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-rw-r--r--extensions/44/vertical-workspaces/lib/windowPreview.js633
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diff --git a/extensions/44/vertical-workspaces/lib/windowPreview.js b/extensions/44/vertical-workspaces/lib/windowPreview.js
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+/**
+ * V-Shell (Vertical Workspaces)
+ * windowPreview.js
+ *
+ * @author GdH <G-dH@github.com>
+ * @copyright 2022 - 2023
+ * @license GPL-3.0
+ *
+ */
+
+'use strict';
+
+const Clutter = imports.gi.Clutter;
+const Atk = imports.gi.Atk;
+const GLib = imports.gi.GLib;
+const Graphene = imports.gi.Graphene;
+const Meta = imports.gi.Meta;
+const Pango = imports.gi.Pango;
+const Shell = imports.gi.Shell;
+const St = imports.gi.St;
+
+const DND = imports.ui.dnd;
+const Main = imports.ui.main;
+const OverviewControls = imports.ui.overviewControls;
+const WindowPreview = imports.ui.windowPreview;
+
+let Me;
+let opt;
+
+const WINDOW_SCALE_TIME = 200;
+const WINDOW_ACTIVE_SIZE_INC = 5;
+const WINDOW_OVERLAY_FADE_TIME = 200;
+const WINDOW_DND_SIZE = 256;
+const DRAGGING_WINDOW_OPACITY = 100;
+
+const ControlsState = OverviewControls.ControlsState;
+
+var WindowPreviewModule = class {
+ constructor(me) {
+ Me = me;
+ opt = Me.opt;
+
+ this._firstActivation = true;
+ this.moduleEnabled = false;
+ this._overrides = null;
+ }
+
+ cleanGlobals() {
+ Me = null;
+ opt = null;
+ }
+
+ update(reset) {
+ this.moduleEnabled = opt.get('windowPreviewModule');
+ const conflict = false;
+
+ reset = reset || !this.moduleEnabled || conflict;
+
+ // don't touch the original code if module disabled
+ if (reset && !this._firstActivation) {
+ this._disableModule();
+ } else if (!reset) {
+ this._firstActivation = false;
+ this._activateModule();
+ }
+ if (reset && this._firstActivation)
+ console.debug(' WindowPreviewModule - Keeping untouched');
+ }
+
+ _activateModule() {
+ if (!this._overrides)
+ this._overrides = new Me.Util.Overrides();
+
+ this._overrides.addOverride('WindowPreview', WindowPreview.WindowPreview.prototype, WindowPreviewCommon);
+ // A shorter timeout allows user to quickly cancel the selection by leaving the preview with the mouse pointer
+ if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW)
+ WindowPreview.WINDOW_OVERLAY_IDLE_HIDE_TIMEOUT = 150;
+ console.debug(' WindowPreviewModule - Activated');
+ }
+
+ _disableModule() {
+ // If WindowPreview._init was injected by another extension (like Burn My Windows)
+ // which enables/disables before V-Shell
+ // don't restore the original if it's not injected,
+ // because it would restore injected _init and recursion would freeze GS when extensions are enabled again.
