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-rw-r--r--extensions/vertical-workspaces/windowManager.js208
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diff --git a/extensions/vertical-workspaces/windowManager.js b/extensions/vertical-workspaces/windowManager.js
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+/**
+ * Vertical Workspaces
+ * windowManager.js
+ *
+ * @author GdH <G-dH@github.com>
+ * @copyright 2022 - 2023
+ * @license GPL-3.0
+ *
+ */
+
+'use strict';
+
+const { GObject, Clutter, Meta, Shell } = imports.gi;
+
+const Main = imports.ui.main;
+const WindowManager = imports.ui.windowManager;
+const Me = imports.misc.extensionUtils.getCurrentExtension();
+const _Util = Me.imports.util;
+let _overrides;
+
+const MINIMIZE_WINDOW_ANIMATION_TIME = WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME;
+const MINIMIZE_WINDOW_ANIMATION_MODE = WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE;
+
+let opt;
+
+function update(reset = false) {
+ if (_overrides) {
+ _overrides.removeAll();
+ }
+
+ _replaceMinimizeFunction(reset);
+
+ if (reset) {
+ _overrides = null;
+ opt = null;
+ return;
+ }
+
+ opt = Me.imports.settings.opt;
+
+ _overrides = new _Util.Overrides();
+
+ _overrides.addOverride('WindowManager', WindowManager.WindowManager.prototype, WindowManagerCommon);
+}
+
+//------------- Fix and adapt minimize/unminimize animations --------------------------------------
+
+let _originalMinimizeSigId;
+let _minimizeSigId;
+let _originalUnminimizeSigId;
+let _unminimizeSigId;
+
+function _replaceMinimizeFunction(reset = false) {
+ if (reset) {
+ Main.wm._shellwm.disconnect(_minimizeSigId);
+ _minimizeSigId = 0;
+ Main.wm._shellwm.unblock_signal_handler(_originalMinimizeSigId);
+ _originalMinimizeSigId = 0;
+
+ Main.wm._shellwm.disconnect(_unminimizeSigId);
+ _unminimizeSigId = 0;
+ Main.wm._shellwm.unblock_signal_handler(_originalUnminimizeSigId);
+ _originalUnminimizeSigId = 0;
+
+ } else if (!_minimizeSigId) {
+ _originalMinimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'minimize' });
+ if (_originalMinimizeSigId) {
+ Main.wm._shellwm.block_signal_handler(_originalMinimizeSigId);
+ _minimizeSigId = Main.wm._shellwm.connect('minimize', WindowManagerCommon._minimizeWindow.bind(Main.wm));
+ }
+
+ _originalUnminimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'unminimize' });
+ if (_originalUnminimizeSigId) {
+ Main.wm._shellwm.block_signal_handler(_originalUnminimizeSigId);
+ _unminimizeSigId = Main.wm._shellwm.connect('unminimize', WindowManagerCommon._unminimizeWindow.bind(Main.wm));
+ }
+ }
+}
+
+// fix for mainstream bug - fullscreen windows should minimize using opacity transition
+// but its being applied directly on window actor and that doesn't work
+// anyway, animation is better, even if the Activities button is not visible...
+// and also add support for bottom position of the panel
+const WindowManagerCommon = {
+ _minimizeWindow: function(shellwm, actor) {
+ const types = [
+ Meta.WindowType.NORMAL,
+ Meta.WindowType.MODAL_DIALOG,
+ Meta.WindowType.DIALOG,
+ ];
+ if (!this._shouldAnimateActor(actor, types)) {
+ shellwm.completed_minimize(actor);
+ return;
+ }
+
+ actor.set_scale(1.0, 1.0);
+
+ this._minimizing.add(actor);
+
+ if (false/*actor.meta_window.is_monitor_sized()*/) {
+ actor.get_first_child().ease({
+ opacity: 0,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._minimizeWindowDone(shellwm, actor),
+ });
+ } else {
+ let xDest, yDest, xScale, yScale;
+ let [success, geom] = actor.meta_window.get_icon_geometry();
+ if (success) {
+ xDest = geom.x;
+ yDest = geom.y;
+ xScale = geom.width / actor.width;
+ yScale = geom.height / actor.height;
+ } else {
+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
+ if (!monitor) {
+ this._minimizeWindowDone();
+ return;
+ }
+ xDest = monitor.x;
+ yDest = opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height;
+ if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
+ xDest += monitor.width;
+ xScale = 0;
+ yScale = 0;
+ }
+
+ actor.ease({
+ scale_x: xScale,
+ scale_y: yScale,
+ x: xDest,
+ y: yDest,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._minimizeWindowDone(shellwm, actor),
+ });
+ }
+ },
+
+ _minimizeWindowDone: function(shellwm, actor) {
+ if (this._minimizing.delete(actor)) {
+ actor.remove_all_transitions();
+ actor.set_scale(1.0, 1.0);
+ actor.get_first_child().set_opacity(255);
+ actor.set_pivot_point(0, 0);
+
+ shellwm.completed_minimize(actor);
+ }
+ },
+
+ _unminimizeWindow: function(shellwm, actor) {
+ const types = [
+ Meta.WindowType.NORMAL,
+ Meta.WindowType.MODAL_DIALOG,
+ Meta.WindowType.DIALOG,
+ ];
+ if (!this._shouldAnimateActor(actor, types)) {
+ shellwm.completed_unminimize(actor);
+ return;
+ }
+
+ this._unminimizing.add(actor);
+
+ if (false/*actor.meta_window.is_monitor_sized()*/) {
+ actor.opacity = 0;
+ actor.set_scale(1.0, 1.0);
+ actor.ease({
+ opacity: 255,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor),
+ });
+ } else {
+ let [success, geom] = actor.meta_window.get_icon_geometry();
+ if (success) {
+ actor.set_position(geom.x, geom.y);
+ actor.set_scale(geom.width / actor.width,
+ geom.height / actor.height);
+ } else {
+ let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
+ if (!monitor) {
+ actor.show();
+ this._unminimizeWindowDone();
+ return;
+ }
+ actor.set_position(monitor.x, opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height);
+ if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
+ actor.x += monitor.width;
+ actor.set_scale(0, 0);
+ }
+
+ let rect = actor.meta_window.get_buffer_rect();
+ let [xDest, yDest] = [rect.x, rect.y];
+
+ actor.show();
+ actor.ease({
+ scale_x: 1,
+ scale_y: 1,
+ x: xDest,
+ y: yDest,
+ duration: MINIMIZE_WINDOW_ANIMATION_TIME,
+ mode: MINIMIZE_WINDOW_ANIMATION_MODE,
+ onStopped: () => this._unminimizeWindowDone(shellwm, actor),
+ });
+ }
+ }
+}