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+# WAMR source debugging
+
+References:
+- [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/)
+- [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/)
+
+WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported.
+
+**The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!**
+
+## Build wasm application with debug information
+To debug your application, you need to compile them with debug information. You can use `-g` option when compiling the source code if you are using wasi-sdk (also work for emcc and rustc):
+``` bash
+/opt/wasi-sdk/bin/clang -g test.c -o test.wasm
+```
+
+Then you will get `test.wasm` which is a WebAssembly module with embedded DWARF sections. Further, you can use `llvm-dwarfdump` to check if the generated wasm file contains DWARF information:
+``` bash
+llvm-dwarfdump-12 test.wasm
+```
+
+## Debugging with interpreter
+1. Install dependent libraries
+``` bash
+apt update && apt install cmake make g++ libxml2-dev -y
+```
+
+2. Build iwasm with source debugging feature
+``` bash
+cd ${WAMR_ROOT}/product-mini/platforms/linux
+mkdir build && cd build
+cmake .. -DWAMR_BUILD_DEBUG_INTERP=1
+make
+```
+> Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration.
+
+3. Execute iwasm with debug engine enabled
+``` bash
+iwasm -g=127.0.0.1:1234 test.wasm
+# Use port = 0 to allow a random assigned debug port
+```
+
+4. Build customized lldb
+``` bash
+git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project
+cd llvm-project
+git apply ${WAMR_ROOT}/build-scripts/lldb-wasm.patch
+mkdir build-lldb
+cmake -S ./llvm -B build-lldb \
+ -G Ninja \
+ -DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \
+ -DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \
+ -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \
+ -DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \
+ -DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \
+ -DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \
+ -DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \
+ -DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON
+cmake --build build-lldb --target lldb --parallel $(nproc)
+# The lldb is generated under build-lldb/bin/lldb
+```
+> Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`.
+
+> You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases).
+
+5. Launch customized lldb and connect to iwasm
+``` bash
+lldb
+(lldb) process connect -p wasm connect://127.0.0.1:1234
+```
+Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage.
+
+## Debugging with AOT
+
+> Note: AOT debugging is experimental and only a few debugging capabilities are supported.
+
+1. Build lldb (assume you have already built llvm)
+``` bash
+cd ${WAMR_ROOT}/core/deps/llvm/build
+cmake ../llvm -DLLVM_ENABLE_PROJECTS="clang;lldb" -DLLDB_INCLUDE_TESTS=OFF
+make -j $(nproc)
+```
+
+2. Build wamrc with debugging feature
+``` bash
+cd ${WAMR_ROOT}/wamr-compiler
+mkdir build && cd build
+cmake .. -DWAMR_BUILD_DEBUG_AOT=1
+make -j $(nproc)
+```
+
+3. Build iwasm with debugging feature
+``` bash
+cd ${WAMR_ROOT}/product-mini/platforms/linux
+mkdir build && cd build
+cmake .. -DWAMR_BUILD_DEBUG_AOT=1
+make
+```
+
+4. Compile wasm module to AOT module
+``` bash
+wamrc -o test.aot test.wasm
+```
+
+5. Execute iwasm using lldb
+
+ Then you can use lldb commands to debug both wamr runtime and your wasm application in ***current terminal***.
+
+ ``` bash
+ % lldb iwasm -- test.aot
+ (lldb) target create "iwasm"
+ Current executable set to 'iwasm' (x86_64).
+ (lldb) settings set -- target.run-args "test.aot"
+ (lldb) settings set plugin.jit-loader.gdb.enable on
+ (lldb) b main
+ Breakpoint 1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020
+ (lldb) run
+ Process 27954 launched: '/tmp/bin/iwasm' (x86_64)
+ Process 27954 stopped
+ * thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.1
+ frame #0: 0x0000000100001020 iwasm`main(argc=2, argv=0x00007ff7bfeff678) at main.c:294:11
+ 291 int
+ 292 main(int argc, char *argv[])
+ 293 {
+ -> 294 int32 ret = -1;
+ 295 char *wasm_file = NULL;
+ 296 const char *func_name = NULL;
+ 297 uint8 *wasm_file_buf = NULL;
+ Target 0: (iwasm) stopped.
+ (lldb) c
+ Process 27954 resuming
+ 1 location added to breakpoint 1
+ error: need to add support for DW_TAG_base_type 'void' encoded with DW_ATE = 0x0, bit_size = 0
+ Process 27954 stopped
+ * thread #1, queue = 'com.apple.main-thread', stop reason = breakpoint 1.2
+ frame #0: 0x00000001002980a0 JIT(0x100298004)`main(exenv=0x0000000301808200) at hello.c:6:9
+ 3 int
+ 4 main(void)
+ 5 {
+ -> 6 printf("hello\n");
+ 7
+ 8 return 0;
+ 9 }
+ Target 0: (iwasm) stopped.
+ (lldb) br l
+ Current breakpoints:
+ 1: name = 'main', locations = 2, resolved = 2, hit count = 2
+ 1.1: where = iwasm`main + 48 at main.c:294:11, address = 0x0000000100001020, resolved, hit count = 1
+ 1.2: where = JIT(0x100298004)`main + 12 at hello.c:6:9, address = 0x00000001002980a0, resolved, hit count = 1
+
+ (lldb)
+ ```
+
+ * In the above example,
+
+ * The first `main` function, which is in `main.c`, is the main
+ function of the iwasm command.
+
+ * The second `main` function, which is in `hello.c`, is the main
+ function of the AOT-compiled wasm module.
+
+ * WAMR AOT debugging uses the GDB JIT loader mechanism to load
+ the debug info of the debugee module.
+ On some platforms including macOS, you need to enable it explicitly.
+ (`settings set plugin.jit-loader.gdb.enable on`)
+
+ References:
+
+ * https://github.com/llvm/llvm-project/blob/main/llvm/docs/DebuggingJITedCode.rst
+ * https://sourceware.org/gdb/current/onlinedocs/gdb/JIT-Interface.html
+
+## Enable debugging in embedders (for interpreter)
+
+There are three steps to enable debugging in embedders
+
+1. Set the debug parameters when initializing the runtime environment:
+ ``` c
+ RuntimeInitArgs init_args;
+ memset(&init_args, 0, sizeof(RuntimeInitArgs));
+
+ /* ... */
+ strcpy(init_args.ip_addr, "127.0.0.1");
+ init_args.instance_port = 1234;
+ /*
+ * Or set port to 0 to use a port assigned by os
+ * init_args.instance_port = 0;
+ */
+
+ if (!wasm_runtime_full_init(&init_args)) {
+ return false;
+ }
+ ```
+
+2. Use `wasm_runtime_start_debug_instance` to create the debug instance:
+ ``` c
+ /*
+ initialization, loading and instantiating
+ ...
+ */
+ exec_env = wasm_runtime_create_exec_env(module_inst, stack_size);
+ uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env);
+ ```
+
+3. Enable source debugging features during building
+
+ You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration
+
+ Or you can set it directly in `cmake` files:
+ ``` cmake
+ set (WAMR_BUILD_DEBUG_INTERP 1)
+ ```
+
+### Attentions
+- Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging.
+
+ > Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature.
+
+- When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance.
+
+- If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime:
+ ```
+ (lldb) platform select remote-linux
+ (lldb) process connect -p wasm connect://127.0.0.1:1234
+ ```