+ // This can happen when all extension re-enabled, not only when screen is locked/unlocked
+ // If _init doesn't include "fn.apply(this, args)" when reset === true, some extension already restored the original
+ const skipReset = WindowPreview.WindowPreview.prototype._init.toString().includes('fn.apply(this, args)');
+ if (this._overrides && skipReset) {
+ // skip restoring original _init()
+ this._overrides['_init'] = null;
+ }
+
+ if (this._overrides)
+ this._overrides.removeAll();
+
+ this._overrides = null;
+
+ console.debug(' WindowPreviewModule - Disabled');
+ }
+};
+
+const WindowPreviewCommon = {
+ _init(metaWindow, workspace, overviewAdjustment) {
+ this.metaWindow = metaWindow;
+ this.metaWindow._delegate = this;
+ this._windowActor = metaWindow.get_compositor_private();
+ this._workspace = workspace;
+ this._overviewAdjustment = overviewAdjustment;
+
+ const ICON_SIZE = opt.WIN_PREVIEW_ICON_SIZE;
+ const ICON_OVERLAP = 0.7;
+
+ Shell.WindowPreview.prototype._init.bind(this)({
+ reactive: true,
+ can_focus: true,
+ accessible_role: Atk.Role.PUSH_BUTTON,
+ offscreen_redirect: Clutter.OffscreenRedirect.AUTOMATIC_FOR_OPACITY,
+ });
+
+ const windowContainer = new Clutter.Actor({
+ pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
+ });
+ this.window_container = windowContainer;
+
+ windowContainer.connect('notify::scale-x',
+ () => this._adjustOverlayOffsets());
+ // gjs currently can't handle setting an actors layout manager during
+ // the initialization of the actor if that layout manager keeps track
+ // of its container, so set the layout manager after creating the
+ // container
+ windowContainer.layout_manager = new Shell.WindowPreviewLayout();
+ this.add_child(windowContainer);
+
+ this._addWindow(metaWindow);
+
+ this._delegate = this;
+
+ this._stackAbove = null;
+
+ this._cachedBoundingBox = {
+ x: windowContainer.layout_manager.bounding_box.x1,
+ y: windowContainer.layout_manager.bounding_box.y1,
+ width: windowContainer.layout_manager.bounding_box.get_width(),
+ height: windowContainer.layout_manager.bounding_box.get_height(),
+ };
+
+ windowContainer.layout_manager.connect(
+ 'notify::bounding-box', layout => {
+ this._cachedBoundingBox = {
+ x: layout.bounding_box.x1,
+ y: layout.bounding_box.y1,
+ width: layout.bounding_box.get_width(),
+ height: layout.bounding_box.get_height(),
+ };
+
+ // A bounding box of 0x0 means all windows were removed
+ if (layout.bounding_box.get_area() > 0)
+ this.emit('size-changed');
+ });
+
+ this._windowActor.connectObject('destroy', () => this.destroy(), this);
+
+ this._updateAttachedDialogs();
+
+ let clickAction = new Clutter.ClickAction();
+ clickAction.connect('clicked', act => {
+ const button = act.get_button();
+ if (button === Clutter.BUTTON_SECONDARY) {
+ if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 1) {
+ this._closeWinAction();
+ return Clutter.EVENT_STOP;
+ } else if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 2) {
+ this._searchAppWindowsAction();
+ return Clutter.EVENT_STOP;
+ } else if (opt.WIN_PREVIEW_SEC_BTN_ACTION === 3 && opt.WINDOW_THUMBNAIL_ENABLED) {
+ this._removeLaters();
+ Me.Modules.winTmbModule.createThumbnail(metaWindow);
+ return Clutter.EVENT_STOP;
+ }
+ } else if (button === Clutter.BUTTON_MIDDLE) {
+ if (opt.WIN_PREVIEW_MID_BTN_ACTION === 1) {
+ this._closeWinAction();
