/** * V-Shell (Vertical Workspaces) * overview.js * * @author GdH * @copyright 2022 - 2023 * @license GPL-3.0 * */ 'use strict'; const Main = imports.ui.main; const Overview = imports.ui.overview; const OverviewControls = imports.ui.overviewControls; let Me; let opt; var OverviewModule = class { constructor(me) { Me = me; opt = Me.opt; this._firstActivation = true; this.moduleEnabled = false; this._overrides = null; } cleanGlobals() { Me = null; opt = null; } update(reset) { this.moduleEnabled = true; const conflict = false; reset = reset || !this.moduleEnabled || conflict; // don't touch the original code if module disabled if (reset && !this._firstActivation) { this._disableModule(); } else if (!reset) { this._firstActivation = false; this._activateModule(); } if (reset && this._firstActivation) console.debug(' OverviewModule - Keeping untouched'); } _activateModule() { if (!this._overrides) this._overrides = new Me.Util.Overrides(); this._overrides.addOverride('Overview', Overview.Overview.prototype, OverviewCommon); console.debug(' OverviewModule - Activated'); } _disableModule() { if (this._overrides) this._overrides.removeAll(); this._overrides = null; console.debug(' OverviewModule - Disabled'); } }; const OverviewCommon = { show(state = OverviewControls.ControlsState.WINDOW_PICKER, customOverviewMode) { if (!customOverviewMode) this.resetOverviewMode(); if (state === OverviewControls.ControlsState.HIDDEN) throw new Error('Invalid state, use hide() to hide'); if (this.isDummy) return; if (this._shown) return; this._shown = true; if (!this._syncGrab()) return; Main.layoutManager.showOverview(); this._animateVisible(state); }, toggle(customOverviewMode) { if (this.isDummy) return; if (this._visible) this.hide(); else this.show(OverviewControls.ControlsState.WINDOW_PICKER, customOverviewMode); }, resetOverviewMode() { // reset Overview Mode do default opt.OVERVIEW_MODE = opt.get('overviewMode'); opt.OVERVIEW_MODE2 = opt.OVERVIEW_MODE === 2; opt.WORKSPACE_MODE = opt.OVERVIEW_MODE > 0 ? 0 : 1; }, _showDone() { this._animationInProgress = false; this._coverPane.hide(); if (Me.shellVersion < 44) this.emit('shown'); else if (this._shownState !== 'SHOWN') this._changeShownState('SHOWN'); // Handle any calls to hide* while we were showing if (!this._shown) this._animateNotVisible(); // if user activates overview during startup animation, transition needs to be shifted to the state 2 here const controls = this._overview._controls; if (controls._searchController._searchActive && controls._stateAdjustment.value === 1) { if (opt.SEARCH_VIEW_ANIMATION) controls._onSearchChanged(); else if (!opt.OVERVIEW_MODE2) controls._stateAdjustment.value = 2; } this._syncGrab(); }, // Workaround - should probably be fixed elsewhere in the upstream code // If a new window is opened from the overview // and is realized before the overview animation is complete, // the new window will not get focus after__hideDone() { if (!opt.FIX_NEW_WINDOW_FOCUS) return; const workspace = global.workspace_manager.get_active_workspace(); const recentDesktopWin = global.display.get_tab_list(1, workspace)[0]; let recentNormalWin = null; const tabList = global.display.get_tab_list(0, workspace); for (let i = 0; i < tabList.length; i++) { if (tabList[i].minimized === false) { recentNormalWin = tabList[i]; break; } } let recentWin = recentNormalWin; if (recentNormalWin && recentDesktopWin) { recentWin = recentNormalWin.get_user_time() > recentDesktopWin.get_user_time() ? recentNormalWin : recentDesktopWin; } const focusedWin = global.display.focus_window; if (recentWin && focusedWin !== recentWin) recentWin.activate(global.get_current_time()); }, };