv_open(UTF_16_NAMES, native_charset_list); + gUnicodeToNative = xp_iconv_open(native_charset_list, UTF_16_NAMES); + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUnicode == INVALID_ICONV_T) { + gNativeToUTF8 = xp_iconv_open(UTF_8_NAMES, native_charset_list); + gUTF8ToUnicode = xp_iconv_open(UTF_16_NAMES, UTF_8_NAMES); + NS_ASSERTION(gNativeToUTF8 != INVALID_ICONV_T, "no native to utf-8 converter"); + NS_ASSERTION(gUTF8ToUnicode != INVALID_ICONV_T, "no utf-8 to utf-16 converter"); + } + if (gUnicodeToNative == INVALID_ICONV_T) { + gUnicodeToUTF8 = xp_iconv_open(UTF_8_NAMES, UTF_16_NAMES); + gUTF8ToNative = xp_iconv_open(native_charset_list, UTF_8_NAMES); + NS_ASSERTION(gUnicodeToUTF8 != INVALID_ICONV_T, "no utf-16 to utf-8 converter"); + NS_ASSERTION(gUTF8ToNative != INVALID_ICONV_T, "no utf-8 to native converter"); + } +#else + NS_ASSERTION(gNativeToUnicode != INVALID_ICONV_T, "no native to utf-16 converter"); + NS_ASSERTION(gUnicodeToNative != INVALID_ICONV_T, "no utf-16 to native converter"); +#endif + + /* + * On Solaris 8 (and newer?), the iconv modules converting to UCS-2 + * prepend a byte order mark unicode character (BOM, u+FEFF) during + * the first use of the iconv converter. The same is the case of + * glibc 2.2.9x and Tru64 V5 (see bug 208809) when 'UTF-16' is used. + * However, we use 'UTF-16LE/BE' in both cases, instead so that we + * should be safe. But just in case... + * + * This dummy conversion gets rid of the BOMs and fixes bug 153562. + */ + char dummy_input[1] = { ' ' }; + char dummy_output[4]; + + if (gNativeToUnicode != INVALID_ICONV_T) { + const char *input = dummy_input; + size_t input_left = sizeof(dummy_input); + char *output = dummy_output; + size_t output_left = sizeof(dummy_output); + + xp_iconv(gNativeToUnicode, &input, &input_left, &output, &output_left); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gUTF8ToUnicode != INVALID_ICONV_T) { + const char *input = dummy_input; + size_t input_left = sizeof(dummy_input); + char *output = dummy_output; + size_t output_left = sizeof(dummy_output); + + xp_iconv(gUTF8ToUnicode, &input, &input_left, &output, &output_left); + } +#endif + + gInitialized = PR_TRUE; +} + +void +nsNativeCharsetConverter::GlobalInit() +{ + gLock = PR_NewLock(); + NS_ASSERTION(gLock, "lock creation failed"); +} + +void +nsNativeCharsetConverter::GlobalShutdown() +{ + if (gLock) { + PR_DestroyLock(gLock); + gLock = nsnull; + } + + if (gNativeToUnicode != INVALID_ICONV_T) { + iconv_close(gNativeToUnicode); + gNativeToUnicode = INVALID_ICONV_T; + } + + if (gUnicodeToNative != INVALID_ICONV_T) { + iconv_close(gUnicodeToNative); + gUnicodeToNative = INVALID_ICONV_T; + } + +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUTF8 != INVALID_ICONV_T) { + iconv_close(gNativeToUTF8); + gNativeToUTF8 = INVALID_ICONV_T; + } + if (gUTF8ToNative != INVALID_ICONV_T) { + iconv_close(gUTF8ToNative); + gUTF8ToNative = INVALID_ICONV_T; + } + if (gUnicodeToUTF8 != INVALID_ICONV_T) { + iconv_close(gUnicodeToUTF8); + gUnicodeToUTF8 = INVALID_ICONV_T; + } + if (gUTF8ToUnicode != INVALID_ICONV_T) { + iconv_close(gUTF8ToUnicode); + gUTF8ToUnicode = INVALID_ICONV_T; + } +#endif + + gInitialized = PR_FALSE; +} + +nsNativeCharsetConverter::nsNativeCharsetConverter() +{ + Lock(); + if (!gInitialized) + LazyInit(); +} + +nsNativeCharsetConverter::~nsNativeCharsetConverter() +{ + // reset converters for next time + if (gNativeToUnicode != INVALID_ICONV_T) + xp_iconv_reset(gNativeToUnicode); + if (gUnicodeToNative != INVALID_ICONV_T) + xp_iconv_reset(gUnicodeToNative); +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + if (gNativeToUTF8 != INVALID_ICONV_T) + xp_iconv_reset(gNativeToUTF8); + if (gUTF8ToNative != INVALID_ICONV_T) + xp_iconv_reset(gUTF8ToNative); + if (gUnicodeToUTF8 != INVALID_ICONV_T) + xp_iconv_reset(gUnicodeToUTF8); + if (gUTF8ToUnicode != INVALID_ICONV_T) + xp_iconv_reset(gUTF8ToUnicode); +#endif + Unlock(); +} + +nsresult +nsNativeCharsetConverter::NativeToUnicode(const char **input, + PRUint32 *inputLeft, + PRUnichar **output, + PRUint32 *outputLeft) +{ + size_t res = 0; + size_t inLeft = (size_t) *inputLeft; + size_t outLeft = (size_t) *outputLeft * 2; + + if (gNativeToUnicode != INVALID_ICONV_T) { + + res = xp_iconv(gNativeToUnicode, input, &inLeft, (char **) output, &outLeft); + + *inputLeft = inLeft; + *outputLeft = outLeft / 2; + if (res != (size_t) -1) + return NS_OK; + + NS_WARNING("conversion from native to utf-16 failed"); + + // reset converter + xp_iconv_reset(gNativeToUnicode); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + else if ((gNativeToUTF8 != INVALID_ICONV_T) && + (gUTF8ToUnicode != INVALID_ICONV_T)) { + // convert first to UTF8, then from UTF8 to UCS2 + const char *in = *input; + + char ubuf[1024]; + + // we assume we're always called with enough space in |output|, + // so convert many chars at a time... + while (inLeft) { + char *p = ubuf; + size_t n = sizeof(ubuf); + res = xp_iconv(gNativeToUTF8, &in, &inLeft, &p, &n); + if (res == (size_t) -1) { + NS_ERROR("conversion from native to utf-8 failed"); + break; + } + NS_ASSERTION(outLeft > 0, "bad assumption"); + p = ubuf; + n = sizeof(ubuf) - n; + res = xp_iconv(gUTF8ToUnicode, (const char **) &p, &n, (char **) output, &outLeft); + if (res == (size_t) -1) { + NS_ERROR("conversion from utf-8 to utf-16 failed"); + break; + } + } + + (*input) += (*inputLeft - inLeft); + *inputLeft = inLeft; + *outputLeft = outLeft / 2; + + if (res != (size_t) -1) + return NS_OK; + + // reset converters + xp_iconv_reset(gNativeToUTF8); + xp_iconv_reset(gUTF8ToUnicode); + } +#endif + + // fallback: zero-pad and hope for the best + // XXX This is lame and we have to do better. + isolatin1_to_utf16(input, inputLeft, output, outputLeft); + + return NS_OK; +} + +nsresult +nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input, + PRUint32 *inputLeft, + char **output, + PRUint32 *outputLeft) +{ + size_t res = 0; + size_t inLeft = (size_t) *inputLeft * 2; + size_t outLeft = (size_t) *outputLeft; + + if (gUnicodeToNative != INVALID_ICONV_T) { + res = xp_iconv(gUnicodeToNative, (const char **) input, &inLeft, output, &outLeft); + + if (res != (size_t) -1) { + *inputLeft = inLeft / 2; + *outputLeft = outLeft; + return NS_OK; + } + + NS_ERROR("iconv failed"); + + // reset converter + xp_iconv_reset(gUnicodeToNative); + } +#if defined(ENABLE_UTF8_FALLBACK_SUPPORT) + else if ((gUnicodeToUTF8 != INVALID_ICONV_T) && + (gUTF8ToNative != INVALID_ICONV_T)) { + const char *in = (const char *) *input; + + char ubuf[6]; // max utf-8 char length (really only needs to be 4 bytes) + + // convert one uchar at a time... + while (inLeft && outLeft) { + char *p = ubuf; + size_t n = sizeof(ubuf), one_uchar = sizeof(PRUnichar); + res = xp_iconv(gUnicodeToUTF8, &in, &one_uchar, &p, &n); + if (res == (size_t) -1) { + NS_ERROR("conversion from utf-16 to utf-8 failed"); + break; + } + p = ubuf; + n = sizeof(ubuf) - n; + res = xp_iconv(gUTF8ToNative, (const char **) &p, &n, output, &outLeft); + if (res == (size_t) -1) { + if (errno == E2BIG) { + // not enough room for last uchar... back up and return. + in -= sizeof(PRUnichar); + res = 0; + } + else + NS_ERROR("conversion from utf-8 to native failed"); + break; + } + inLeft -= sizeof(PRUnichar); + } + + if (res != (size_t) -1) { + (*input) += (*inputLeft - inLeft/2); + *inputLeft = inLeft/2; + *outputLeft = outLeft; + return NS_OK; + } + + // reset converters + xp_iconv_reset(gUnicodeToUTF8); + xp_iconv_reset(gUTF8ToNative); + } +#endif + + // fallback: truncate and hope for the best + utf16_to_isolatin1(input, inputLeft, output, outputLeft); + + return NS_OK; +} + +#endif // USE_ICONV + +//----------------------------------------------------------------------------- +// conversion using mb[r]towc/wc[r]tomb +//----------------------------------------------------------------------------- +#if defined(USE_STDCONV) +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) +#include // mbrtowc, wcrtomb +#endif + +class nsNativeCharsetConverter +{ +public: + nsNativeCharsetConverter(); + + nsresult NativeToUnicode(const char **input , PRUint32 *inputLeft, + PRUnichar **output, PRUint32 *outputLeft); + nsresult UnicodeToNative(const PRUnichar **input , PRUint32 *inputLeft, + char **output, PRUint32 *outputLeft); + + static void GlobalInit(); + static void GlobalShutdown() { } + +private: + static PRBool gWCharIsUnicode; + +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) + mbstate_t ps; +#endif +}; + +PRBool nsNativeCharsetConverter::gWCharIsUnicode = PR_FALSE; + +nsNativeCharsetConverter::nsNativeCharsetConverter() +{ +#if defined(HAVE_WCRTOMB) || defined(HAVE_MBRTOWC) + memset(&ps, 0, sizeof(ps)); +#endif +} + +void +nsNativeCharsetConverter::GlobalInit() +{ + // verify that wchar_t for the current locale is actually unicode. + // if it is not, then we should avoid calling mbtowc/wctomb and + // just fallback on zero-pad/truncation conversion. + // + // this test cannot be done at build time because the encoding of + // wchar_t may depend on the runtime locale. sad, but true!! + // + // so, if wchar_t is unicode then converting an ASCII character + // to wchar_t should not change its numeric value. we'll just + // check what happens with the ASCII 'a' character. + // + // this test is not perfect... obviously, it could yield false + // positives, but then at least ASCII text would be converted + // properly (or maybe just the 'a' character) -- oh well :( + + char a = 'a'; + unsigned int w = 0; + + int res = mbtowc((wchar_t *) &w, &a, 1); + + gWCharIsUnicode = (res != -1 && w == 'a'); + +#ifdef DEBUG + if (!gWCharIsUnicode) + NS_WARNING("wchar_t is not unicode (unicode conversion will be lossy)"); +#endif +} + +nsresult +nsNativeCharsetConverter::NativeToUnicode(const char **input, + PRUint32 *inputLeft, + PRUnichar **output, + PRUint32 *outputLeft) +{ + if (gWCharIsUnicode) { + int incr; + + // cannot use wchar_t here since it may have been redefined (e.g., + // via -fshort-wchar). hopefully, sizeof(tmp) is sufficient XP. + unsigned int tmp = 0; + while (*inputLeft && *outputLeft) { +#ifdef HAVE_MBRTOWC + incr = (int) mbrtowc((wchar_t *) &tmp, *input, *inputLeft, &ps); +#else + // XXX is this thread-safe? + incr = (int) mbtowc((wchar_t *) &tmp, *input, *inputLeft); +#endif + if (incr < 0) { + NS_WARNING("mbtowc failed: possible charset mismatch"); + // zero-pad and hope for the