From 2705a55fe1128387a1761cae93b1e41ebaeb750d Mon Sep 17 00:00:00 2001 From: Daniel Baumann Date: Sun, 10 Dec 2023 14:32:02 +0100 Subject: Adding upstream version 20231210. Signed-off-by: Daniel Baumann --- .../44/vertical-workspaces/lib/windowManager.js | 237 +++++++++++++++++++++ 1 file changed, 237 insertions(+) create mode 100644 extensions/44/vertical-workspaces/lib/windowManager.js (limited to 'extensions/44/vertical-workspaces/lib/windowManager.js') diff --git a/extensions/44/vertical-workspaces/lib/windowManager.js b/extensions/44/vertical-workspaces/lib/windowManager.js new file mode 100644 index 0000000..0cae6aa --- /dev/null +++ b/extensions/44/vertical-workspaces/lib/windowManager.js @@ -0,0 +1,237 @@ +/** + * V-Shell (Vertical Workspaces) + * windowManager.js + * + * @author GdH + * @copyright 2022 - 2023 + * @license GPL-3.0 + * + */ + +'use strict'; + +const Clutter = imports.gi.Clutter; +const GObject = imports.gi.GObject; +const Meta = imports.gi.Meta; + +const Main = imports.ui.main; +const WindowManager = imports.ui.windowManager; + +let Me; +let opt; + +var WindowManagerModule = class { + constructor(me) { + Me = me; + opt = Me.opt; + + this._firstActivation = true; + this.moduleEnabled = false; + this._overrides = null; + + this._originalMinimizeSigId = 0; + this._minimizeSigId = 0; + this._originalUnminimizeSigId = 0; + this._unminimizeSigId = 0; + } + + cleanGlobals() { + Me = null; + opt = null; + } + + update(reset) { + this.moduleEnabled = opt.get('windowManagerModule'); + const conflict = false; + + reset = reset || !this.moduleEnabled || conflict; + + // don't even touch the original code if module disabled + if (reset && !this._firstActivation) { + this._disableModule(); + } else if (!reset) { + this._firstActivation = false; + this._activateModule(); + } + if (reset && this._firstActivation) + console.debug(' WindowManagerModule - Keeping untouched'); + } + + _activateModule() { + if (!this._overrides) + this._overrides = new Me.Util.Overrides(); + + this._overrides.addOverride('WindowManager', WindowManager.WindowManager.prototype, WindowManagerCommon); + + if (!this._minimizeSigId) { + this._originalMinimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'minimize' }); + if (this._originalMinimizeSigId) { + Main.wm._shellwm.block_signal_handler(this._originalMinimizeSigId); + this._minimizeSigId = Main.wm._shellwm.connect('minimize', WindowManagerCommon._minimizeWindow.bind(Main.wm)); + } + + this._originalUnminimizeSigId = GObject.signal_handler_find(Main.wm._shellwm, { signalId: 'unminimize' }); + if (this._originalUnminimizeSigId) { + Main.wm._shellwm.block_signal_handler(this._originalUnminimizeSigId); + this._unminimizeSigId = Main.wm._shellwm.connect('unminimize', WindowManagerCommon._unminimizeWindow.bind(Main.wm)); + } + } + console.debug(' WindowManagerModule - Activated'); + } + + _disableModule() { + if (this._overrides) + this._overrides.removeAll(); + this._overrides = null; + + if (this._minimizeSigId) { + Main.wm._shellwm.disconnect(this._minimizeSigId); + this._minimizeSigId = 0; + } + if (this._originalMinimizeSigId) { + Main.wm._shellwm.unblock_signal_handler(this._originalMinimizeSigId); + this._originalMinimizeSigId = 0; + } + + if (this._unminimizeSigId) { + Main.wm._shellwm.disconnect(this._unminimizeSigId); + this._unminimizeSigId = 0; + } + if (this._originalUnminimizeSigId) { + Main.wm._shellwm.unblock_signal_handler(this._originalUnminimizeSigId); + this._originalUnminimizeSigId = 0; + } + + console.debug(' WindowManagerModule - Disabled'); + } +}; + +// fix for mainstream bug - fullscreen windows should