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authorDaniel Baumann <daniel.baumann@progress-linux.org>2021-07-23 11:28:52 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2021-07-23 11:28:52 +0000
commitcca122ce9a0e5c8ebe745b6ae785b5b5c80f4fc6 (patch)
treeed241f8b8e5344df624226d5217cccec5e84329a /include/ck_ec.h
parentAdding upstream version 0.6.0. (diff)
downloadck-upstream/0.7.1.tar.xz
ck-upstream/0.7.1.zip
Adding upstream version 0.7.1.upstream/0.7.1
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+/*
+ * Copyright 2018 Paul Khuong, Google LLC.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
+ * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
+ * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
+ * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
+ * SUCH DAMAGE.
+ */
+
+/*
+ * Overview
+ * ========
+ *
+ * ck_ec implements 32- and 64- bit event counts. Event counts let us
+ * easily integrate OS-level blocking (e.g., futexes) in lock-free
+ * protocols. Waiters block conditionally, if the event count's value
+ * is still equal to some old value.
+ *
+ * Event counts come in four variants: 32 and 64 bit (with one bit
+ * stolen for internal signaling, so 31 and 63 bit counters), and
+ * single or multiple producers (wakers). Waiters are always multiple
+ * consumers. The 32 bit variants are smaller, and more efficient,
+ * especially in single producer mode. The 64 bit variants are larger,
+ * but practically invulnerable to ABA.
+ *
+ * The 32 bit variant is always available. The 64 bit variant is only
+ * available if CK supports 64-bit atomic operations. Currently,
+ * specialization for single producer is only implemented for x86 and
+ * x86-64, on compilers that support GCC extended inline assembly;
+ * other platforms fall back to the multiple producer code path.
+ *
+ * A typical usage pattern is:
+ *
+ * 1. On the producer side:
+ *
+ * - Make changes to some shared data structure, without involving
+ * the event count at all.
+ * - After each change, call ck_ec_inc on the event count. The call
+ * acts as a write-write barrier, and wakes up any consumer blocked
+ * on the event count (waiting for new changes).
+ *
+ * 2. On the consumer side:
+ *
+ * - Snapshot ck_ec_value of the event count. The call acts as a
+ * read barrier.
+ * - Read and process the shared data structure.
+ * - Wait for new changes by calling ck_ec_wait with the snapshot value.
+ *
+ * Some data structures may opt for tighter integration with their
+ * event count. For example, an SPMC ring buffer or disruptor might
+ * use the event count's value as the write pointer. If the buffer is
+ * regularly full, it might also make sense to store the read pointer
+ * in an MP event count.
+ *
+ * This event count implementation supports tighter integration in two
+ * ways.
+ *
+ * Producers may opt to increment by an arbitrary value (less than
+ * INT32_MAX / INT64_MAX), in order to encode, e.g., byte
+ * offsets. Larger increment values make wraparound more likely, so
+ * the increments should still be relatively small.
+ *
+ * Consumers may pass a predicate to ck_ec_wait_pred. This predicate
+ * can make `ck_ec_wait_pred` return early, before the event count's
+ * value changes, and can override the deadline passed to futex_wait.
+ * This lets consumer block on one eventcount, while optimistically
+ * looking at other waking conditions.
+ *
+ * API Reference
+ * =============
+ *
+ * When compiled as C11 or later, this header defines type-generic
+ * macros for ck_ec32 and ck_ec64; the reference describes this
+ * type-generic API.
+ *
+ * ck_ec needs additional OS primitives to determine the current time,
+ * to wait on an address, and to wake all threads waiting on a given
+ * address. These are defined with fields in a struct ck_ec_ops. Each
+ * ck_ec_ops may additionally define the number of spin loop
+ * iterations in the slow path, as well as the initial wait time in
+ * the internal exponential backoff, the exponential scale factor, and
+ * the right shift count (< 32).
+ *
+ * The ops, in addition to the single/multiple producer flag, are
+ * encapsulated in a struct ck_ec_mode, passed to most ck_ec
+ * operations.
+ *
+ * ec is a struct ck_ec32 *, or a struct ck_ec64 *.