best + tmp = (unsigned char) **input; + incr = 1; + } + **output = (PRUnichar) tmp; + (*input) += incr; + (*inputLeft) -= incr; + (*output)++; + (*outputLeft)--; + } + } + else { + // wchar_t isn't unicode, so the best we can do is treat the + // input as if it is isolatin1 :( + isolatin1_to_utf16(input, inputLeft, output, outputLeft); + } + + return NS_OK; +} + +nsresult +nsNativeCharsetConverter::UnicodeToNative(const PRUnichar **input, + PRUint32 *inputLeft, + char **output, + PRUint32 *outputLeft) +{ + if (gWCharIsUnicode) { + int incr; + + while (*inputLeft && *outputLeft >= MB_CUR_MAX) { +#ifdef HAVE_WCRTOMB + incr = (int) wcrtomb(*output, (wchar_t) **input, &ps); +#else + // XXX is this thread-safe? + incr = (int) wctomb(*output, (wchar_t) **input); +#endif + if (incr < 0) { + NS_WARNING("mbtowc failed: possible charset mismatch"); + **output = (unsigned char) **input; // truncate + incr = 1; + } + // most likely we're dead anyways if this assertion should fire + NS_ASSERTION(PRUint32(incr) <= *outputLeft, "wrote beyond end of string"); + (*output) += incr; + (*outputLeft) -= incr; + (*input)++; + (*inputLeft)--; + } + } + else { + // wchar_t isn't unicode, so the best we can do is treat the + // input as if it is isolatin1 :( + utf16_to_isolatin1(input, inputLeft, output, outputLeft); + } + + return NS_OK; +} + +#endif // USE_STDCONV + +//----------------------------------------------------------------------------- +// API implementation +//----------------------------------------------------------------------------- + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + output.Truncate(); + + PRUint32 inputLen = input.Length(); + + nsACString::const_iterator iter; + input.BeginReading(iter); + + // + // OPTIMIZATION: preallocate space for largest possible result; convert + // directly into the result buffer to avoid intermediate buffer copy. + // + // this will generally result in a larger allocation, but that seems + // better than an extra buffer copy. + // + output.SetLength(inputLen); + nsAString::iterator out_iter; + output.BeginWriting(out_iter); + + PRUnichar *result = out_iter.get(); + PRUint32 resultLeft = inputLen; + + const char *buf = iter.get(); + PRUint32 bufLeft = inputLen; + + nsNativeCharsetConverter conv; + nsresult rv = conv.NativeToUnicode(&buf, &bufLeft, &result, &resultLeft); + if (NS_SUCCEEDED(rv)) { + NS_ASSERTION(bufLeft == 0, "did not consume entire input buffer"); + output.SetLength(inputLen - resultLeft); + } + return rv; +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + output.Truncate(); + + nsAString::const_iterator iter, end; + input.BeginReading(iter); + input.EndReading(end); + + // cannot easily avoid intermediate buffer copy. + char temp[4096]; + + nsNativeCharsetConverter conv; + + const PRUnichar *buf = iter.get(); + PRUint32 bufLeft = Distance(iter, end); + while (bufLeft) { + char *p = temp; + PRUint32 tempLeft = sizeof(temp); + + nsresult rv = conv.UnicodeToNative(&buf, &bufLeft, &p, &tempLeft); + if (NS_FAILED(rv)) return rv; + + if (tempLeft < sizeof(temp)) + output.Append(temp, sizeof(temp) - tempLeft); + } + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ + // + // need to initialize the locale or else charset conversion will fail. + // better not delay this in case some other component alters the locale + // settings. + // + // XXX we assume that we are called early enough that we should + // always be the first to care about the locale's