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Diffstat (limited to '')
-rw-r--r-- | fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/lv_config/lv_conf.h | 389 |
1 files changed, 389 insertions, 0 deletions
diff --git a/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/lv_config/lv_conf.h b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/lv_config/lv_conf.h new file mode 100644 index 000000000..76533a8e1 --- /dev/null +++ b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/lv_config/lv_conf.h @@ -0,0 +1,389 @@ +/** + * @file lv_conf.h + * + */ + +#if 1 /*Set it to "1" to enable content*/ + +#ifndef LV_CONF_H +#define LV_CONF_H +/*=================== + Dynamic memory + *===================*/ + +/* Memory size which will be used by the library + * to store the graphical objects and other data */ +#define LV_MEM_CUSTOM 1 /*1: use custom malloc/free, 0: use the built-in lv_mem_alloc/lv_mem_free*/ +#if LV_MEM_CUSTOM == 0 +# define LV_MEM_SIZE (64U * 1024U) /*Size memory used by `lv_mem_alloc` in bytes (>= 2kB)*/ +# define LV_MEM_ATTR /*Complier prefix for big array declaration*/ +# define LV_MEM_ADR 0 /*Set an address for memory pool instead of allocation it as an array. Can be in external SRAM too.*/ +# define LV_MEM_AUTO_DEFRAG 1 /*Automatically defrag on free*/ +#else /*LV_MEM_CUSTOM*/ +# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ +# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/ +# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/ +#endif /*LV_MEM_CUSTOM*/ + +/* Garbage Collector settings + * Used if lvgl is binded to higher language and the memory is managed by that language */ +#define LV_ENABLE_GC 0 +#if LV_ENABLE_GC != 0 +# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/ +# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/ +# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ +#endif /* LV_ENABLE_GC */ + +/*=================== + Graphical settings + *===================*/ + +/* Horizontal and vertical resolution of the library.*/ +#define LV_HOR_RES (320) +#define LV_VER_RES (240) + +/* Dot Per Inch: used to initialize default sizes. E.g. a button with width = LV_DPI / 2 -> half inch wide + * (Not so important, you can adjust it to modify default sizes and spaces)*/ +#define LV_DPI 100 + +/* Enable anti-aliasing (lines, and radiuses will be smoothed) */ +#define LV_ANTIALIAS 0 /*1: Enable anti-aliasing*/ + +/*Screen refresh period in milliseconds*/ +#define LV_REFR_PERIOD 30 + +/*----------------- + * VDB settings + *----------------*/ + +/* VDB (Virtual Display Buffer) is an internal graphics buffer. + * The GUI will be drawn into this buffer first and then + * the buffer will be passed to your `disp_drv.disp_flush` function to + * copy it to your frame buffer. + * VDB is required for: buffered drawing, opacity, anti-aliasing and shadows + * Learn more: https://docs.littlevgl.com/#Drawing*/ + +/* Size of the VDB in pixels. Typical size: ~1/10 screen. Must be >= LV_HOR_RES + * Setting it to 0 will disable VDB and `disp_drv.disp_fill` and `disp_drv.disp_map` functions + * will be called to draw to the frame buffer directly*/ +#define LV_VDB_SIZE ((LV_VER_RES * LV_HOR_RES) / 10) + +/* Bit-per-pixel of VDB. Useful for monochrome or non-standard color format displays. + * Special formats are handled with `disp_drv.vdb_wr`)*/ +#define LV_VDB_PX_BPP LV_COLOR_SIZE /*LV_COLOR_SIZE comes from LV_COLOR_DEPTH below to set 8, 16 or 32 bit pixel size automatically */ + +/* Place VDB to a specific address (e.g. in external RAM) + * 0: allocate automatically into RAM + * LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/ +#define LV_VDB_ADR 