+ *
+ * value is an uint32_t for ck_ec32, and an uint64_t for ck_ec64. It
+ * never exceeds INT32_MAX and INT64_MAX respectively.
+ *
+ * mode is a struct ck_ec_mode *.
+ *
+ * deadline is either NULL, or a `const struct timespec *` that will
+ * be treated as an absolute deadline.
+ *
+ * `void ck_ec_init(ec, value)`: initializes the event count to value.
+ *
+ * `value ck_ec_value(ec)`: returns the current value of the event
+ * counter. This read acts as a read (acquire) barrier.
+ *
+ * `bool ck_ec_has_waiters(ec)`: returns whether some thread has
+ * marked the event count as requiring an OS wakeup.
+ *
+ * `void ck_ec_inc(ec, mode)`: increments the value of the event
+ * counter by one. This writes acts as a write barrier. Wakes up
+ * any waiting thread.
+ *
+ * `value ck_ec_add(ec, mode, value)`: increments the event counter by
+ * `value`, and returns the event counter's previous value. This
+ * write acts as a write barrier. Wakes up any waiting thread.
+ *
+ * `int ck_ec_deadline(struct timespec *new_deadline,
+ * mode,
+ * const struct timespec *timeout)`:
+ * computes a deadline `timeout` away from the current time. If
+ * timeout is NULL, computes a deadline in the infinite future. The
+ * resulting deadline is written to `new_deadline`. Returns 0 on
+ * success, and -1 if ops->gettime failed (without touching errno).
+ *
+ * `int ck_ec_wait(ec, mode, value, deadline)`: waits until the event
+ * counter's value differs from `value`, or, if `deadline` is
+ * provided and non-NULL, until the current time is after that
+ * deadline. Use a deadline with tv_sec = 0 for a non-blocking
+ * execution. Returns 0 if the event counter has changed, and -1 on
+ * timeout. This function acts as a read (acquire) barrier.
+ *
+ * `int ck_ec_wait_pred(ec, mode, value, pred, data, deadline)`: waits
+ * until the event counter's value differs from `value`, or until
+ * `pred` returns non-zero, or, if `deadline` is provided and
+ * non-NULL, until the current time is after that deadline. Use a
+ * deadline with tv_sec = 0 for a non-blocking execution. Returns 0 if
+ * the event counter has changed, `pred`'s return value if non-zero,
+ * and -1 on timeout. This function acts as a read (acquire) barrier.
+ *
+ * `pred` is always called as `pred(data, iteration_deadline, now)`,
+ * where `iteration_deadline` is a timespec of the deadline for this
+ * exponential backoff iteration, and `now` is the current time. If
+ * `pred` returns a non-zero value, that value is immediately returned
+ * to the waiter. Otherwise, `pred` is free to modify
+ * `iteration_deadline` (moving it further in the future is a bad
+ * idea).
+ *
+ * Implementation notes
+ * ====================
+ *
+ * The multiple producer implementation is a regular locked event
+ * count, with a single flag bit to denote the need to wake up waiting
+ * threads.
+ *
+ * The single producer specialization is heavily tied to
+ * [x86-TSO](https://www.cl.cam.ac.uk/~pes20/weakmemory/cacm.pdf), and
+ * to non-atomic read-modify-write instructions (e.g., `inc mem`);
+ * these non-atomic RMW let us write to the same memory locations with
+ * atomic and non-atomic instructions, without suffering from process
+ * scheduling stalls.
+ *
+ * The reason we can mix atomic and non-atomic writes to the `counter`
+ * word is that every non-atomic write obviates the need for the
+ * atomically flipped flag bit: we only use non-atomic writes to
+ * update the event count, and the atomic flag only informs the
+ * producer that we would like a futex_wake, because of the update.
+ * We only require the non-atomic RMW counter update to prevent
+ * preemption from introducing arbitrarily long worst case delays.
+ *
+ * Correctness does not rely on the usual ordering argument: in the
+ * absence of fences, there is no strict ordering between atomic and
+ * non-atomic writes. The key is instead x86-TSO's guarantee that a
+ * read is satisfied from the most recent buffered write in the local
+ * store queue if there is one, or from memory if there is no write to
+ * that address in the store queue.
