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/* This extension is a derived work of the Gnome Shell.
*
* Copyright (c) 2013 Paolo Tranquilli
*
* This extension is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This extension is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this extension; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
const CLOSE_BUTTON = 'close-button';
const REARRANGE_DELAY = 'rearrange-delay';
const St = imports.gi.St;
const Main = imports.ui.main;
const Workspace = imports.ui.workspace
const WindowPreview = imports.ui.windowPreview.WindowPreview
const Mainloop = imports.mainloop;
const ExtensionUtils = imports.misc.extensionUtils;
const GObject = imports.gi.GObject;
const Me = ExtensionUtils.getCurrentExtension();
var Init = class Init {
_connectSettings() {
this._settingsSignals = [];
this._settingsSignals.push(this._settings.connect('changed::'+CLOSE_BUTTON, this._setCloseButton.bind(this)));
this._settingsSignals.push(this._settings.connect('changed::'+REARRANGE_DELAY, this._setRearrangeDelay.bind(this)));
}
_disconnectSettings() {
while(this._settingsSignals.length > 0) {
this._settings.disconnect(this._settingsSignals.pop());
}
}
_setCloseButton() {
this._closeButton = this._settings.get_enum(CLOSE_BUTTON) + 1;
}
_setRearrangeDelay() {
this._rearrangeDelay = this._settings.get_int(REARRANGE_DELAY);
}
enable() {
this._oldAddWindowClone = Workspace.Workspace.prototype._addWindowClone;
this._settings = ExtensionUtils.getSettings();
this._oldDelay = Workspace.WINDOW_REPOSITIONING_DELAY;
this._setCloseButton();
this._setRearrangeDelay();
// I'll go with a closure, not sure how to do it otherwise
let init = this;
// my handling logic
const onClicked = function(action, actor) {
this._selected = true;
if (action.get_button() == init._closeButton) {
this._deleteAll();
} else {
WindowPreview.prototype._activate.apply(this);
}
};
// override _addWindowClone to add my event handler
Workspace.Workspace.prototype._addWindowClone = function(metaWindow) {
let clone = init._oldAddWindowClone.apply(this, [metaWindow]);
// remove default 'clicked' signal handler
let id = GObject.signal_handler_find(
clone.get_actions()[0],
{signalId: 'clicked'}
)
clone.get_actions()[0].disconnect(id);
// add custom 'clicked' signal handler
clone.get_actions()[0].connect('clicked', onClicked.bind(clone));
return clone;
}
// override Workspace's _doRemoveWindow in order to put into it the
// parameteriseable rearrangement delay. Rather than copy the code from
// workspace.js, we reuse it but remove the scheduled rearrangement task
// (as its 750ms delay is hard-coded...)
Workspace.WINDOW_REPOSITIONING_DELAY = Math.max(init._rearrangeDelay,1);
this._connectSettings();
}
disable() {
Workspace.WINDOW_REPOSITIONING_DELAY = this._oldDelay;
Workspace.Workspace.prototype._addWindowClone = this._oldAddWindowClone;
this._disconnectSettings();
}
}
function init() {
ExtensionUtils.initTranslations();
}
let _init;
function enable() {
_init = new Init();
_init.enable();
}
function disable() {
_init?.disable();
_init = null;
}
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