From a7283ab143d4e95e8f5f22b58c61cb4e2f604749 Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Fri, 23 Jul 2021 13:29:01 +0200 Subject: Merging upstream version 0.7.1 (Closes: #991419). Signed-off-by: Daniel Baumann --- src/ck_ec.c | 425 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 425 insertions(+) create mode 100644 src/ck_ec.c (limited to 'src/ck_ec.c') diff --git a/src/ck_ec.c b/src/ck_ec.c new file mode 100644 index 0000000..9b24e76 --- /dev/null +++ b/src/ck_ec.c @@ -0,0 +1,425 @@ +#include +#include + +#include "ck_ec_timeutil.h" + +#define DEFAULT_BUSY_LOOP_ITER 100U + +/* + * The 2ms, 8x/iter default parameter hit 1.024 seconds after 3 + * iterations. + */ +#define DEFAULT_INITIAL_WAIT_NS 2000000L /* Start at 2 ms */ +/* Grow the wait time 8x/iteration. */ +#define DEFAULT_WAIT_SCALE_FACTOR 8 +#define DEFAULT_WAIT_SHIFT_COUNT 0 + +struct ck_ec32_slow_path_state { + struct ck_ec32 *ec; + uint32_t flagged_word; +}; + +#ifdef CK_F_EC64 +struct ck_ec64_slow_path_state { + struct ck_ec64 *ec; + uint64_t flagged_word; +}; +#endif + +/* Once we've waited for >= 1 sec, go for the full deadline. */ +static const struct timespec final_wait_time = { + .tv_sec = 1 +}; + +void +ck_ec32_wake(struct ck_ec32 *ec, const struct ck_ec_ops *ops) +{ + /* Spurious wake-ups are OK. Clear the flag before futexing. */ + ck_pr_and_32(&ec->counter, (1U << 31) - 1); + ops->wake32(ops, &ec->counter); + return; +} + +int +ck_ec32_wait_slow(struct ck_ec32 *ec, + const struct ck_ec_ops *ops, + uint32_t old_value, + const struct timespec *deadline) +{ + return ck_ec32_wait_pred_slow(ec, ops, old_value, + NULL, NULL, deadline); +} + +#ifdef CK_F_EC64 +void +ck_ec64_wake(struct ck_ec64 *ec, const struct ck_ec_ops *ops) +{ + ck_pr_and_64(&ec->counter, ~1); + ops->wake64(ops, &ec->counter); + return; +} + +int +ck_ec64_wait_slow(struct ck_ec64 *ec, + const struct ck_ec_ops *ops, + uint64_t old_value, + const struct timespec *deadline) +{ + return ck_ec64_wait_pred_slow(ec, ops, old_value, + NULL, NULL, deadline); +} +#endif + +int +ck_ec_deadline_impl(struct timespec *new_deadline, + const struct ck_ec_ops *ops, + const struct timespec *timeout) +{ + struct timespec now; + int r; + + if (timeout == NULL) { + new_deadline->tv_sec = TIME_MAX; + new_deadline->tv_nsec = NSEC_MAX; + return 0; + } + + r = ops->gettime(ops, &now); + if (r != 0) { + return -1; + } + + *new_deadline = timespec_add(now, *timeout); + return 0; +} + +/* The rest of the file implements wait_pred_slow. */ + +/* + * Returns a timespec value for deadline_ptr. If deadline_ptr is NULL, + * returns a timespec far in the future. + */ +static struct timespec +canonical_deadline(const struct timespec *deadline_ptr) +{ + + if (deadline_ptr == NULL) { + return (struct timespec) { .tv_sec = TIME_MAX }; + } + + return *deadline_ptr; +} + +/* + * Really slow (sleeping) path for ck_ec_wait. Drives the exponential + * backoff scheme to sleep for longer and longer periods of time, + * until either the sleep function returns true (the eventcount's + * value has changed), or the predicate returns non-0 (something else + * has changed). + * + * If deadline is ever reached, returns -1 (timeout). + * + * TODO: add some form of randomisation to the intermediate timeout + * values. + */ +static int +exponential_backoff(struct ck_ec_wait_state *wait_state, + bool (*sleep)(const void *sleep_state, + const struct ck_ec_wait_state *wait_state, + const struct timespec *partial_deadline), + const void *sleep_state, + int (*pred)(const struct ck_ec_wait_state *state, + struct timespec *deadline), + const struct timespec *deadline) +{ + struct