1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
|
// Copyright 2020 The Gitea Authors. All rights reserved.
// Copyright 2015 Kenneth Shaw
// SPDX-License-Identifier: MIT
//go:build ignore
package main
import (
"flag"
"fmt"
"go/format"
"io"
"log"
"net/http"
"os"
"regexp"
"sort"
"strconv"
"strings"
"unicode/utf8"
"code.gitea.io/gitea/modules/json"
)
const (
gemojiURL = "https://raw.githubusercontent.com/github/gemoji/master/db/emoji.json"
maxUnicodeVersion = 15
)
var flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
// Gemoji is a set of emoji data.
type Gemoji []Emoji
// Emoji represents a single emoji and associated data.
type Emoji struct {
Emoji string `json:"emoji"`
Description string `json:"description,omitempty"`
Aliases []string `json:"aliases"`
UnicodeVersion string `json:"unicode_version,omitempty"`
SkinTones bool `json:"skin_tones,omitempty"`
}
// Don't include some fields in JSON
func (e Emoji) MarshalJSON() ([]byte, error) {
type emoji Emoji
x := emoji(e)
x.UnicodeVersion = ""
x.Description = ""
x.SkinTones = false
return json.Marshal(x)
}
func main() {
var err error
flag.Parse()
// generate data
buf, err := generate()
if err != nil {
log.Fatalf("generate err: %v", err)
}
// write
err = os.WriteFile(*flagOut, buf, 0o644)
if err != nil {
log.Fatalf("WriteFile err: %v", err)
}
}
var replacer = strings.NewReplacer(
"main.Gemoji", "Gemoji",
"main.Emoji", "\n",
"}}", "},\n}",
", Description:", ", ",
", Aliases:", ", ",
", UnicodeVersion:", ", ",
", SkinTones:", ", ",
)
var emojiRE = regexp.MustCompile(`\{Emoji:"([^"]*)"`)
func generate() ([]byte, error) {
var err error
// load gemoji data
res, err := http.Get(gemojiURL)
if err != nil {
return nil, err
}
defer res.Body.Close()
// read all
body, err := io.ReadAll(res.Body)
if err != nil {
return nil, err
}
// unmarshal
var data Gemoji
err = json.Unmarshal(body, &data)
if err != nil {
return nil, err
}
skinTones := make(map[string]string)
skinTones["\U0001f3fb"] = "Light Skin Tone"
skinTones["\U0001f3fc"] = "Medium-Light Skin Tone"
skinTones["\U0001f3fd"] = "Medium Skin Tone"
skinTones["\U0001f3fe"] = "Medium-Dark Skin Tone"
skinTones["\U0001f3ff"] = "Dark Skin Tone"
var tmp Gemoji
// filter out emoji that require greater than max unicode version
for i := range data {
val, _ := strconv.ParseFloat(data[i].UnicodeVersion, 64)
if int(val) <= maxUnicodeVersion {
tmp = append(tmp, data[i])
}
}
data = tmp
sort.Slice(data, func(i, j int) bool {
return data[i].Aliases[0] < data[j].Aliases[0]
})
aliasMap := make(map[string]int, len(data))
for i, e := range data {
if e.Emoji == "" || len(e.Aliases) == 0 {
continue
}
for _, a := range e.Aliases {
if a == "" {
continue
}
aliasMap[a] = i
}
}
// Forgejo customizations
i, ok := aliasMap["tada"]
if ok {
data[i].Aliases = append(data[i].Aliases, "hooray")
}
i, ok = aliasMap["laughing"]
if ok {
data[i].Aliases = append(data[i].Aliases, "laugh")
}
// write a JSON file to use with tribute (write before adding skin tones since we can't support them there yet)
file, _ := json.Marshal(data)
_ = os.WriteFile("assets/emoji.json", file, 0o644)
// Add skin tones to emoji that support it
var (
s []string
newEmoji string
newDescription string
newData Emoji
)
for i := range data {
if data[i].SkinTones {
for k, v := range skinTones {
s = strings.Split(data[i].Emoji, "")
if utf8.RuneCountInString(data[i].Emoji) == 1 {
s = append(s, k)
} else {
// insert into slice after first element because all emoji that support skin tones
// have that modifier placed at this spot
s = append(s, "")
copy(s[2:], s[1:])
s[1] = k
}
newEmoji = strings.Join(s, "")
newDescription = data[i].Description + ": " + v
newAlias := data[i].Aliases[0] + "_" + strings.ReplaceAll(v, " ", "_")
newData = Emoji{newEmoji, newDescription, []string{newAlias}, "12.0", false}
data = append(data, newData)
}
}
}
sort.Slice(data, func(i, j int) bool {
return data[i].Aliases[0] < data[j].Aliases[0]
})
// add header
str := replacer.Replace(fmt.Sprintf(hdr, gemojiURL, data))
// change the format of the unicode string
str = emojiRE.ReplaceAllStringFunc(str, func(s string) string {
var err error
s, err = strconv.Unquote(s[len("{Emoji:"):])
if err != nil {
panic(err)
}
return "{" + strconv.QuoteToASCII(s)
})
// format
return format.Source([]byte(str))
}
const hdr = `
// Copyright 2020 The Gitea Authors. All rights reserved.
// SPDX-License-Identifier: MIT
package emoji
// Code generated by build/generate-emoji.go. DO NOT EDIT.
// Sourced from %s
var GemojiData = %#v
`
|