diff options
Diffstat (limited to 'fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c')
-rw-r--r-- | fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c new file mode 100644 index 000000000..2b3b00067 --- /dev/null +++ b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c @@ -0,0 +1,347 @@ +/* + * Copyright (C) 2019 Intel Corporation. All rights reserved. + * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception + */ + +#include <stdio.h> +#include <stdbool.h> +#include "display_indev.h" +#include "SDL2/SDL.h" +#include "sys/time.h" +#include "wasm_export.h" +#include "app_manager_export.h" + +#define MONITOR_HOR_RES 320 +#define MONITOR_VER_RES 240 +#ifndef MONITOR_ZOOM +#define MONITOR_ZOOM 1 +#endif +#define SDL_REFR_PERIOD 50 +void +monitor_sdl_init(void); +void +monitor_sdl_refr_core(void); +void +monitor_sdl_clean_up(void); + +static uint32_t tft_fb[MONITOR_HOR_RES * MONITOR_VER_RES]; + +int +time_get_ms(wasm_exec_env_t exec_env) +{ + static struct timeval tv; + gettimeofday(&tv, NULL); + long long time_in_mill = (tv.tv_sec) * 1000 + (tv.tv_usec) / 1000; + + return (int)time_in_mill; +} + +SDL_Window *window; +SDL_Renderer *renderer; +SDL_Texture *texture; +static volatile bool sdl_inited = false; +static volatile bool sdl_refr_qry = false; +static volatile bool sdl_quit_qry = false; + +void +monitor_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2, + const lv_color_t *color) +{ + /*Return if the area is out the screen*/ + if (x2 < 0 || y2 < 0 || x1 > MONITOR_HOR_RES - 1 + || y1 > MONITOR_VER_RES - 1) { + return; + } + + int32_t y; + uint32_t w = x2 - x1 + 1; + + for (y = y1; y <= y2; y++) { + memcpy(&tft_fb[y * MONITOR_HOR_RES + x1], color, + w * sizeof(lv_color_t)); + + color += w; + } + sdl_refr_qry = true; + + /*IMPORTANT! It must be called to tell the system the flush is ready*/ +} + +/** + * Fill out the marked area with a color + * @param x1 left coordinate + * @param y1 top coordinate + * @param x2 right coordinate + * @param y2 bottom coordinate + * @param color fill color + */ +void +monitor_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t *color) +{ + /*Return if the area is out the screen*/ + if (x2 < 0) + return; + if (y2 < 0) + return; + if (x1 > MONITOR_HOR_RES - 1) + return; + if (y1 > MONITOR_VER_RES - 1) + return; + + /*Truncate the area to the screen*/ + int32_t act_x1 = x1 < 0 ? 0 : x1; + int32_t act_y1 = y1 < 0 ? 0 : y1; + int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2; + int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2; + + int32_t x; + int32_t y; + uint32_t color32 = color->full; // lv_color_to32(color); + + for (x = act_x1; x <= act_x2; x++) { + for (y = act_y1; y <= act_y2; y++) { + tft_fb[y * MONITOR_HOR_RES + x] = color32; + } + } + + sdl_refr_qry = true; +} + +/** + * Put a color map to the marked area + * @param x1 left coordinate + * @param y1 top coordinate + * @param x2 right coordinate + * @param y2 bottom coordinate + * @param color an array of colors + */ +void +monitor_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2, + const lv_color_t *color) +{ + /*Return if the area is out the screen*/ + if (x2 < 0) + return; + if (y2 < 0) + return; + if (x1 > MONITOR_HOR_RES - 1) + return; + if (y1 > MONITOR_VER_RES - 1) + return; + + /*Truncate the area to the screen*/ + int32_t act_x1 = x1 < 0 ? 0 : x1; + int32_t act_y1 = y1 < 0 ? 0 : y1; + int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2; + int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2; + + int32_t x; + int32_t y; + + for (y = act_y1; y <= act_y2; y++) { + for (x = act_x1; x <= act_x2; x++) { + tft_fb[y * MONITOR_HOR_RES + x] = + color->full; // lv_color_to32(*color); + color++; + } + + color += x2 - act_x2; + } + + sdl_refr_qry = true; +} + +void +display_init(void) +{} + +void +display_flush(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2, + int32_t y2, lv_color_t *color) +{ + wasm_module_inst_t module_inst = get_module_inst(exec_env); + + if (!wasm_runtime_validate_native_addr(module_inst, color, + sizeof(lv_color_t))) + return; + + monitor_flush(x1, y1, x2, y2, color); +} + +void +display_fill(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2, + int32_t y2, lv_color_t *color) +{ + monitor_fill(x1, y1, x2, y2, color); +} + +void +display_map(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2, + int32_t y2, const lv_color_t *color) +{ + monitor_map(x1, y1, x2, y2, color); +} + +typedef struct display_input_data { + lv_point_t point; + uint32 user_data_offset; + uint8 state; +} display_input_data; + +bool +display_input_read(wasm_exec_env_t exec_env, void *input_data_app) +{ + wasm_module_inst_t module_inst = get_module_inst(exec_env); + display_input_data *data_app = (display_input_data *)input_data_app; + bool ret; + + if (!wasm_runtime_validate_native_addr(module_inst, data_app, + sizeof(display_input_data))) + return false; + + lv_indev_data_t data = { 0 }; + + ret = mouse_read(&data); + + data_app->point = data.point; + data_app->user_data_offset = + wasm_runtime_addr_native_to_app(module_inst, data.user_data); + data_app->state = data.state; + + return ret; +} + +void +display_deinit(wasm_exec_env_t exec_env) +{} + +void +display_vdb_write(wasm_exec_env_t exec_env, void *buf, lv_coord_t buf_w, + lv_coord_t x, lv_coord_t y, lv_color_t *color, lv_opa_t opa) +{ + wasm_module_inst_t module_inst = get_module_inst(exec_env); + unsigned char *buf_xy = (unsigned char *)buf + 4 * x + 4 * y * buf_w; + + if (!wasm_runtime_validate_native_addr(module_inst, color, + sizeof(lv_color_t))) + return; + + *(lv_color_t *)buf_xy = *color; +} + +int +monitor_sdl_refr_thread(void *param) +{ + (void)param; + + /*If not OSX initialize SDL in the Thread*/ + monitor_sdl_init(); + /*Run until quit event not arrives*/ + while (sdl_quit_qry == false) { + /*Refresh handling*/ + monitor_sdl_refr_core(); + } + + monitor_sdl_clean_up(); + exit(0); + + return 0; +} +extern void +mouse_handler(SDL_Event *event); +void +monitor_sdl_refr_core(void) +{ + if (sdl_refr_qry != false) { + sdl_refr_qry = false; + + SDL_UpdateTexture(texture, NULL, tft_fb, + MONITOR_HOR_RES * sizeof(uint32_t)); + SDL_RenderClear(renderer); + /*Update the renderer with the texture containing the rendered image*/ + SDL_RenderCopy(renderer, texture, NULL, NULL); + SDL_RenderPresent(renderer); + } + + SDL_Event event; + while (SDL_PollEvent(&event)) { + + mouse_handler(&event); + + if ((&event)->type == SDL_WINDOWEVENT) { + switch ((&event)->window.event) { +#if SDL_VERSION_ATLEAST(2, 0, 5) + case SDL_WINDOWEVENT_TAKE_FOCUS: +#endif + case SDL_WINDOWEVENT_EXPOSED: + + SDL_UpdateTexture(texture, NULL, tft_fb, + MONITOR_HOR_RES * sizeof(uint32_t)); + SDL_RenderClear(renderer); + SDL_RenderCopy(renderer, texture, NULL, NULL); + SDL_RenderPresent(renderer); + break; + default: + break; + } + } + } + + /*Sleep some time*/ + SDL_Delay(SDL_REFR_PERIOD); +} +int +quit_filter(void *userdata, SDL_Event *event) +{ + (void)userdata; + + if (event->type == SDL_QUIT) { + sdl_quit_qry = true; + } + + return 1; +} + +void +monitor_sdl_clean_up(void) +{ + SDL_DestroyTexture(texture); + SDL_DestroyRenderer(renderer); + SDL_DestroyWindow(window); + SDL_Quit(); +} + +void +monitor_sdl_init(void) +{ + /*Initialize the SDL*/ + SDL_Init(SDL_INIT_VIDEO); + + SDL_SetEventFilter(quit_filter, NULL); + + window = SDL_CreateWindow( + "TFT Simulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, + MONITOR_HOR_RES * MONITOR_ZOOM, MONITOR_VER_RES * MONITOR_ZOOM, + 0); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/ + + renderer = SDL_CreateRenderer(window, -1, 0); + texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, + SDL_TEXTUREACCESS_STATIC, MONITOR_HOR_RES, + MONITOR_VER_RES); + SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND); + + /*Initialize the frame buffer to gray (77 is an empirical value) */ + memset(tft_fb, 0x44, MONITOR_HOR_RES * MONITOR_VER_RES * sizeof(uint32_t)); + SDL_UpdateTexture(texture, NULL, tft_fb, + MONITOR_HOR_RES * sizeof(uint32_t)); + sdl_refr_qry = true; + sdl_inited = true; +} + +void +display_SDL_init() +{ + SDL_CreateThread(monitor_sdl_refr_thread, "sdl_refr", NULL); + while (sdl_inited == false) + ; /*Wait until 'sdl_refr' initializes the SDL*/ +} |