charset. + // + setlocale(LC_CTYPE, ""); + + nsNativeCharsetConverter::GlobalInit(); +} + +void +NS_ShutdownNativeCharsetUtils() +{ + nsNativeCharsetConverter::GlobalShutdown(); +} + +//----------------------------------------------------------------------------- +// XP_BEOS +//----------------------------------------------------------------------------- +#elif defined(XP_BEOS) + +#include "nsAString.h" +#include "nsReadableUtils.h" +#include "nsString.h" + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + CopyUTF8toUTF16(input, output); + return NS_OK; +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + CopyUTF16toUTF8(input, output); + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ +} + +//----------------------------------------------------------------------------- +// XP_WIN +//----------------------------------------------------------------------------- +#elif defined(XP_WIN) + +#include +#include "nsAString.h" + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + PRUint32 inputLen = input.Length(); + + nsACString::const_iterator iter; + input.BeginReading(iter); + + const char *buf = iter.get(); + + // determine length of result + PRUint32 resultLen = 0; + int n = ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, NULL, 0); + if (n > 0) + resultLen += n; + + // allocate sufficient space + output.SetLength(resultLen); + if (resultLen > 0) { + nsAString::iterator out_iter; + output.BeginWriting(out_iter); + + PRUnichar *result = out_iter.get(); + + ::MultiByteToWideChar(CP_ACP, 0, buf, inputLen, result, resultLen); + } + return NS_OK; +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + PRUint32 inputLen = input.Length(); + + nsAString::const_iterator iter; + input.BeginReading(iter); + + const PRUnichar *buf = iter.get(); + + // determine length of result + PRUint32 resultLen = 0; + + int n = ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, NULL, 0, NULL, NULL); + if (n > 0) + resultLen += n; + + // allocate sufficient space + output.SetLength(resultLen); + if (resultLen > 0) { + nsACString::iterator out_iter; + output.BeginWriting(out_iter); + + // default "defaultChar" is '?', which is an illegal character on windows + // file system. That will cause file uncreatable. Change it to '_' + const char defaultChar = '_'; + + char *result = out_iter.get(); + + ::WideCharToMultiByte(CP_ACP, 0, buf, inputLen, result, resultLen, + &defaultChar, NULL); + } + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ +} + +//----------------------------------------------------------------------------- +// XP_OS2 +//----------------------------------------------------------------------------- +#elif defined(XP_OS2) + +#define INCL_DOS +#include +#include +#include "nsAString.h" +#include +#include "nsNativeCharsetUtils.h" + +static UconvObject UnicodeConverter = NULL; + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + PRUint32 inputLen = input.Length(); + + nsACString::const_iterator iter; + input.BeginReading(iter); + const char *inputStr = iter.get(); + + // determine length of result + PRUint32 resultLen = inputLen; + output.SetLength(resultLen); + + nsAString::iterator out_iter; + output.BeginWriting(out_iter); + UniChar *result = (UniChar*)out_iter.get(); + + size_t cSubs = 0; + size_t resultLeft = resultLen; + + if (!UnicodeConverter) + NS_StartupNativeCharsetUtils(); + + int unirc = ::UniUconvToUcs(UnicodeConverter, (void**)&inputStr, &inputLen, + &result, &resultLeft, &cSubs); + + NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big"); + + if (unirc != ULS_SUCCESS) { + output.Truncate(); + return NS_ERROR_FAILURE; + } + + // Need to update string length to reflect how many bytes were actually + // written. + output.Truncate(resultLen - resultLeft); + return NS_OK; +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + size_t inputLen = input.Length(); + + nsAString::const_iterator iter; + input.BeginReading(iter); + UniChar* inputStr = (UniChar*) NS_CONST_CAST(PRUnichar*, iter.get()); + + // maximum length of unicode string of length x converted to native + // codepage is x*2 + size_t resultLen = inputLen * 2; + output.SetLength(resultLen); + + nsACString::iterator out_iter; + output.BeginWriting(out_iter); + char *result = out_iter.get(); + + size_t cSubs = 0; + size_t resultLeft = resultLen; + + if (!UnicodeConverter) + NS_StartupNativeCharsetUtils(); + + int unirc = ::UniUconvFromUcs(UnicodeConverter, &inputStr, &inputLen, + (void**)&result, &resultLeft, &cSubs); + + NS_ASSERTION(unirc != UCONV_E2BIG, "Path too big"); + + if (unirc != ULS_SUCCESS) { + output.Truncate(); + return NS_ERROR_FAILURE; + } + + // Need to update string length to reflect how many bytes were actually + // written. + output.Truncate(resultLen - resultLeft); + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ + ULONG ulLength; + ULONG ulCodePage; + DosQueryCp(sizeof(ULONG), &ulCodePage, &ulLength); + + UniChar codepage[20]; + int unirc = ::UniMapCpToUcsCp(ulCodePage, codepage, 20); + if (unirc == ULS_SUCCESS) { + unirc = ::UniCreateUconvObject(codepage, &UnicodeConverter); + if (unirc == ULS_SUCCESS) { + uconv_attribute_t attr; + ::UniQueryUconvObject(UnicodeConverter, &attr, sizeof(uconv_attribute_t), + NULL, NULL, NULL); + attr.options = UCONV_OPTION_SUBSTITUTE_BOTH; + attr.subchar_len=1; + attr.subchar[0]='_'; + ::UniSetUconvObject(UnicodeConverter, &attr); + } + } +} + +void +NS_ShutdownNativeCharsetUtils() +{ + ::UniFreeUconvObject(UnicodeConverter); +} + +//----------------------------------------------------------------------------- +// XP_MAC +//----------------------------------------------------------------------------- +#elif defined(XP_MAC) + +#include +#include +#include +#include +#include "nsAString.h" + +class nsFSStringConversionMac { +public: + static nsresult UCSToFS(const nsAString& aIn, nsACString& aOut); + static nsresult FSToUCS(const nsACString& ain, nsAString& aOut); + + static void CleanUp(); + +private: + static TextEncoding GetSystemEncoding(); + static nsresult PrepareEncoder(); + static nsresult PrepareDecoder(); + + static UnicodeToTextInfo sEncoderInfo; + static TextToUnicodeInfo sDecoderInfo; +}; + +UnicodeToTextInfo nsFSStringConversionMac::sEncoderInfo = nsnull; +TextToUnicodeInfo nsFSStringConversionMac::sDecoderInfo = nsnull; + +nsresult nsFSStringConversionMac::UCSToFS(const nsAString& aIn, nsACString& aOut) +{ + nsresult rv = PrepareEncoder(); + if (NS_FAILED(rv)) return rv; + + OSStatus err = noErr; + char stackBuffer[512]; + + aOut.Truncate(); + + // for each chunk of |aIn|... + nsReadingIterator iter; + aIn.BeginReading(iter); + + PRUint32 fragmentLength = PRUint32(iter.size_forward()); + UInt32 bytesLeft = fragmentLength * sizeof(UniChar); + + do { + UInt32 bytesRead = 0, bytesWritten = 0; + err = ::ConvertFromUnicodeToText(sEncoderInfo, + bytesLeft, + (const UniChar*)iter.get(), + kUnicodeUseFallbacksMask | kUnicodeLooseMappingsMask, + 