+ return Clutter.EVENT_STOP;
+ } else if (opt.WIN_PREVIEW_MID_BTN_ACTION === 2) {
+ this._searchAppWindowsAction();
+ return Clutter.EVENT_STOP;
+ } else if (opt.WIN_PREVIEW_MID_BTN_ACTION === 3 && opt.WINDOW_THUMBNAIL_ENABLED) {
+ this._removeLaters();
+ Me.Modules.winTmbModule.createThumbnail(metaWindow);
+ return Clutter.EVENT_STOP;
+ }
+ }
+ return this._activate();
+ });
+
+
+ if (this._onLongPress) {
+ clickAction.connect('long-press', this._onLongPress.bind(this));
+ } else {
+ clickAction.connect('long-press', (action, actor, state) => {
+ if (state === Clutter.LongPressState.ACTIVATE)
+ this.showOverlay(true);
+ return true;
+ });
+ }
+
+ this.connect('destroy', this._onDestroy.bind(this));
+
+ this._draggable = DND.makeDraggable(this, {
+ restoreOnSuccess: true,
+ manualMode: !!this._onLongPress,
+ dragActorMaxSize: WINDOW_DND_SIZE,
+ dragActorOpacity: DRAGGING_WINDOW_OPACITY,
+ });
+
+ // _draggable.addClickAction is new in GS45
+ if (this._draggable.addClickAction)
+ this._draggable.addClickAction(clickAction);
+ else
+ this.add_action(clickAction);
+
+ this._draggable.connect('drag-begin', this._onDragBegin.bind(this));
+ this._draggable.connect('drag-cancelled', this._onDragCancelled.bind(this));
+ this._draggable.connect('drag-end', this._onDragEnd.bind(this));
+ this.inDrag = false;
+
+ this._selected = false;
+ this._overlayEnabled = true;
+ this._overlayShown = false;
+ this._closeRequested = false;
+ this._idleHideOverlayId = 0;
+
+ const tracker = Shell.WindowTracker.get_default();
+ const app = tracker.get_window_app(this.metaWindow);
+ this._icon = app.create_icon_texture(ICON_SIZE);
+ this._icon.add_style_class_name('icon-dropshadow');
+ this._icon.set({
+ reactive: true,
+ pivot_point: new Graphene.Point({ x: 0.5, y: 0.5 }),
+ });
+ this._icon.add_constraint(new Clutter.BindConstraint({
+ source: windowContainer,
+ coordinate: Clutter.BindCoordinate.POSITION,
+ }));
+ this._icon.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.X_AXIS,
+ factor: 0.5,
+ }));
+ this._icon.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.Y_AXIS,
+ pivot_point: new Graphene.Point({ x: -1, y: ICON_OVERLAP }),
+ factor: 1,
+ }));
+
+ if (opt.WINDOW_ICON_CLICK_ACTION) {
+ const iconClickAction = new Clutter.ClickAction();
+ iconClickAction.connect('clicked', act => {
+ if (act.get_button() === Clutter.BUTTON_PRIMARY) {
+ if (opt.WINDOW_ICON_CLICK_ACTION === 1) {
+ this._searchAppWindowsAction();
+ return Clutter.EVENT_STOP;
+ } else if (opt.WINDOW_ICON_CLICK_ACTION === 2 && opt.WINDOW_THUMBNAIL_ENABLED) {
+ this._removeLaters();
+ Me.Modules.winTmbModule.createThumbnail(metaWindow);
+ return Clutter.EVENT_STOP;
+ }
+ } /* else if (act.get_button() === Clutter.BUTTON_SECONDARY) {
+ return Clutter.EVENT_STOP;
+ }*/
+ return Clutter.EVENT_PROPAGATE;
+ });
+ this._icon.add_action(iconClickAction);
+ }
+ const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
+ this._title = new St.Label({
+ visible: false,
+ style_class: 'window-caption',
+ text: this._getCaption(),
+ reactive: true,
+ });
+ this._title.clutter_text.single_line_mode = true;
+ this._title.add_constraint(new Clutter.BindConstraint({
+ source: windowContainer,
+ coordinate: Clutter.BindCoordinate.X,
+ }));
+
+ let offset;
+ if (opt.WIN_TITLES_POSITION < 2) {