+ *
+ * x86-TSO's constraint on reads suffices to guarantee that the
+ * producer will never forget about a counter update. If the last
+ * update is still queued, the new update will be based on the queued
+ * value. Otherwise, the new update will be based on the value in
+ * memory, which may or may not have had its flag flipped. In either
+ * case, the value of the counter (modulo flag) is correct.
+ *
+ * When the producer forwards the counter's value from its store
+ * queue, the new update might not preserve a flag flip. Any waiter
+ * thus has to check from time to time to determine if it wasn't
+ * woken up because the flag bit was silently cleared.
+ *
+ * In reality, the store queue in x86-TSO stands for in-flight
+ * instructions in the chip's out-of-order backend. In the vast
+ * majority of cases, instructions will only remain in flight for a
+ * few hundred or thousand of cycles. That's why ck_ec_wait spins on
+ * the `counter` word for ~100 iterations after flipping its flag bit:
+ * if the counter hasn't changed after that many iterations, it is
+ * very likely that the producer's next counter update will observe
+ * the flag flip.
+ *
+ * That's still not a hard guarantee of correctness. Conservatively,
+ * we can expect that no instruction will remain in flight for more
+ * than 1 second... if only because some interrupt will have forced
+ * the chip to store its architectural state in memory, at which point
+ * an instruction is either fully retired or rolled back. Interrupts,
+ * particularly the pre-emption timer, are why single-producer updates
+ * must happen in a single non-atomic read-modify-write instruction.
+ * Having a single instruction as the critical section means we only
+ * have to consider the worst-case execution time for that
+ * instruction. That's easier than doing the same for a pair of
+ * instructions, which an unlucky pre-emption could delay for
+ * arbitrarily long.
+ *
+ * Thus, after a short spin loop, ck_ec_wait enters an exponential
+ * backoff loop, where each "sleep" is instead a futex_wait. The
+ * backoff is only necessary to handle rare cases where the flag flip
+ * was overwritten after the spin loop. Eventually, more than one
+ * second will have elapsed since the flag flip, and the sleep timeout
+ * becomes infinite: since the flag bit has been set for much longer
+ * than the time for which an instruction may remain in flight, the
+ * flag will definitely be observed at the next counter update.
+ *
+ * The 64 bit ck_ec_wait pulls another trick: futexes only handle 32
+ * bit ints, so we must treat the 64 bit counter's low 32 bits as an
+ * int in futex_wait. That's a bit dodgy, but fine in practice, given
+ * that the OS's futex code will always read whatever value is
+ * currently in memory: even if the producer thread were to wait on
+ * its own event count, the syscall and ring transition would empty
+ * the store queue (the out-of-order execution backend).
+ *
+ * Finally, what happens when the producer is migrated to another core
+ * or otherwise pre-empted? Migration must already incur a barrier, so
+ * that thread always sees its own writes, so that's safe. As for
+ * pre-emption, that requires storing the architectural state, which
+ * means every instruction must either be executed fully or not at
+ * all when pre-emption happens.
+ */
+
+#ifndef CK_EC_H
+#define CK_EC_H
+#include <ck_cc.h>
+#include <ck_pr.h>
+#include <ck_stdbool.h>
+#include <ck_stdint.h>
+#include <ck_stddef.h>
+#include <sys/time.h>
+
+/*
+ * If we have ck_pr_faa_64 (and, presumably, ck_pr_load_64), we
+ * support 63 bit counters.
+ */
+#ifdef CK_F_PR_FAA_64
+#define CK_F_EC64
+#endif /* CK_F_PR_FAA_64 */
+
+/*
+ * GCC inline assembly lets us exploit non-atomic read-modify-write
+ * instructions on x86/x86_64 for a fast single-producer mode.
+ *
+ * If we CK_F_EC_SP is not defined, CK_EC always uses the slower
+ * multiple producer code.