minimize using opacity transition +// but its being applied directly on window actor and that doesn't work +// anyway, animation is better, even if the Activities button is not visible... +// and also add support for bottom position of the panel +const WindowManagerCommon = { + _minimizeWindow(shellwm, actor) { + const types = [ + Meta.WindowType.NORMAL, + Meta.WindowType.MODAL_DIALOG, + Meta.WindowType.DIALOG, + ]; + if (!this._shouldAnimateActor(actor, types)) { + shellwm.completed_minimize(actor); + return; + } + + actor.set_scale(1.0, 1.0); + + this._minimizing.add(actor); + + /* if (actor.meta_window.is_monitor_sized()) { + actor.get_first_child().ease({ + opacity: 0, + duration: WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME, + mode: WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE, + onStopped: () => this._minimizeWindowDone(shellwm, actor), + }); + } else { */ + let xDest, yDest, xScale, yScale; + let [success, geom] = actor.meta_window.get_icon_geometry(); + if (success) { + xDest = geom.x; + yDest = geom.y; + xScale = geom.width / actor.width; + yScale = geom.height / actor.height; + } else { + let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; + if (!monitor) { + this._minimizeWindowDone(); + return; + } + xDest = monitor.x; + yDest = opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height; + if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL) + xDest += monitor.width; + xScale = 0; + yScale = 0; + } + + actor.ease({ + scale_x: xScale, + scale_y: yScale, + x: xDest, + y: yDest, + duration: WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME, + mode: WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE, + onStopped: () => this._minimizeWindowDone(shellwm, actor), + }); + // } + }, + + _minimizeWindowDone(shellwm, actor) { + if (this._minimizing.delete(actor)) { + actor.remove_all_transitions(); + actor.set_scale(1.0, 1.0); + actor.get_first_child().set_opacity(255); + actor.set_pivot_point(0, 0); + + shellwm.completed_minimize(actor); + } + }, + + _unminimizeWindow(shellwm, actor) { + const types = [ + Meta.WindowType.NORMAL, + Meta.WindowType.MODAL_DIALOG, + Meta.WindowType.DIALOG, + ]; + if (!this._shouldAnimateActor(actor, types)) { + shellwm.completed_unminimize(actor); + return; + } + + this._unminimizing.add(actor); + + /* if (false/* actor.meta_window.is_monitor_sized()) { + actor.opacity = 0; + actor.set_scale(1.0, 1.0); + actor.ease({ + opacity: 255, + duration: WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME, + mode: WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE, + onStopped: () => this._unminimizeWindowDone(shellwm, actor), + }); + } else { */ + let [success, geom] = actor.meta_window.get_icon_geometry(); + if (success) { + actor.set_position(geom.x, geom.y); + actor.set_scale(geom.width / actor.width, + geom.height / actor.height); + } else { + let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()]; + if (!monitor) { + actor.show(); + this._unminimizeWindowDone(); + return; + } + actor.set_position(monitor.x, opt.PANEL_POSITION_TOP ? monitor.y : monitor.y + monitor.height); + if (Clutter.get_default_text_direction() === Clutter.TextDirection.RTL) + actor.x += monitor.width; + actor.set_scale(0, 0); + } + + let rect = actor.meta_window.get_buffer_rect(); + let [xDest, yDest] = [rect.x, rect.y]; + + actor.show(); + actor.ease({ + scale_x: 1, + scale_y: 1, + x: xDest, + y: yDest, + duration: WindowManager.MINIMIZE_WINDOW_ANIMATION_TIME, + mode: WindowManager.MINIMIZE_WINDOW_ANIMATION_MODE, + onStopped: () => this._unminimizeWindowDone(shellwm, actor), + }); + // } + }, +}; -- cgit v1.2.3