0, nsnull, nsnull, nsnull, + sizeof(stackBuffer), + &bytesRead, + &bytesWritten, + stackBuffer); + if (err == kTECUsedFallbacksStatus) + err = noErr; + else if (err == kTECOutputBufferFullStatus) { + bytesLeft -= bytesRead; + iter.advance(bytesRead / sizeof(UniChar)); + } + aOut.Append(stackBuffer, bytesWritten); + } + while (err == kTECOutputBufferFullStatus); + + return (err == noErr) ? NS_OK : NS_ERROR_FAILURE; +} + +nsresult nsFSStringConversionMac::FSToUCS(const nsACString& aIn, nsAString& aOut) +{ + nsresult rv = PrepareDecoder(); + if (NS_FAILED(rv)) return rv; + + OSStatus err = noErr; + UniChar stackBuffer[512]; + + aOut.Truncate(0); + + // for each chunk of |aIn|... + nsReadingIterator iter; + aIn.BeginReading(iter); + + PRUint32 fragmentLength = PRUint32(iter.size_forward()); + UInt32 bytesLeft = fragmentLength; + + do { + UInt32 bytesRead = 0, bytesWritten = 0; + err = ::ConvertFromTextToUnicode(sDecoderInfo, + bytesLeft, + iter.get(), + kUnicodeUseFallbacksMask | kUnicodeLooseMappingsMask, + 0, nsnull, nsnull, nsnull, + sizeof(stackBuffer), + &bytesRead, + &bytesWritten, + stackBuffer); + if (err == kTECUsedFallbacksStatus) + err = noErr; + else if (err == kTECOutputBufferFullStatus) { + bytesLeft -= bytesRead; + iter.advance(bytesRead); + } + aOut.Append((PRUnichar *)stackBuffer, bytesWritten / sizeof(PRUnichar)); + } + while (err == kTECOutputBufferFullStatus); + + return (err == noErr) ? NS_OK : NS_ERROR_FAILURE; +} + +void nsFSStringConversionMac::CleanUp() +{ + if (sDecoderInfo) { + ::DisposeTextToUnicodeInfo(&sDecoderInfo); + sDecoderInfo = nsnull; + } + if (sEncoderInfo) { + ::DisposeUnicodeToTextInfo(&sEncoderInfo); + sEncoderInfo = nsnull; + } +} + +TextEncoding nsFSStringConversionMac::GetSystemEncoding() +{ + OSStatus err; + TextEncoding theEncoding; + + err = ::UpgradeScriptInfoToTextEncoding(smSystemScript, kTextLanguageDontCare, + kTextRegionDontCare, NULL, &theEncoding); + + if (err != noErr) + theEncoding = kTextEncodingMacRoman; + + return theEncoding; +} + +nsresult nsFSStringConversionMac::PrepareEncoder() +{ + nsresult rv = NS_OK; + if (!sEncoderInfo) { + OSStatus err; + err = ::CreateUnicodeToTextInfoByEncoding(GetSystemEncoding(), &sEncoderInfo); + if (err) + rv = NS_ERROR_FAILURE; + } + return rv; +} + +nsresult nsFSStringConversionMac::PrepareDecoder() +{ + nsresult rv = NS_OK; + if (!sDecoderInfo) { + OSStatus err; + err = ::CreateTextToUnicodeInfoByEncoding(GetSystemEncoding(), &sDecoderInfo); + if (err) + rv = NS_ERROR_FAILURE; + } + return rv; +} + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + return nsFSStringConversionMac::FSToUCS(input, output); +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + return nsFSStringConversionMac::UCSToFS(input, output); +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ + nsFSStringConversionMac::CleanUp(); +} + +//----------------------------------------------------------------------------- +// default : truncate/zeropad +//----------------------------------------------------------------------------- +#else + +#include "nsReadableUtils.h" + +NS_COM nsresult +NS_CopyNativeToUnicode(const nsACString &input, nsAString &output) +{ + CopyASCIItoUCS2(input, output); + return NS_OK; +} + +NS_COM nsresult +NS_CopyUnicodeToNative(const nsAString &input, nsACString &output) +{ + CopyUCS2toASCII(input, output); + return NS_OK; +} + +void +NS_StartupNativeCharsetUtils() +{ +} + +void +NS_ShutdownNativeCharsetUtils() +{ +} + +#endif -- cgit v1.2.3