+ */
+#if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
+#define CK_F_EC_SP
+#endif /* GNUC && (__i386__ || __x86_64__) */
+
+struct ck_ec_ops;
+
+struct ck_ec_wait_state {
+ struct timespec start; /* Time when we entered ck_ec_wait. */
+ struct timespec now; /* Time now. */
+ const struct ck_ec_ops *ops;
+ void *data; /* Opaque pointer for the predicate's internal state. */
+
+};
+
+/*
+ * ck_ec_ops define system-specific functions to get the current time,
+ * atomically wait on an address if it still has some expected value,
+ * and to wake all threads waiting on an address.
+ *
+ * Each platform is expected to have few (one) opaque pointer to a
+ * const ops struct, and reuse it for all ck_ec_mode structs.
+ */
+struct ck_ec_ops {
+ /* Populates out with the current time. Returns non-zero on failure. */
+ int (*gettime)(const struct ck_ec_ops *, struct timespec *out);
+
+ /*
+ * Waits on address if its value is still `expected`. If
+ * deadline is non-NULL, stops waiting once that deadline is
+ * reached. May return early for any reason.
+ */
+ void (*wait32)(const struct ck_ec_wait_state *, const uint32_t *,
+ uint32_t expected, const struct timespec *deadline);
+
+ /*
+ * Same as wait32, but for a 64 bit counter. Only used if
+ * CK_F_EC64 is defined.
+ *
+ * If underlying blocking primitive only supports 32 bit
+ * control words, it should be safe to block on the least
+ * significant half of the 64 bit address.
+ */
+ void (*wait64)(const struct ck_ec_wait_state *, const uint64_t *,
+ uint64_t expected, const struct timespec *deadline);
+
+ /* Wakes up all threads waiting on address. */
+ void (*wake32)(const struct ck_ec_ops *, const uint32_t *address);
+
+ /*
+ * Same as wake32, but for a 64 bit counter. Only used if
+ * CK_F_EC64 is defined.
+ *
+ * When wait64 truncates the control word at address to `only`
+ * consider its least significant half, wake64 should perform
+ * any necessary fixup (e.g., on big endian platforms).
+ */
+ void (*wake64)(const struct ck_ec_ops *, const uint64_t *address);
+
+ /*
+ * Number of iterations for the initial busy wait. 0 defaults
+ * to 100 (not ABI stable).
+ */
+ uint32_t busy_loop_iter;
+
+ /*
+ * Delay in nanoseconds for the first iteration of the
+ * exponential backoff. 0 defaults to 2 ms (not ABI stable).
+ */
+ uint32_t initial_wait_ns;
+
+ /*
+ * Scale factor for the exponential backoff. 0 defaults to 8x
+ * (not ABI stable).
+ */
+ uint32_t wait_scale_factor;
+
+ /*
+ * Right shift count for the exponential backoff. The update
+ * after each iteration is
+ * wait_ns = (wait_ns * wait_scale_factor) >> wait_shift_count,
+ * until one second has elapsed. After that, the deadline goes
+ * to infinity.
+ */
+ uint32_t wait_shift_count;
+};
+
+/*
+ * ck_ec_mode wraps the ops table, and informs the fast path whether
+ * it should attempt to specialize for single producer mode.
+ *
+ * mode structs are expected to be exposed by value, e.g.,
+ *
+ * extern const struct ck_ec_ops system_ec_ops;
+ *
+ * static const struct ck_ec_mode ec_sp = {
+ * .ops = &system_ec_ops,
+ * .single_producer = true
+ * };
+ *
+ * static const struct ck_ec_mode ec_mp = {
+ * .ops = &system_ec_ops,
+ * .single_producer = false
+ * };
+ *
+ * ck_ec_mode structs are only passed to inline functions defined in
+ * this header, and never escape to their slow paths, so they should
+ * not result in any object file size increase.
+ */
+struct ck_ec_mode {
+ const struct ck_ec_ops *ops;
+ /*
+ * If single_producer is true, the event count has a unique
+ * incrementer. The implementation will specialize ck_ec_inc
+ * and ck_ec_add if possible (if CK_F_EC_SP is defined).
