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Diffstat (limited to 'fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c')
-rw-r--r--fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c347
1 files changed, 347 insertions, 0 deletions
diff --git a/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c
new file mode 100644
index 000000000..2b3b00067
--- /dev/null
+++ b/fluent-bit/lib/wasm-micro-runtime-WAMR-1.2.2/samples/littlevgl/vgl-wasm-runtime/src/platform/linux/display_indev.c
@@ -0,0 +1,347 @@
+/*
+ * Copyright (C) 2019 Intel Corporation. All rights reserved.
+ * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+ */
+
+#include <stdio.h>
+#include <stdbool.h>
+#include "display_indev.h"
+#include "SDL2/SDL.h"
+#include "sys/time.h"
+#include "wasm_export.h"
+#include "app_manager_export.h"
+
+#define MONITOR_HOR_RES 320
+#define MONITOR_VER_RES 240
+#ifndef MONITOR_ZOOM
+#define MONITOR_ZOOM 1
+#endif
+#define SDL_REFR_PERIOD 50
+void
+monitor_sdl_init(void);
+void
+monitor_sdl_refr_core(void);
+void
+monitor_sdl_clean_up(void);
+
+static uint32_t tft_fb[MONITOR_HOR_RES * MONITOR_VER_RES];
+
+int
+time_get_ms(wasm_exec_env_t exec_env)
+{
+ static struct timeval tv;
+ gettimeofday(&tv, NULL);
+ long long time_in_mill = (tv.tv_sec) * 1000 + (tv.tv_usec) / 1000;
+
+ return (int)time_in_mill;
+}
+
+SDL_Window *window;
+SDL_Renderer *renderer;
+SDL_Texture *texture;
+static volatile bool sdl_inited = false;
+static volatile bool sdl_refr_qry = false;
+static volatile bool sdl_quit_qry = false;
+
+void
+monitor_flush(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
+ const lv_color_t *color)
+{
+ /*Return if the area is out the screen*/
+ if (x2 < 0 || y2 < 0 || x1 > MONITOR_HOR_RES - 1
+ || y1 > MONITOR_VER_RES - 1) {
+ return;
+ }
+
+ int32_t y;
+ uint32_t w = x2 - x1 + 1;
+
+ for (y = y1; y <= y2; y++) {
+ memcpy(&tft_fb[y * MONITOR_HOR_RES + x1], color,
+ w * sizeof(lv_color_t));
+
+ color += w;
+ }
+ sdl_refr_qry = true;
+
+ /*IMPORTANT! It must be called to tell the system the flush is ready*/
+}
+
+/**
+ * Fill out the marked area with a color
+ * @param x1 left coordinate
+ * @param y1 top coordinate
+ * @param x2 right coordinate
+ * @param y2 bottom coordinate
+ * @param color fill color
+ */
+void
+monitor_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t *color)
+{
+ /*Return if the area is out the screen*/
+ if (x2 < 0)
+ return;
+ if (y2 < 0)
+ return;
+ if (x1 > MONITOR_HOR_RES - 1)
+ return;
+ if (y1 > MONITOR_VER_RES - 1)
+ return;
+
+ /*Truncate the area to the screen*/
+ int32_t act_x1 = x1 < 0 ? 0 : x1;
+ int32_t act_y1 = y1 < 0 ? 0 : y1;
+ int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
+ int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
+
+ int32_t x;
+ int32_t y;
+ uint32_t color32 = color->full; // lv_color_to32(color);
+
+ for (x = act_x1; x <= act_x2; x++) {
+ for (y = act_y1; y <= act_y2; y++) {
+ tft_fb[y * MONITOR_HOR_RES + x] = color32;
+ }
+ }
+
+ sdl_refr_qry = true;
+}
+
+/**
+ * Put a color map to the marked area
+ * @param x1 left coordinate
+ * @param y1 top coordinate
+ * @param x2 right coordinate
+ * @param y2 bottom coordinate
+ * @param color an array of colors
+ */
+void
+monitor_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
+ const lv_color_t *color)
+{
+ /*Return if the area is out the screen*/
+ if (x2 < 0)
+ return;
+ if (y2 < 0)
+ return;
+ if (x1 > MONITOR_HOR_RES - 1)
+ return;
+ if (y1 > MONITOR_VER_RES - 1)
+ return;
+
+ /*Truncate the area to the screen*/
+ int32_t act_x1 = x1 < 0 ? 0 : x1;
+ int32_t act_y1 = y1 < 0 ? 0 : y1;
+ int32_t act_x2 = x2 > MONITOR_HOR_RES - 1 ? MONITOR_HOR_RES - 1 : x2;
+ int32_t act_y2 = y2 > MONITOR_VER_RES - 1 ? MONITOR_VER_RES - 1 : y2;
+
+ int32_t x;
+ int32_t y;
+
+ for (y = act_y1; y <= act_y2; y++) {
+ for (x = act_x1; x <= act_x2; x++) {
+ tft_fb[y * MONITOR_HOR_RES + x] =
+ color->full; // lv_color_to32(*color);
+ color++;
+ }
+
+ color += x2 - act_x2;
+ }
+
+ sdl_refr_qry = true;
+}
+
+void
+display_init(void)
+{}
+
+void
+display_flush(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2,
+ int32_t y2, lv_color_t *color)
+{
+ wasm_module_inst_t module_inst = get_module_inst(exec_env);
+
+ if (!wasm_runtime_validate_native_addr(module_inst, color,