+ // we cannot get proper title height before it gets to the stage, so 35 is estimated height + spacing
+ offset = -scaleFactor * (ICON_SIZE * ICON_OVERLAP + 35);
+ } else {
+ offset = scaleFactor * (ICON_SIZE * (1 - ICON_OVERLAP) + 4);
+ }
+ this._title.add_constraint(new Clutter.BindConstraint({
+ source: windowContainer,
+ coordinate: Clutter.BindCoordinate.Y,
+ offset,
+ }));
+ this._title.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.X_AXIS,
+ factor: 0.5,
+ }));
+ this._title.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.Y_AXIS,
+ pivot_point: new Graphene.Point({ x: -1, y: 0 }),
+ factor: 1,
+ }));
+ this._title.clutter_text.ellipsize = Pango.EllipsizeMode.END;
+ this.label_actor = this._title;
+ this.metaWindow.connectObject(
+ 'notify::title', () => (this._title.text = this._getCaption()),
+ this);
+
+ const layout = Meta.prefs_get_button_layout();
+ this._closeButtonSide =
+ layout.left_buttons.includes(Meta.ButtonFunction.CLOSE)
+ ? St.Side.LEFT : St.Side.RIGHT;
+ if (Me.shellVersion < 43) {
+ this._closeButton = new St.Button({
+ visible: false,
+ style_class: 'window-close',
+ child: new St.Icon({ icon_name: 'preview-close-symbolic' }),
+ });
+ } else {
+ this._closeButton = new St.Button({
+ visible: false,
+ style_class: 'window-close',
+ icon_name: 'preview-close-symbolic',
+ });
+ }
+ this._closeButton.add_constraint(new Clutter.BindConstraint({
+ source: windowContainer,
+ coordinate: Clutter.BindCoordinate.POSITION,
+ }));
+ this._closeButton.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.X_AXIS,
+ pivot_point: new Graphene.Point({ x: 0.5, y: -1 }),
+ factor: this._closeButtonSide === St.Side.LEFT ? 0 : 1,
+ }));
+ this._closeButton.add_constraint(new Clutter.AlignConstraint({
+ source: windowContainer,
+ align_axis: Clutter.AlignAxis.Y_AXIS,
+ pivot_point: new Graphene.Point({ x: -1, y: 0.5 }),
+ factor: 0,
+ }));
+ this._closeButton.connect('clicked', () => this._deleteAll());
+
+ this.add_child(this._title);
+ this.add_child(this._icon);
+ this.add_child(this._closeButton);
+
+ this._overviewAdjustment.connectObject(
+ 'notify::value', () => this._updateIconScale(), this);
+ this._updateIconScale();
+
+ this.connect('notify::realized', () => {
+ if (!this.realized)
+ return;
+
+ this._title.ensure_style();
+ this._icon.ensure_style();
+ });
+
+ if (ICON_SIZE < 22) {
+ // disable app icon
+ this._icon.hide();
+ } else {
+ this._updateIconScale();
+ }
+
+
+
+ // if window is created while the overview is shown, icon and title should be visible immediately
+ if (Main.overview._overview._controls._stateAdjustment.value < 1) {
+ this._icon.scale_x = 0;
+ this._icon.scale_y = 0;
+ this._title.opacity = 0;
+ }
+
+ if (opt.ALWAYS_SHOW_WIN_TITLES)
+ this._title.show();
+
+ if (opt.OVERVIEW_MODE === 1) {
+ // spread windows on hover
+ this._wsStateConId = this.connect('enter-event', () => {
+ // don't spread windows if user don't use pointer device at this moment
+ if (global.get_pointer()[0] === opt.showingPointerX || Main.overview._overview._controls._stateAdjustment.value < 1)
+ return;
+
+ opt.WORKSPACE_MODE = 1;
+ const view = this._workspace.get_parent();
+ view.exposeWindows(this._workspace.metaWorkspace.index());
+ this.disconnect(this._wsStateConId);
+ });
+ }
+
+ if (opt.OVERVIEW_MODE) {
+ // show window icon and title on ws windows spread