+ */
+ bool single_producer;
+};
+
+struct ck_ec32 {
+ /* Flag is "sign" bit, value in bits 0:30. */
+ uint32_t counter;
+};
+
+typedef struct ck_ec32 ck_ec32_t;
+
+#ifdef CK_F_EC64
+struct ck_ec64 {
+ /*
+ * Flag is bottom bit, value in bits 1:63. Eventcount only
+ * works on x86-64 (i.e., little endian), so the futex int
+ * lies in the first 4 (bottom) bytes.
+ */
+ uint64_t counter;
+};
+
+typedef struct ck_ec64 ck_ec64_t;
+#endif /* CK_F_EC64 */
+
+#define CK_EC_INITIALIZER { .counter = 0 }
+
+/*
+ * Initializes the event count to `value`. The value must not
+ * exceed INT32_MAX.
+ */
+static void ck_ec32_init(struct ck_ec32 *ec, uint32_t value);
+
+#ifndef CK_F_EC64
+#define ck_ec_init ck_ec32_init
+#else
+/*
+ * Initializes the event count to `value`. The value must not
+ * exceed INT64_MAX.
+ */
+static void ck_ec64_init(struct ck_ec64 *ec, uint64_t value);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_init(EC, VALUE) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_init, \
+ struct ck_ec64 : ck_ec64_init)((EC), (VALUE)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Returns the counter value in the event count. The value is at most
+ * INT32_MAX.
+ */
+static uint32_t ck_ec32_value(const struct ck_ec32* ec);
+
+#ifndef CK_F_EC64
+#define ck_ec_value ck_ec32_value
+#else
+/*
+ * Returns the counter value in the event count. The value is at most
+ * INT64_MAX.
+ */
+static uint64_t ck_ec64_value(const struct ck_ec64* ec);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_value(EC) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_value, \
+ struct ck_ec64 : ck_ec64_value)((EC)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Returns whether there may be slow pathed waiters that need an
+ * explicit OS wakeup for this event count.
+ */
+static bool ck_ec32_has_waiters(const struct ck_ec32 *ec);
+
+#ifndef CK_F_EC64
+#define ck_ec_has_waiters ck_ec32_has_waiters
+#else
+static bool ck_ec64_has_waiters(const struct ck_ec64 *ec);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_has_waiters(EC) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_has_waiters, \
+ struct ck_ec64 : ck_ec64_has_waiters)((EC)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Increments the counter value in the event count by one, and wakes
+ * up any waiter.
+ */
+static void ck_ec32_inc(struct ck_ec32 *ec, const struct ck_ec_mode *mode);
+
+#ifndef CK_F_EC64
+#define ck_ec_inc ck_ec32_inc
+#else
+static void ck_ec64_inc(struct ck_ec64 *ec, const struct ck_ec_mode *mode);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_inc(EC, MODE) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_inc, \
+ struct ck_ec64 : ck_ec64_inc)((EC), (MODE)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Increments the counter value in the event count by delta, wakes
+ * up any waiter, and returns the previous counter value.
+ */
+static uint32_t ck_ec32_add(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t delta);
+
+#ifndef CK_F_EC64
+#define ck_ec_add ck_ec32_add
+#else
+static uint64_t ck_ec64_add(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t delta);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_add(EC, MODE, DELTA) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_add, \
+ struct ck_ec64 : ck_ec64_add)((EC), (MODE), (DELTA)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Populates `new_deadline` with a deadline `timeout` in the future.
+ * Returns 0 on success, and -1 if clock_gettime failed, in which
+ * case errno is left as is.
+ */
+static int ck_ec_deadline(struct timespec *new_deadline,
+ const struct ck_ec_mode *mode,
+ const struct timespec *timeout);
+
+/*
+ * Waits until the counter value in the event count differs from
+ * old_value, or, if deadline is non-NULL, until CLOCK_MONOTONIC is
+ * past the deadline.
+ *
+ * Returns 0 on success, and -1 on timeout.
+ */
+static int ck_ec32_wait(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t old_value,
+ const struct timespec *deadline);
+
+#ifndef CK_F_EC64
+#define ck_ec_wait ck_ec32_wait
+#else
+static int ck_ec64_wait(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t old_value,
+ const struct timespec *deadline);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_wait(EC, MODE, OLD_VALUE, DEADLINE) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_wait, \
+ struct ck_ec64 : ck_ec64_wait)((EC), (MODE), \
+ (OLD_VALUE), (DEADLINE)))
+
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Waits until the counter value in the event count differs from
+ * old_value, pred returns non-zero, or, if deadline is non-NULL,
+ * until CLOCK_MONOTONIC is past the deadline.