+ sizeof(lv_color_t)))
+ return;
+
+ monitor_flush(x1, y1, x2, y2, color);
+}
+
+void
+display_fill(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2,
+ int32_t y2, lv_color_t *color)
+{
+ monitor_fill(x1, y1, x2, y2, color);
+}
+
+void
+display_map(wasm_exec_env_t exec_env, int32_t x1, int32_t y1, int32_t x2,
+ int32_t y2, const lv_color_t *color)
+{
+ monitor_map(x1, y1, x2, y2, color);
+}
+
+typedef struct display_input_data {
+ lv_point_t point;
+ uint32 user_data_offset;
+ uint8 state;
+} display_input_data;
+
+bool
+display_input_read(wasm_exec_env_t exec_env, void *input_data_app)
+{
+ wasm_module_inst_t module_inst = get_module_inst(exec_env);
+ display_input_data *data_app = (display_input_data *)input_data_app;
+ bool ret;
+
+ if (!wasm_runtime_validate_native_addr(module_inst, data_app,
+ sizeof(display_input_data)))
+ return false;
+
+ lv_indev_data_t data = { 0 };
+
+ ret = mouse_read(&data);
+
+ data_app->point = data.point;
+ data_app->user_data_offset =
+ wasm_runtime_addr_native_to_app(module_inst, data.user_data);
+ data_app->state = data.state;
+
+ return ret;
+}
+
+void
+display_deinit(wasm_exec_env_t exec_env)
+{}
+
+void
+display_vdb_write(wasm_exec_env_t exec_env, void *buf, lv_coord_t buf_w,
+ lv_coord_t x, lv_coord_t y, lv_color_t *color, lv_opa_t opa)
+{
+ wasm_module_inst_t module_inst = get_module_inst(exec_env);
+ unsigned char *buf_xy = (unsigned char *)buf + 4 * x + 4 * y * buf_w;
+
+ if (!wasm_runtime_validate_native_addr(module_inst, color,
+ sizeof(lv_color_t)))
+ return;
+
+ *(lv_color_t *)buf_xy = *color;
+}
+
+int
+monitor_sdl_refr_thread(void *param)
+{
+ (void)param;
+
+ /*If not OSX initialize SDL in the Thread*/
+ monitor_sdl_init();
+ /*Run until quit event not arrives*/
+ while (sdl_quit_qry == false) {
+ /*Refresh handling*/
+ monitor_sdl_refr_core();
+ }
+
+ monitor_sdl_clean_up();
+ exit(0);
+
+ return 0;
+}
+extern void
+mouse_handler(SDL_Event *event);
+void
+monitor_sdl_refr_core(void)
+{
+ if (sdl_refr_qry != false) {
+ sdl_refr_qry = false;
+
+ SDL_UpdateTexture(texture, NULL, tft_fb,
+ MONITOR_HOR_RES * sizeof(uint32_t));
+ SDL_RenderClear(renderer);
+ /*Update the renderer with the texture containing the rendered image*/
+ SDL_RenderCopy(renderer, texture, NULL, NULL);
+ SDL_RenderPresent(renderer);
+ }
+
+ SDL_Event event;
+ while (SDL_PollEvent(&event)) {
+
+ mouse_handler(&event);
+
+ if ((&event)->type == SDL_WINDOWEVENT) {
+ switch ((&event)->window.event) {
+#if SDL_VERSION_ATLEAST(2, 0, 5)
+ case SDL_WINDOWEVENT_TAKE_FOCUS:
+#endif
+ case SDL_WINDOWEVENT_EXPOSED:
+
+ SDL_UpdateTexture(texture, NULL, tft_fb,
+ MONITOR_HOR_RES * sizeof(uint32_t));
+ SDL_RenderClear(renderer);
+ SDL_RenderCopy(renderer, texture, NULL, NULL);
+ SDL_RenderPresent(renderer);
+ break;
+ default:
+ break;
+ }
+ }
+ }
+
+ /*Sleep some time*/
+ SDL_Delay(SDL_REFR_PERIOD);
+}
+int
+quit_filter(void *userdata, SDL_Event *event)
+{
+ (void)userdata;
+
+ if (event->type == SDL_QUIT) {
+ sdl_quit_qry = true;
+ }
+
+ return 1;
+}
+
+void
+monitor_sdl_clean_up(void)
+{
+ SDL_DestroyTexture(texture);
+ SDL_DestroyRenderer(renderer);
+ SDL_DestroyWindow(window);
+ SDL_Quit();
+}
+
+void
+monitor_sdl_init(void)
+{
+ /*Initialize the SDL*/
+ SDL_Init(SDL_INIT_VIDEO);
+
+ SDL_SetEventFilter(quit_filter, NULL);
+
+ window = SDL_CreateWindow(
+ "TFT Simulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
+ MONITOR_HOR_RES * MONITOR_ZOOM, MONITOR_VER_RES * MONITOR_ZOOM,
+ 0); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/
+
+ renderer = SDL_CreateRenderer(window, -1, 0);
+ texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888,
+ SDL_TEXTUREACCESS_STATIC, MONITOR_HOR_RES,
+ MONITOR_VER_RES);
+ SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_BLEND);
+
+ /*Initialize the frame buffer to gray (77 is an empirical value) */
+ memset(tft_fb, 0x44, MONITOR_HOR_RES * MONITOR_VER_RES * sizeof(uint32_t));
+ SDL_UpdateTexture(texture, NULL, tft_fb,
+ MONITOR_HOR_RES * sizeof(uint32_t));
+ sdl_refr_qry = true;
+ sdl_inited = true;
+}
+
+void
+display_SDL_init()
+{
+ SDL_CreateThread(monitor_sdl_refr_thread, "sdl_refr", NULL);
+ while (sdl_inited == false)
+ ; /*Wait until 'sdl_refr' initializes the SDL*/
+}