0 + +/* Use two Virtual Display buffers (VDB) to parallelize rendering and flushing + * The flushing should use DMA to write the frame buffer in the background */ +#define LV_VDB_DOUBLE 0 + +/* Place VDB2 to a specific address (e.g. in external RAM) + * 0: allocate automatically into RAM + * LV_VDB_ADR_INV: to replace it later with `lv_vdb_set_adr()`*/ +#define LV_VDB2_ADR 0 + +/* Using true double buffering in `disp_drv.disp_flush` you will always get the image of the whole screen. + * Your only task is to set the rendered image (`color_p` parameter) as frame buffer address or send it to your display. + * The best if you do in the blank period of you display to avoid tearing effect. + * Requires: + * - LV_VDB_SIZE = LV_HOR_RES * LV_VER_RES + * - LV_VDB_DOUBLE = 1 + */ +#define LV_VDB_TRUE_DOUBLE_BUFFERED 0 + +/*================= + Misc. setting + *=================*/ + +/*Input device settings*/ +#define LV_INDEV_READ_PERIOD 50 /*Input device read period in milliseconds*/ +#define LV_INDEV_POINT_MARKER 0 /*Mark the pressed points (required: USE_LV_REAL_DRAW = 1)*/ +#define LV_INDEV_DRAG_LIMIT 10 /*Drag threshold in pixels */ +#define LV_INDEV_DRAG_THROW 20 /*Drag throw slow-down in [%]. Greater value means faster slow-down */ +#define LV_INDEV_LONG_PRESS_TIME 400 /*Long press time in milliseconds*/ +#define LV_INDEV_LONG_PRESS_REP_TIME 100 /*Repeated trigger period in long press [ms] */ + +/*Color settings*/ +#define LV_COLOR_DEPTH 32 /*Color depth: 1/8/16/32*/ +#define LV_COLOR_16_SWAP 0 /*Swap the 2 bytes of RGB565 color. Useful if the display has a 8 bit interface (e.g. SPI)*/ +#define LV_COLOR_SCREEN_TRANSP 0 /*1: Enable screen transparency. Useful for OSD or other overlapping GUIs. Requires ARGB8888 colors*/ +#define LV_COLOR_TRANSP LV_COLOR_LIME /*Images pixels with this color will not be drawn (with chroma keying)*/ + +/*Text settings*/ +#define LV_TXT_UTF8 1 /*Enable UTF-8 coded Unicode character usage */ +#define LV_TXT_BREAK_CHARS " ,.;:-_" /*Can break texts on these chars*/ +#define LV_TXT_LINE_BREAK_LONG_LEN 12 /* If a character is at least this long, will break wherever "prettiest" */ +#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 /* Minimum number of characters of a word to put on a line before a break */ +#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 1 /* Minimum number of characters of a word to put on a line after a break */ + +/*Feature usage*/ +#define USE_LV_ANIMATION 1 /*1: Enable all animations*/ +#define USE_LV_SHADOW 1 /*1: Enable shadows*/ +#define USE_LV_GROUP 1 /*1: Enable object groups (for keyboards)*/ +#define USE_LV_GPU 0 /*1: Enable GPU interface*/ +#define USE_LV_REAL_DRAW 1 /*1: Enable function which draw directly to the frame buffer instead of VDB (required if LV_VDB_SIZE = 0)*/ +#define USE_LV_FILESYSTEM 0 /*1: Enable file system (might be required for images*/ +#define USE_LV_MULTI_LANG 0 /* Number of languages for labels to store (0: to disable this feature)*/ + +/*Compiler settings*/ +#define LV_ATTRIBUTE_TICK_INC /* Define a custom attribute to `lv_tick_inc` function */ +#define LV_ATTRIBUTE_TASK_HANDLER /* Define a custom attribute to `lv_task_handler` function */ +#define LV_COMPILER_VLA_SUPPORTED 1 /* 1: Variable length array is supported*/ +#define LV_COMPILER_NON_CONST_INIT_SUPPORTED 1 /* 1: Initialization with non constant values are supported */ + +/*HAL settings*/ +#define LV_TICK_CUSTOM 1 /*1: use a custom tick source (removing the need to manually update the tick with `lv_tick_inc`) */ +#if LV_TICK_CUSTOM == 1 +#define LV_TICK_CUSTOM_INCLUDE "system_header.h" /*Header for the sys time function*/ +#define LV_TICK_CUSTOM_SYS_TIME_EXPR (time_get_ms()) /*Expression evaluating to current systime in ms*/ +#endif /*LV_TICK_CUSTOM*/ + +/*Log settings*/ +#define USE_LV_LOG 1 /*Enable/disable the log module*/ +#if USE_LV_LOG +/* How important log should be added: + * LV_LOG_LEVEL_TRACE A lot of logs to give detailed information + * LV_LOG_LEVEL_INFO Log important events + * LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't caused problem + * LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail + */ +# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN +/* 1: Print the log with 'printf'; 0: user need to register a callback*/ + +# define LV_LOG_PRINTF 0 +#endif /*USE_LV_LOG*/ + +/*================ + * THEME USAGE + *================*/ +#define LV_THEME_LIVE_UPDATE 1 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/ + +#define USE_LV_THEME_TEMPL 0 /*Just for test*/ +#define USE_LV_THEME_DEFAULT 1 /*Built mainly from the built-in styles. Consumes very few RAM*/ +#define USE_LV_THEME_ALIEN 0 /*Dark futuristic theme*/ +#define USE_LV_THEME_NIGHT 0 /*Dark elegant theme*/ +#define USE_LV_THEME_MONO 0 /*Mono color theme for monochrome displays*/ +#define USE_LV_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/ +#define USE_LV_THEME_ZEN 0 /*Peaceful, mainly light theme */ +#define USE_LV_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/ + +/*================== + * FONT USAGE + *===================*/ + +/* More info about fonts: https://docs.littlevgl.com/#Fonts + * To enable a built-in font use 1,2,4 or 8 values + * which will determine the bit-per-pixel. Higher value means smoother fonts */ +#define USE_LV_FONT_DEJAVU_10 0 +#define USE_LV_FONT_DEJAVU_10_LATIN_SUP 0 +#define USE_LV_FONT_DEJAVU_10_CYRILLIC 0 +#define USE_LV_FONT_SYMBOL_10 0 + +#define USE_LV_FONT_DEJAVU_20 4 +#define USE_LV_FONT_DEJAVU_20_LATIN_SUP 0 +#define USE_LV_FONT_DEJAVU_20_CYRILLIC 0 +#define USE_LV_FONT_SYMBOL_20 0 + +#define USE_LV_FONT_DEJAVU_30 0 +#define USE_LV_FONT_DEJAVU_30_LATIN_SUP 0 +#define USE_LV_FONT_DEJAVU_30_CYRILLIC 0 +#define USE_LV_FONT_SYMBOL_30 0 + +#define USE_LV_FONT_DEJAVU_40 0 +#define USE_LV_FONT_DEJAVU_40_LATIN_SUP 0 +#define USE_LV_FONT_DEJAVU_40_CYRILLIC 0 +#define USE_LV_FONT_SYMBOL_40 0 + +#define USE_LV_FONT_MONOSPACE_8 1 + +/* Optionally declare your custom fonts here. + * You can use these fonts as default font too + * and they will be available globally. E.g. + * #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \ + * LV_FONT_DECLARE(my_font_2) \ + */ +#define LV_FONT_CUSTOM_DECLARE + +#define LV_FONT_DEFAULT &lv_font_dejavu_20 /*Always set a default font from the built-in fonts*/ + +/*=================== + * LV_OBJ SETTINGS + *==================*/ +#define LV_OBJ_FREE_NUM_TYPE uint32_t /*Type of free number attribute (comment out disable free number)*/ +#define LV_OBJ_FREE_PTR 1 /*Enable the free pointer attribute*/ +#define LV_OBJ_REALIGN 1 /*Enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/ + +/*================== + * LV OBJ X USAGE + *================*/ +/* + * Documentation of the object types: https://docs.littlevgl.com/#Object-types + */ + +/***************** + * Simple object + *****************/ + +/*Label (dependencies: -*/ +#define USE_LV_LABEL 1 +#if USE_LV_LABEL != 0 +# define LV_LABEL_SCROLL_SPEED 25 /*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_SCROLL/ROLL' mode*/ +#endif + +/*Image (dependencies: lv_label*/ +#define USE_LV_IMG 1 +#if USE_LV_IMG != 0 +# define LV_IMG_CF_INDEXED 1 /*Enable indexed (palette) images*/ +# define LV_IMG_CF_ALPHA 1 /*Enable alpha indexed images*/ +#endif + +/*Line (dependencies: -*/ +#define USE_LV_LINE 1 + +/*Arc (dependencies: -)*/ +#define USE_LV_ARC 1 + +/******************* + * Container objects + *******************/ + +/*Container (dependencies: -*/ +#define USE_LV_CONT 1 + +/*Page (dependencies: lv_cont)*/ +#define USE_LV_PAGE 1 + +/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/ +#define USE_LV_WIN 1 + +/*Tab (dependencies: lv_page, lv_btnm)*/ +#define USE_LV_TABVIEW 1 +# if USE_LV_TABVIEW != 0 +# define LV_TABVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/ +#endif + +/*Tileview (dependencies: lv_page) */ +#define USE_LV_TILEVIEW 1 +#if USE_LV_TILEVIEW +# define LV_TILEVIEW_ANIM_TIME 300 /*Time of slide animation [ms] (0: no animation)*/ +#endif + +/************************* + * Data visualizer objects + *************************/ + +/*Bar (dependencies: -)*/ +#define USE_LV_BAR 1 + +/*Line meter (dependencies: *;)*/ +#define USE_LV_LMETER 1 + +/*Gauge (dependencies:lv_bar, lv_lmeter)*/ +#define USE_LV_GAUGE 1 + +/*Chart (dependencies: -)*/ +#define USE_LV_CHART 1 + +/*Table (dependencies: lv_label)*/ +#define USE_LV_TABLE 1 +#if USE_LV_TABLE +# define LV_TABLE_COL_MAX 12 +#endif + +/*LED (dependencies: -)*/ +#define USE_LV_LED 1 + +/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/ +#define USE_LV_MBOX 1 + +/*Text area (dependencies: lv_label, lv_page)*/ +#define USE_LV_TA 1 +#if USE_LV_TA != 0 +# define LV_TA_CURSOR_BLINK_TIME 400 /*ms*/ +# define LV_TA_PWD_SHOW_TIME 1500 /*ms*/ +#endif + +/*Spinbox (dependencies: lv_ta)*/ +#define USE_LV_SPINBOX 1 + +/*Calendar (dependencies: -)*/ +#define USE_LV_CALENDAR 1 + +/*Preload (dependencies: lv_arc)*/ +#define USE_LV_PRELOAD 1 +#if USE_LV_PRELOAD != 0 +# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/ +# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/ +# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC +#endif + +/*Canvas (dependencies: lv_img)*/ +#define USE_LV_CANVAS 1 +/************************* + * User input objects + *************************/ + +/*Button (dependencies: lv_cont*/ +#define USE_LV_BTN 1 +#if USE_LV_BTN != 0 +# define LV_BTN_INK_EFFECT 1 /*Enable button-state animations - draw a circle on click (dependencies: USE_LV_ANIMATION)*/ +#endif + +/*Image Button (dependencies: lv_btn*/ +#define USE_LV_IMGBTN 1 +#if USE_LV_IMGBTN +# define LV_IMGBTN_TILED 0 /*1: The imgbtn requires left, mid and right parts and the width can be set freely*/ +#endif + +/*Button matrix (dependencies: -)*/ +#define USE_LV_BTNM 1 + +/*Keyboard (dependencies: lv_btnm)*/ +#define USE_LV_KB 1 + +/*Check box (dependencies: lv_btn, lv_label)*/ +#define USE_LV_CB 1 + +/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/ +#define USE_LV_LIST 1 +#if USE_LV_LIST != 0 +# define LV_LIST_FOCUS_TIME 100 /*Default animation time of focusing to a list element [ms] (0: no animation) */ +#endif + +/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/ +#define USE_LV_DDLIST 1 +#if USE_LV_DDLIST != 0 +# define LV_DDLIST_ANIM_TIME 200 /*Open and close default animation time [ms] (0: no animation)*/ +#endif + +/*Roller (dependencies: lv_ddlist)*/ +#define USE_LV_ROLLER 1 +#if USE_LV_ROLLER != 0 +# define LV_ROLLER_ANIM_TIME 200 /*Focus animation time [ms] (0: no animation)*/ +#endif + +/*Slider (dependencies: lv_bar)*/ +#define USE_LV_SLIDER 1 + +/*Switch (dependencies: lv_slider)*/ +#define USE_LV_SW 1 + +/************************* + * Non-user section + *************************/ +#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/ +# define _CRT_SECURE_NO_WARNINGS +#endif + +/*--END OF LV_CONF_H--*/ + +/*Be sure every define has a default value*/ +#include "lvgl/lv_conf_checker.h" + +#endif /*LV_CONF_H*/ + +#endif /*End of "Content enable"*/ |