+ *
+ * Returns 0 on success, -1 on timeout, and the return value of pred
+ * if it returns non-zero.
+ *
+ * A NULL pred represents a function that always returns 0.
+ */
+static int ck_ec32_wait_pred(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline);
+
+#ifndef CK_F_EC64
+#define ck_ec_wait_pred ck_ec32_wait_pred
+#else
+static int ck_ec64_wait_pred(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline);
+
+#if __STDC_VERSION__ >= 201112L
+#define ck_ec_wait_pred(EC, MODE, OLD_VALUE, PRED, DATA, DEADLINE) \
+ (_Generic(*(EC), \
+ struct ck_ec32 : ck_ec32_wait_pred, \
+ struct ck_ec64 : ck_ec64_wait_pred) \
+ ((EC), (MODE), (OLD_VALUE), (PRED), (DATA), (DEADLINE)))
+#endif /* __STDC_VERSION__ */
+#endif /* CK_F_EC64 */
+
+/*
+ * Inline implementation details. 32 bit first, then 64 bit
+ * conditionally.
+ */
+CK_CC_FORCE_INLINE void ck_ec32_init(struct ck_ec32 *ec, uint32_t value)
+{
+ ec->counter = value & ~(1UL << 31);
+ return;
+}
+
+CK_CC_FORCE_INLINE uint32_t ck_ec32_value(const struct ck_ec32 *ec)
+{
+ uint32_t ret = ck_pr_load_32(&ec->counter) & ~(1UL << 31);
+
+ ck_pr_fence_acquire();
+ return ret;
+}
+
+CK_CC_FORCE_INLINE bool ck_ec32_has_waiters(const struct ck_ec32 *ec)
+{
+ return ck_pr_load_32(&ec->counter) & (1UL << 31);
+}
+
+/* Slow path for ck_ec{32,64}_{inc,add} */
+void ck_ec32_wake(struct ck_ec32 *ec, const struct ck_ec_ops *ops);
+
+CK_CC_FORCE_INLINE void ck_ec32_inc(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode)
+{
+#if !defined(CK_F_EC_SP)
+ /* Nothing to specialize if we don't have EC_SP. */
+ ck_ec32_add(ec, mode, 1);
+ return;
+#else
+ char flagged;
+
+#if __GNUC__ >= 6
+ /*
+ * We don't want to wake if the sign bit is 0. We do want to
+ * wake if the sign bit just flipped from 1 to 0. We don't
+ * care what happens when our increment caused the sign bit to
+ * flip from 0 to 1 (that's once per 2^31 increment).
+ *
+ * This leaves us with four cases:
+ *
+ * old sign bit | new sign bit | SF | OF | ZF
+ * -------------------------------------------
+ * 0 | 0 | 0 | 0 | ?
+ * 0 | 1 | 1 | 0 | ?
+ * 1 | 1 | 1 | 0 | ?
+ * 1 | 0 | 0 | 0 | 1
+ *
+ * In the first case, we don't want to hit ck_ec32_wake. In
+ * the last two cases, we do want to call ck_ec32_wake. In the
+ * second case, we don't care, so we arbitrarily choose to
+ * call ck_ec32_wake.
+ *
+ * The "le" condition checks if SF != OF, or ZF == 1, which
+ * meets our requirements.