timespec begin; + struct timespec stop_backoff; + const struct ck_ec_ops *ops = wait_state->ops; + const uint32_t scale_factor = (ops->wait_scale_factor != 0) + ? ops->wait_scale_factor + : DEFAULT_WAIT_SCALE_FACTOR; + const uint32_t shift_count = (ops->wait_shift_count != 0) + ? ops->wait_shift_count + : DEFAULT_WAIT_SHIFT_COUNT; + uint32_t wait_ns = (ops->initial_wait_ns != 0) + ? ops->initial_wait_ns + : DEFAULT_INITIAL_WAIT_NS; + bool first = true; + + for (;;) { + struct timespec now; + struct timespec partial_deadline; + + if (check_deadline(&now, ops, *deadline) == true) { + /* Timeout. Bail out. */ + return -1; + } + + if (first) { + begin = now; + wait_state->start = begin; + stop_backoff = timespec_add(begin, final_wait_time); + first = false; + } + + wait_state->now = now; + if (timespec_cmp(now, stop_backoff) >= 0) { + partial_deadline = *deadline; + } else { + do { + partial_deadline = + timespec_add_ns(begin, wait_ns); + wait_ns = + wait_time_scale(wait_ns, + scale_factor, + shift_count); + } while (timespec_cmp(partial_deadline, now) <= 0); + } + + if (pred != NULL) { + int r = pred(wait_state, &partial_deadline); + if (r != 0) { + return r; + } + } + + /* Canonicalize deadlines in the far future to NULL. */ + if (sleep(sleep_state, wait_state, + ((partial_deadline.tv_sec == TIME_MAX) + ? NULL : &partial_deadline)) == true) { + return 0; + } + } +} + +/* + * Loops up to BUSY_LOOP_ITER times, or until ec's counter value + * (including the flag) differs from old_value. + * + * Returns the new value in ec. + */ +#define DEF_WAIT_EASY(W) \ + static uint##W##_t ck_ec##W##_wait_easy(struct ck_ec##W* ec, \ + const struct ck_ec_ops *ops, \ + uint##W##_t expected) \ + { \ + uint##W##_t current = ck_pr_load_##W(&ec->counter); \ + size_t n = (ops->busy_loop_iter != 0) \ + ? ops->busy_loop_iter \ + : DEFAULT_BUSY_LOOP_ITER; \ + \ + for (size_t i = 0; \ + i < n && current == expected; \ + i++) { \ + ck_pr_stall(); \ + current = ck_pr_load_##W(&ec->counter); \ + } \ + \ + return current; \ + } + +DEF_WAIT_EASY(32) +#ifdef CK_F_EC64 +DEF_WAIT_EASY(64) +#endif +#undef DEF_WAIT_EASY +/* + * Attempts to upgrade ec->counter from unflagged to flagged. + * + * Returns true if the event count has changed. Otherwise, ec's + * counter word is equal to flagged on return, or has been at some + * time before the return. + */ +#define DEF_UPGRADE(W) \ + static bool ck_ec##W##_upgrade(struct ck_ec##W* ec, \ + uint##W##_t current, \ + uint##W##_t unflagged, \ + uint##W##_t flagged) \ + { \ + uint##W##_t old_word; \ + \ + if (current == flagged) { \ + /* Nothing to do, no change. */ \ + return false; \ + } \ + \ + if (current != unflagged) { \ + /* We have a different counter value! */ \ + return true; \ + } \ + \ + /* \ + * Flag the counter value. The CAS only fails if the \ + * counter is already flagged, or has a new value. \ + */ \ + return (ck_pr_cas_##W##_value(&ec->counter, \ + unflagged, flagged, \ + &old_word) == false && \ + old_word != flagged); \ + } + +DEF_UPGRADE(32) +#ifdef CK_F_EC64 +DEF_UPGRADE(64) +#endif +#undef DEF_UPGRADE + +/* + * Blocks until partial_deadline on the ck_ec. Returns true if the + * eventcount's value has changed. If partial_deadline is NULL, wait + * forever. + */ +static bool +ck_ec32_wait_slow_once(const void *vstate, + const struct ck_ec_wait_state *wait_state, + const struct timespec *partial_deadline) +{ + const struct ck_ec32_slow_path_state *state = vstate; + const struct ck_ec32 *ec = state->ec; + const uint32_t flagged_word = state->flagged_word; + + wait_state->ops->wait32(wait_state, &ec->counter, + flagged_word, partial_deadline); + return