+ this._stateAdjustmentSigId = this._workspace.stateAdjustment.connect('notify::value', this._updateIconScale.bind(this));
+ }
+
+ const metaWin = this.metaWindow;
+ if (opt.DASH_ISOLATE_WS && !metaWin._wsChangedConId) {
+ metaWin._wsChangedConId = metaWin.connect('workspace-changed',
+ () => Main.overview.dash._queueRedisplay());
+ } else if (!opt.DASH_ISOLATE_WS && metaWin._wsChangedConId) {
+ metaWin.disconnect(metaWin._wsChangedConId);
+ }
+ },
+
+ _closeWinAction() {
+ this.hide();
+ this._deleteAll();
+ },
+
+ _removeLaters() {
+ // this action cancels long-press event and the 'long-press-cancel' event is used by the Shell to actually initiate DnD
+ // so the dnd initiation needs to be removed
+ if (this._longPressLater) {
+ if (Meta.later_remove)
+ Meta.later_remove(this._longPressLater);
+ else
+ global.compositor.get_laters().remove(this._longPressLater);
+ delete this._longPressLater;
+ }
+ },
+
+ _searchAppWindowsAction() {
+ this._removeLaters();
+ const tracker = Shell.WindowTracker.get_default();
+ const appName = tracker.get_window_app(this.metaWindow).get_name();
+ Me.Util.activateSearchProvider(`${Me.WSP_PREFIX} ${appName}`);
+ },
+
+ _updateIconScale() {
+ let { currentState, initialState, finalState } =
+ this._overviewAdjustment.getStateTransitionParams();
+
+ // Current state - 0 - HIDDEN, 1 - WINDOW_PICKER, 2 - APP_GRID
+ const primaryMonitor = this.metaWindow.get_monitor() === global.display.get_primary_monitor();
+
+ const visible =
+ (initialState > ControlsState.HIDDEN || finalState > ControlsState.HIDDEN) &&
+ !(finalState === ControlsState.APP_GRID && opt.WS_ANIMATION && primaryMonitor);
+
+ let scale = 0;
+ if (visible)
+ scale = currentState >= 1 ? 1 : currentState % 1;
+
+ if (!primaryMonitor && opt.WORKSPACE_MODE &&
+ ((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
+ (initialState === ControlsState.APP_GRID && finalState === ControlsState.WINDOW_PICKER))
+ )
+ scale = 1;
+ else if (!primaryMonitor && opt.OVERVIEW_MODE && !opt.WORKSPACE_MODE)
+ scale = 0;
+ /* } else if (primaryMonitor && ((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
+ initialState === ControlsState.APP_GRID && finalState === ControlsState.HIDDEN)) {*/
+ else if (primaryMonitor && currentState > ControlsState.WINDOW_PICKER)
+ scale = 0;
+
+ // in static workspace mode show icon and title on windows expose
+ if (opt.OVERVIEW_MODE) {
+ if (currentState === 1)
+ scale = opt.WORKSPACE_MODE;
+ else if (finalState === 1 || (finalState === 0 && !opt.WORKSPACE_MODE))
+ return;
+ }
+
+ if (!opt.WS_ANIMATION && (Main.overview._overview.controls._searchController.searchActive ||
+ ((initialState === ControlsState.WINDOW_PICKER && finalState === ControlsState.APP_GRID) ||
+ (initialState === ControlsState.APP_GRID && finalState === ControlsState.WINDOW_PICKER)))
+ )
+ return;
+
+ // if titles are in 'always show' mode, we need to add transition between visible/invisible state
+ // but the transition is quite expensive,
+ // showing the titles at the end of the transition is good enough and workspace preview transition is much smoother
+ if (scale === 1) {
+ this._icon.set({
+ scale_x: 1,
+ scale_y: 1,
+ });
+ this._title.ease({
+ duration: 100,
+ opacity: 255,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });
+ } else {
+ this._title.opacity = 0;
+ this._icon.set({
+ scale_x: scale,
+ scale_y: scale,