+ */
+#define CK_EC32_INC_ASM(PREFIX) \
+ __asm__ volatile(PREFIX " incl %0" \
+ : "+m"(ec->counter), "=@ccle"(flagged) \
+ :: "cc", "memory")
+#else
+#define CK_EC32_INC_ASM(PREFIX) \
+ __asm__ volatile(PREFIX " incl %0; setle %1" \
+ : "+m"(ec->counter), "=r"(flagged) \
+ :: "cc", "memory")
+#endif /* __GNUC__ */
+
+ if (mode->single_producer == true) {
+ ck_pr_fence_store();
+ CK_EC32_INC_ASM("");
+ } else {
+ ck_pr_fence_store_atomic();
+ CK_EC32_INC_ASM("lock");
+ }
+#undef CK_EC32_INC_ASM
+
+ if (CK_CC_UNLIKELY(flagged)) {
+ ck_ec32_wake(ec, mode->ops);
+ }
+
+ return;
+#endif /* CK_F_EC_SP */
+}
+
+CK_CC_FORCE_INLINE uint32_t ck_ec32_add_epilogue(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t old)
+{
+ const uint32_t flag_mask = 1U << 31;
+ uint32_t ret;
+
+ ret = old & ~flag_mask;
+ /* These two only differ if the flag bit is set. */
+ if (CK_CC_UNLIKELY(old != ret)) {
+ ck_ec32_wake(ec, mode->ops);
+ }
+
+ return ret;
+}
+
+static CK_CC_INLINE uint32_t ck_ec32_add_mp(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t delta)
+{
+ uint32_t old;
+
+ ck_pr_fence_store_atomic();
+ old = ck_pr_faa_32(&ec->counter, delta);
+ return ck_ec32_add_epilogue(ec, mode, old);
+}
+
+#ifdef CK_F_EC_SP
+static CK_CC_INLINE uint32_t ck_ec32_add_sp(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t delta)
+{
+ uint32_t old;
+
+ /*
+ * Correctness of this racy write depends on actually
+ * having an update to write. Exit here if the update
+ * is a no-op.
+ */
+ if (CK_CC_UNLIKELY(delta == 0)) {
+ return ck_ec32_value(ec);
+ }
+
+ ck_pr_fence_store();
+ old = delta;
+ __asm__ volatile("xaddl %1, %0"
+ : "+m"(ec->counter), "+r"(old)
+ :: "cc", "memory");
+ return ck_ec32_add_epilogue(ec, mode, old);
+}
+#endif /* CK_F_EC_SP */
+
+CK_CC_FORCE_INLINE uint32_t ck_ec32_add(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t delta)
+{
+#ifdef CK_F_EC_SP
+ if (mode->single_producer == true) {
+ return ck_ec32_add_sp(ec, mode, delta);
+ }
+#endif
+
+ return ck_ec32_add_mp(ec, mode, delta);
+}
+
+int ck_ec_deadline_impl(struct timespec *new_deadline,
+ const struct ck_ec_ops *ops,
+ const struct timespec *timeout);
+
+CK_CC_FORCE_INLINE int ck_ec_deadline(struct timespec *new_deadline,
+ const struct ck_ec_mode *mode,
+ const struct timespec *timeout)
+{
+ return ck_ec_deadline_impl(new_deadline, mode->ops, timeout);
+}
+
+
+int ck_ec32_wait_slow(struct ck_ec32 *ec,
+ const struct ck_ec_ops *ops,
+ uint32_t old_value,
+ const struct timespec *deadline);
+
+CK_CC_FORCE_INLINE int ck_ec32_wait(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t old_value,
+ const struct timespec *deadline)
+{
+ if (ck_ec32_value(ec) != old_value) {
+ return 0;
+ }
+
+ return ck_ec32_wait_slow(ec, mode->ops, old_value, deadline);
+}
+
+int ck_ec32_wait_pred_slow(struct ck_ec32 *ec,
+ const struct ck_ec_ops *ops,
+ uint32_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *state,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline);
+
+CK_CC_FORCE_INLINE int
+ck_ec32_wait_pred(struct ck_ec32 *ec,
+ const struct ck_ec_mode *mode,
+ uint32_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *state,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline)
+{
+ if (ck_ec32_value(ec) != old_value) {
+ return 0;
+ }
+
+ return ck_ec32_wait_pred_slow(ec, mode->ops, old_value,
+ pred, data, deadline);
+}
+
+#ifdef CK_F_EC64
