/** * V-Shell (Vertical Workspaces) * workspacesAnimation.js * * @author GdH * @copyright 2022 - 2023 * @license GPL-3.0 * */ 'use strict'; const Main = imports.ui.main; const WorkspaceAnimation = imports.ui.workspaceAnimation; const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup; let Me; let opt; var WorkspaceAnimationModule = class { constructor(me) { Me = me; opt = Me.opt; // first reference to constant defined using const in other module returns undefined, the MonitorGroup const will remain empty and unused this.dummy = WorkspaceAnimation.MonitorGroup; this._firstActivation = true; this.moduleEnabled = false; this._overrides = null; this._origBaseDistance = null; this._wsAnimationSwipeBeginId = 0; this._wsAnimationSwipeUpdateId = 0; this._wsAnimationSwipeEndId = 0; } cleanGlobals() { Me = null; opt = null; } update(reset) { this.moduleEnabled = opt.get('workspaceAnimationModule'); const conflict = false; reset = reset || !this.moduleEnabled || conflict; // don't touch the original code if module disabled if (reset && !this._firstActivation) { this._disableModule(); } else if (!reset) { this._firstActivation = false; this._activateModule(); } if (reset && this._firstActivation) console.debug(' WorkspaceAnimationModule - Keeping untouched'); } _activateModule() { if (!this._overrides) this._overrides = new Me.Util.Overrides(); if (opt.STATIC_WS_SWITCHER_BG) { this._overrideMonitorGroupProperty(); this._overrides.addOverride('WorkspaceAnimationMonitorGroup', WorkspaceAnimation.MonitorGroup.prototype, MonitorGroup); } this._connectWsAnimationSwipeTracker(); console.debug(' WorkspaceAnimationModule - Activated'); } _disableModule() { if (this._overrides) this._overrides.removeAll(); this._overrides = null; const reset = true; this._connectWsAnimationSwipeTracker(reset); this._overrideMonitorGroupProperty(reset); console.debug(' WorkspaceAnimationModule - Disabled'); } _overrideMonitorGroupProperty(reset = false) { if (!this._origBaseDistance) this._origBaseDistance = Object.getOwnPropertyDescriptor(WorkspaceAnimation.MonitorGroup.prototype, 'baseDistance').get; let getter; if (reset) { if (this._origBaseDistance) getter = { get: this._origBaseDistance }; } else { getter = { get() { // const spacing = 100 * imports.gi.St.ThemeContext.get_for_stage(global.stage).scale_factor; const spacing = 0; if (global.workspace_manager.layout_rows === -1) return this._monitor.height + spacing + (opt.PANEL_MODE ? Main.panel.height : 0); // compensation for hidden panel else return this._monitor.width + spacing; }, }; } if (getter) Object.defineProperty(WorkspaceAnimation.MonitorGroup.prototype, 'baseDistance', getter); } _connectWsAnimationSwipeTracker(reset = false) { if (reset) { if (this._wsAnimationSwipeBeginId) { Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeBeginId); this._wsAnimationSwipeBeginId = 0; } if (this._wsAnimationSwipeEndId) { Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeEndId); this._wsAnimationSwipeEndId = 0; } } else if (!this._wsAnimationSwipeBeginId) { // display ws switcher popup when gesture begins and connect progress this._wsAnimationSwipeBeginId = Main.wm._workspaceAnimation._swipeTracker.connect('begin', () => this._connectWsAnimationProgress(true)); // we want to be sure that popup with the final ws index show up when gesture ends this._wsAnimationSwipeEndId = Main.wm._workspaceAnimation._swipeTracker.connect('end', (tracker, duration, endProgress) => this._connectWsAnimationProgress(false, endProgress)); } } _connectWsAnimationProgress(connect, endProgress = null) { if (Main.overview.visible) return; if (connect && !this._wsAnimationSwipeUpdateId) { this._wsAnimationSwipeUpdateId = Main.wm._workspaceAnimation._swipeTracker.connect('update', (tracker, progress) => this._showWsSwitcherPopup(progress)); } else if (!connect && this._wsAnimationSwipeUpdateId) { Main.wm._workspaceAnimation._swipeTracker.disconnect(this._wsAnimationSwipeUpdateId); this._wsAnimationSwipeUpdateId = 0; this._showWsSwitcherPopup(Math.round(endProgress)); } } _showWsSwitcherPopup(progress) { if (Main.overview.visible) return; const wsIndex = Math.round(progress); if (Main.wm._workspaceSwitcherPopup === null) { Main.wm._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup(); Main.wm._workspaceSwitcherPopup.connect('destroy', () => { Main.wm._workspaceSwitcherPopup = null; }); } Main.wm._workspaceSwitcherPopup.display(wsIndex); } }; const MonitorGroup = { // injection to _init() after__init() { // we have two options to implement static bg feature // one is adding background to monitorGroup // but this one has disadvantage - sticky windows will be always on top of animated windows // which is bad for conky, for example, that window should be always below /* this._bgManager = new Background.BackgroundManager({ container: this, monitorIndex: this._monitor.index, controlPosition: false, });*/ // the second option is to make background of the monitorGroup transparent so the real desktop content will stay visible, // hide windows that should be animated and keep only sticky windows // we can keep certain sticky windows bellow and also extensions like DING (icons on desktop) will stay visible this.set_style('background-color: transparent;'); // stickyGroup holds the Always on Visible Workspace windows to keep them static and above other windows during animation const stickyGroup = this.get_children()[1]; stickyGroup._windowRecords.forEach(r => { const metaWin = r.windowActor.metaWindow; // conky is sticky but should never get above other windows during ws animation // so we hide it from the overlay group, we will see the original if not covered by other windows if (metaWin.wm_class === 'conky') r.clone.opacity = 0; }); this._hiddenWindows = []; // remove (hide) background wallpaper from the animation, we will see the original one this._workspaceGroups.forEach(w => { w._background.opacity = 0; }); // hide (scale to 0) all non-sticky windows, their clones will be animated global.get_window_actors().forEach(actor => { const metaWin = actor.metaWindow; if (metaWin?.get_monitor() === this._monitor.index && !(metaWin?.wm_class === 'conky' && metaWin?.is_on_all_workspaces()) && !(metaWin?.wm_class === 'Gjs' && metaWin?.is_on_all_workspaces())) { // DING extension uses window with Gjs class // hide original window. we cannot use opacity since it also affects clones. // scaling them to 0 works well actor.scale_x = 0; this._hiddenWindows.push(actor); } }); // restore all hidden windows at the end of animation // todo - actors removed during transition need to be removed from the list to avoid access to destroyed actor this.connect('destroy', () => { this._hiddenWindows.forEach(actor => { actor.scale_x = 1; }); }); }, };