/** * Vertical Workspaces * workspace.js * * @author GdH * @copyright 2022 - 2023 * @license GPL-3.0 * */ 'use strict'; const { Clutter, St, Graphene } = imports.gi; const Main = imports.ui.main; const Util = imports.misc.util; const Workspace = imports.ui.workspace; const ExtensionUtils = imports.misc.extensionUtils; const Me = ExtensionUtils.getCurrentExtension(); const _Util = Me.imports.util; let _overrides; let opt; const BACKGROUND_CORNER_RADIUS_PIXELS = 40; function update(reset = false) { if (_overrides) { _overrides.removeAll(); } if (reset) { imports.ui.workspace.WINDOW_PREVIEW_MAXIMUM_SCALE = 0.95; _overrides = null; opt = null; return; } opt = Me.imports.settings.opt; _overrides = new _Util.Overrides(); _overrides.addOverride('WorkspaceBackground', Workspace.WorkspaceBackground.prototype, WorkspaceBackground); // fix window scaling in workspace state 0 _overrides.addInjection('WorkspaceLayout', Workspace.WorkspaceLayout.prototype, WorkspaceLayoutInjections); // fix overlay base for Vertical Workspaces _overrides.addOverride('WorkspaceLayout', Workspace.WorkspaceLayout.prototype, WorkspaceLayout); } // workaround for upstream bug (that is not that invisible in default shell) // smaller window cannot be scaled below 0.95 (WINDOW_PREVIEW_MAXIMUM_SCALE) // when its target scale for spread windows view (workspace state 1) is bigger than the scale needed for ws state 0. // in workspace state 0 where windows are not spread and window scale should follow workspace scale, // this window follows proper top left corner position, but doesn't scale with the workspace // so it looks bad and the window can exceed border of the workspace // extremely annoying in OVERVIEW_MODE 1 with single smaller window on the workspace, also affects appGrid transition animation var WorkspaceLayoutInjections = { _init: function() { this._stateAdjustment.connect('notify::value', () => { if (opt.OVERVIEW_MODE !== 1) return; // scale 0.1 for window state 0 just needs to be smaller then possible scale of any window in spread view const scale = this._stateAdjustment.value ? 0.95 : 0.1; if (scale !== Workspace.WINDOW_PREVIEW_MAXIMUM_SCALE || this._stateAdjustment.value === 1) { // when transition to ws state 1 begins, replace the constant with the original one // disadvantage - the value changes for all workspaces, so one affects others // that can be visible in certain situations but not a big deal. Workspace.WINDOW_PREVIEW_MAXIMUM_SCALE = scale; // and force recalculation of the target layout, so the transition will be smooth this._needsLayout = true; } }); } } var WorkspaceLayout = { // this fixes wrong size and position calculation of window clones while moving overview to the next (+1) workspace if vertical ws orientation is enabled in GS _adjustSpacingAndPadding: function(rowSpacing, colSpacing, containerBox) { if (this._sortedWindows.length === 0) return [rowSpacing, colSpacing, containerBox]; // All of the overlays have the same chrome sizes, // so just pick the first one. const window = this._sortedWindows[0]; const [topOversize, bottomOversize] = window.chromeHeights(); const [leftOversize, rightOversize] = window.chromeWidths(); const oversize = Math.max(topOversize, bottomOversize, leftOversize, rightOversize); if (rowSpacing !== null) rowSpacing += oversize; if (colSpacing !== null) colSpacing += oversize; if (containerBox) { const vertical = global.workspaceManager.layout_rows === -1; const monitor = Main.layoutManager.monitors[this._monitorIndex]; const bottomPoint = new Graphene.Point3D(); if (vertical) { bottomPoint.x = containerBox.x2; } else { bottomPoint.y = containerBox.y2; } const transformedBottomPoint = this._container.apply_transform_to_point(bottomPoint); const bottomFreeSpace = vertical ? (monitor.x + monitor.height) - transformedBottomPoint.x : (monitor.y + monitor.height) - transformedBottomPoint.y; const [, bottomOverlap] = window.overlapHeights(); if ((bottomOverlap + oversize) > bottomFreeSpace && !vertical) { containerBox.y2 -= (bottomOverlap + oversize) - bottomFreeSpace; } } return [rowSpacing, colSpacing, containerBox]; } } var WorkspaceBackground = { _updateBorderRadius: function(value = false) { // don't round already rounded corners during exposing windows if (value === false && opt.OVERVIEW_MODE === 1) { return; } const { scaleFactor } = St.ThemeContext.get_for_stage(global.stage); const cornerRadius = scaleFactor * BACKGROUND_CORNER_RADIUS_PIXELS; const backgroundContent = this._bgManager.backgroundActor.content; value = (value !==false) ? value : this._stateAdjustment.value; backgroundContent.rounded_clip_radius = Util.lerp(0, cornerRadius, value); } }