+CK_CC_FORCE_INLINE void ck_ec64_init(struct ck_ec64 *ec, uint64_t value)
+{
+ ec->counter = value << 1;
+ return;
+}
+
+CK_CC_FORCE_INLINE uint64_t ck_ec64_value(const struct ck_ec64 *ec)
+{
+ uint64_t ret = ck_pr_load_64(&ec->counter) >> 1;
+
+ ck_pr_fence_acquire();
+ return ret;
+}
+
+CK_CC_FORCE_INLINE bool ck_ec64_has_waiters(const struct ck_ec64 *ec)
+{
+ return ck_pr_load_64(&ec->counter) & 1;
+}
+
+void ck_ec64_wake(struct ck_ec64 *ec, const struct ck_ec_ops *ops);
+
+CK_CC_FORCE_INLINE void ck_ec64_inc(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode)
+{
+ /* We always xadd, so there's no special optimization here. */
+ (void)ck_ec64_add(ec, mode, 1);
+ return;
+}
+
+CK_CC_FORCE_INLINE uint64_t ck_ec_add64_epilogue(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t old)
+{
+ uint64_t ret = old >> 1;
+
+ if (CK_CC_UNLIKELY(old & 1)) {
+ ck_ec64_wake(ec, mode->ops);
+ }
+
+ return ret;
+}
+
+static CK_CC_INLINE uint64_t ck_ec64_add_mp(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t delta)
+{
+ uint64_t inc = 2 * delta; /* The low bit is the flag bit. */
+
+ ck_pr_fence_store_atomic();
+ return ck_ec_add64_epilogue(ec, mode, ck_pr_faa_64(&ec->counter, inc));
+}
+
+#ifdef CK_F_EC_SP
+/* Single-producer specialisation. */
+static CK_CC_INLINE uint64_t ck_ec64_add_sp(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t delta)
+{
+ uint64_t old;
+
+ /*
+ * Correctness of this racy write depends on actually
+ * having an update to write. Exit here if the update
+ * is a no-op.
+ */
+ if (CK_CC_UNLIKELY(delta == 0)) {
+ return ck_ec64_value(ec);
+ }
+
+ ck_pr_fence_store();
+ old = 2 * delta; /* The low bit is the flag bit. */
+ __asm__ volatile("xaddq %1, %0"
+ : "+m"(ec->counter), "+r"(old)
+ :: "cc", "memory");
+ return ck_ec_add64_epilogue(ec, mode, old);
+}
+#endif /* CK_F_EC_SP */
+
+/*
+ * Dispatch on mode->single_producer in this FORCE_INLINE function:
+ * the end result is always small, but not all compilers have enough
+ * foresight to inline and get the reduction.
+ */
+CK_CC_FORCE_INLINE uint64_t ck_ec64_add(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t delta)
+{
+#ifdef CK_F_EC_SP
+ if (mode->single_producer == true) {
+ return ck_ec64_add_sp(ec, mode, delta);
+ }
+#endif
+
+ return ck_ec64_add_mp(ec, mode, delta);
+}
+
+int ck_ec64_wait_slow(struct ck_ec64 *ec,
+ const struct ck_ec_ops *ops,
+ uint64_t old_value,
+ const struct timespec *deadline);
+
+CK_CC_FORCE_INLINE int ck_ec64_wait(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t old_value,
+ const struct timespec *deadline)
+{
+ if (ck_ec64_value(ec) != old_value) {
+ return 0;
+ }
+
+ return ck_ec64_wait_slow(ec, mode->ops, old_value, deadline);
+}
+
+int ck_ec64_wait_pred_slow(struct ck_ec64 *ec,
+ const struct ck_ec_ops *ops,
+ uint64_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *state,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline);
+
+
+CK_CC_FORCE_INLINE int
+ck_ec64_wait_pred(struct ck_ec64 *ec,
+ const struct ck_ec_mode *mode,
+ uint64_t old_value,
+ int (*pred)(const struct ck_ec_wait_state *state,
+ struct timespec *deadline),
+ void *data,
+ const struct timespec *deadline)
+{
+ if (ck_ec64_value(ec) != old_value) {
+ return 0;
+ }
+
+ return ck_ec64_wait_pred_slow(ec, mode->ops, old_value,
+ pred, data, deadline);
+}
+#endif /* CK_F_EC64 */
+#endif /* !CK_EC_H */