ck_pr_load_32(&ec->counter) != flagged_word; +} + +#ifdef CK_F_EC64 +static bool +ck_ec64_wait_slow_once(const void *vstate, + const struct ck_ec_wait_state *wait_state, + const struct timespec *partial_deadline) +{ + const struct ck_ec64_slow_path_state *state = vstate; + const struct ck_ec64 *ec = state->ec; + const uint64_t flagged_word = state->flagged_word; + + /* futex_wait will only compare the low 32 bits. Perform a + * full comparison here to maximise the changes of catching an + * ABA in the low 32 bits. + */ + if (ck_pr_load_64(&ec->counter) != flagged_word) { + return true; + } + + wait_state->ops->wait64(wait_state, &ec->counter, + flagged_word, partial_deadline); + return ck_pr_load_64(&ec->counter) != flagged_word; +} +#endif + +/* + * The full wait logic is a lot of code (> 1KB). Encourage the + * compiler to lay this all out linearly with LIKELY annotations on + * every early exit. + */ +#define WAIT_SLOW_BODY(W, ec, ops, pred, data, deadline_ptr, \ + old_value, unflagged, flagged) \ + do { \ + struct ck_ec_wait_state wait_state = { \ + .ops = ops, \ + .data = data \ + }; \ + const struct ck_ec##W##_slow_path_state state = { \ + .ec = ec, \ + .flagged_word = flagged \ + }; \ + const struct timespec deadline = \ + canonical_deadline(deadline_ptr); \ + \ + /* Detect infinite past deadlines. */ \ + if (CK_CC_LIKELY(deadline.tv_sec <= 0)) { \ + return -1; \ + } \ + \ + for (;;) { \ + uint##W##_t current; \ + int r; \ + \ + current = ck_ec##W##_wait_easy(ec, ops, unflagged); \ + \ + /* \ + * We're about to wait harder (i.e., \ + * potentially with futex). Make sure the \ + * counter word is flagged. \ + */ \ + if (CK_CC_LIKELY( \ + ck_ec##W##_upgrade(ec, current, \ + unflagged, flagged) == true)) { \ + ck_pr_fence_acquire(); \ + return 0; \ + } \ + \ + /* \ + * By now, ec->counter == flagged_word (at \ + * some point in the past). Spin some more to \ + * heuristically let any in-flight SP inc/add \ + * to retire. This does not affect \ + * correctness, but practically eliminates \ + * lost wake-ups. \ + */ \ + current = ck_ec##W##_wait_easy(ec, ops, flagged); \ + if (CK_CC_LIKELY(current != flagged_word)) { \ + ck_pr_fence_acquire(); \ + return 0; \ + } \ + \ + r = exponential_backoff(&wait_state, \ + ck_ec##W##_wait_slow_once, \ + &state, \ + pred, &deadline); \ + if (r != 0) { \ + return r; \ + } \ + \ + if (ck_ec##W##_value(ec) != old_value) { \ + ck_pr_fence_acquire(); \ + return 0; \ + } \ + \ + /* Spurious wake-up. Redo the slow path. */ \ + } \ + } while (0) + +int +ck_ec32_wait_pred_slow(struct ck_ec32 *ec, + const struct ck_ec_ops *ops, + uint32_t old_value, + int (*pred)(const struct ck_ec_wait_state *state, + struct timespec *deadline), + void *data, + const struct timespec *deadline_ptr) +{ + const uint32_t unflagged_word = old_value; + const uint32_t flagged_word = old_value | (1UL << 31); + + if (CK_CC_UNLIKELY(ck_ec32_value(ec) != old_value)) { + return 0; + } + + WAIT_SLOW_BODY(32, ec, ops, pred, data, deadline_ptr, + old_value, unflagged_word, flagged_word); +} + +#ifdef CK_F_EC64 +int +ck_ec64_wait_pred_slow(struct ck_ec64 *ec, + const struct ck_ec_ops *ops, + uint64_t old_value, + int (*pred)(const struct ck_ec_wait_state *state, + struct timespec *deadline), + void *data, + const struct timespec *deadline_ptr) +{ + const uint64_t unflagged_word = old_value << 1; + const uint64_t flagged_word = unflagged_word | 1; + + if (CK_CC_UNLIKELY(ck_ec64_value(ec) != old_value)) { + return 0; + } + + WAIT_SLOW_BODY(64, ec, ops, pred, data, deadline_ptr, + old_value, unflagged_word, flagged_word); +} +#endif + +#undef WAIT_SLOW_BODY -- cgit v1.2.3