+ });
+ }
+ },
+
+ showOverlay(animate) {
+ if (!this._overlayEnabled)
+ return;
+
+ if (this._overlayShown)
+ return;
+
+ this._overlayShown = true;
+ if (opt.WIN_TITLES_POSITION === 2)
+ this._restack();
+
+ // If we're supposed to animate and an animation in our direction
+ // is already happening, let that one continue
+ const ongoingTransition = this._title.get_transition('opacity');
+ if (animate &&
+ ongoingTransition &&
+ ongoingTransition.get_interval().peek_final_value() === 255)
+ return;
+
+ const toShow = this._windowCanClose() && opt.SHOW_CLOSE_BUTTON
+ ? [this._closeButton]
+ : [];
+
+ if (!opt.ALWAYS_SHOW_WIN_TITLES)
+ toShow.push(this._title);
+
+
+ toShow.forEach(a => {
+ a.opacity = 0;
+ a.show();
+ a.ease({
+ opacity: 255,
+ duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });
+ });
+
+ const [width, height] = this.window_container.get_size();
+ const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage);
+ const activeExtraSize = WINDOW_ACTIVE_SIZE_INC * 2 * scaleFactor;
+ const origSize = Math.max(width, height);
+ const scale = (origSize + activeExtraSize) / origSize;
+
+ this.window_container.ease({
+ scale_x: scale,
+ scale_y: scale,
+ duration: animate ? WINDOW_SCALE_TIME : 0,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });
+
+ this.emit('show-chrome');
+ },
+
+ hideOverlay(animate) {
+ if (!this._overlayShown)
+ return;
+ this._overlayShown = false;
+
+ if (opt.ALWAYS_ACTIVATE_SELECTED_WINDOW && Main.overview._overview.controls._stateAdjustment.value < 1)
+ this._activateSelected = true;
+
+
+ if (opt.WIN_TITLES_POSITION === 2)
+ this._restack();
+
+ // If we're supposed to animate and an animation in our direction
+ // is already happening, let that one continue
+ const ongoingTransition = this._title.get_transition('opacity');
+ if (animate &&
+ ongoingTransition &&
+ ongoingTransition.get_interval().peek_final_value() === 0)
+ return;
+
+ const toHide = [this._closeButton];
+
+ if (!opt.ALWAYS_SHOW_WIN_TITLES)
+ toHide.push(this._title);
+
+ toHide.forEach(a => {
+ a.opacity = 255;
+ a.ease({
+ opacity: 0,
+ duration: animate ? WINDOW_OVERLAY_FADE_TIME : 0,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ onComplete: () => a.hide(),
+ });
+ });
+
+ if (this.window_container) {
+ this.window_container.ease({
+ scale_x: 1,
+ scale_y: 1,
+ duration: animate ? WINDOW_SCALE_TIME : 0,
+ mode: Clutter.AnimationMode.EASE_OUT_QUAD,
+ });
+ }
+ },
+
+ _onDestroy() {
+ // workaround for upstream bug - hideOverlay is called after windowPreview is destroyed, from the leave event callback
+ // hiding the preview now avoids firing the post-mortem leave event
+ this.hide();
+ if (this._activateSelected)
+ this._activate();
+
+ this.metaWindow._delegate = null;
+ this._delegate = null;
+
+ if (this._longPressLater) {
+ if (Meta.later_add)
+ Meta.later_add(Meta.LaterType.BEFORE_REDRAW, this._longPressLater);
+ else
+ global.compositor.get_laters().add(Meta.LaterType.BEFORE_REDRAW, this._longPressLater);
+ delete this._longPressLater;
+ }
+
+ if (this._idleHideOverlayId > 0) {
+ GLib.source_remove(this._idleHideOverlayId);
+ this._idleHideOverlayId = 0;
+ }
+
+ if (this.inDrag) {
+ this.emit('drag-end');
+ this.inDrag = false;
+ }
+
+ if (this._stateAdjustmentSigId)
+ this._workspace.stateAdjustment.disconnect(this._stateAdjustmentSigId);
+ },
+};