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-rw-r--r--libnetdata/dictionary/dictionary.h197
1 files changed, 169 insertions, 28 deletions
diff --git a/libnetdata/dictionary/dictionary.h b/libnetdata/dictionary/dictionary.h
index 76213887..356bf189 100644
--- a/libnetdata/dictionary/dictionary.h
+++ b/libnetdata/dictionary/dictionary.h
@@ -5,45 +5,186 @@
#include "../libnetdata.h"
-struct dictionary_stats {
- unsigned long long inserts;
- unsigned long long deletes;
- unsigned long long searches;
- unsigned long long entries;
-};
-typedef struct name_value {
- avl_t avl_node; // the index - this has to be first!
+/*
+ * Netdata DICTIONARY features:
+ *
+ * CLONE or LINK
+ * Names and Values in the dictionary can be cloned or linked.
+ * In clone mode, the dictionary does all the memory management.
+ * The default is clone for both names and values.
+ * Set DICTIONARY_FLAG_NAME_LINK_DONT_CLONE to link names.
+ * Set DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE to link names.
+ *
+ * ORDERED
+ * Items are ordered in the order they are added (new items are appended at the end).
+ * You may reverse the order by setting the flag DICTIONARY_FLAG_ADD_IN_FRONT.
+ *
+ * LOOKUP
+ * The dictionary uses JudyHS to maintain a very fast randomly accessible hash table.
+ *
+ * MULTI-THREADED and SINGLE-THREADED
+ * Each dictionary may be single threaded (no locks), or multi-threaded (multiple readers or one writer).
+ * The default is multi-threaded. Add the flag DICTIONARY_FLAG_SINGLE_THREADED for single-threaded.
+ *
+ * WALK-THROUGH and FOREACH traversal
+ * The dictionary can be traversed on read or write mode, either with a callback (walkthrough) or with
+ * a loop (foreach).
+ *
+ * In write mode traversal, the caller may delete only the current item, but may add as many items as needed.
+ *
+ */
- uint32_t hash; // a simple hash to speed up searching
- // we first compare hashes, and only if the hashes are equal we do string comparisons
+#ifndef DICTIONARY_INTERNALS
+typedef void DICTIONARY;
+#endif
- char *name;
- void *value;
-} NAME_VALUE;
+typedef enum dictionary_flags {
+ DICTIONARY_FLAG_NONE = 0, // the default is the opposite of all below
+ DICTIONARY_FLAG_SINGLE_THREADED = (1 << 0), // don't use any locks (default: use locks)
+ DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE = (1 << 1), // don't copy the value, just point to the one provided (default: copy)
+ DICTIONARY_FLAG_NAME_LINK_DONT_CLONE = (1 << 2), // don't copy the name, just point to the one provided (default: copy)
+ DICTIONARY_FLAG_WITH_STATISTICS = (1 << 3), // maintain statistics about dictionary operations (default: disabled)
+ DICTIONARY_FLAG_DONT_OVERWRITE_VALUE = (1 << 4), // don't overwrite values of dictionary items (default: overwrite)
+ DICTIONARY_FLAG_ADD_IN_FRONT = (1 << 5), // add dictionary items at the front of the linked list (default: at the end)
+ DICTIONARY_FLAG_RESERVED1 = (1 << 6), // this is reserved for DICTIONARY_FLAG_REFERENCE_COUNTERS
+} DICTIONARY_FLAGS;
-typedef struct dictionary {
- avl_tree_type values_index;
+// Create a dictionary
+extern DICTIONARY *dictionary_create(DICTIONARY_FLAGS flags);
- uint8_t flags;
+// an insert callback to be called just after an item is added to the dictionary
+// this callback is called while the dictionary is write locked!
+extern void dictionary_register_insert_callback(DICTIONARY *dict, void (*ins_callback)(const char *name, void *value, void *data), void *data);
- struct dictionary_stats *stats;
- netdata_rwlock_t *rwlock;
-} DICTIONARY;
+// a delete callback to be called just before an item is deleted forever
+// this callback is called while the dictionary is write locked!
+extern void dictionary_register_delete_callback(DICTIONARY *dict, void (*del_callback)(const char *name, void *value, void *data), void *data);
-#define DICTIONARY_FLAG_DEFAULT 0x00000000
-#define DICTIONARY_FLAG_SINGLE_THREADED 0x00000001
-#define DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE 0x00000002
-#define DICTIONARY_FLAG_NAME_LINK_DONT_CLONE 0x00000004
-#define DICTIONARY_FLAG_WITH_STATISTICS 0x00000008
+// a merge callback to be called when DICTIONARY_FLAG_DONT_OVERWRITE_VALUE
+// and an item is already found in the dictionary - the dictionary does nothing else in this case
+// the old_value will remain in the dictionary - the new_value is ignored
+extern void dictionary_register_conflict_callback(DICTIONARY *dict, void (*conflict_callback)(const char *name, void *old_value, void *new_value, void *data), void *data);
-extern DICTIONARY *dictionary_create(uint8_t flags);
-extern void dictionary_destroy(DICTIONARY *dict);
+// Destroy a dictionary
+// returns the number of bytes freed
+// the returned value will not include name and value sizes if DICTIONARY_FLAG_WITH_STATISTICS is not set
+extern size_t dictionary_destroy(DICTIONARY *dict);
+
+// Set an item in the dictionary
+// - if an item with the same name does not exist, create one
+// - if an item with the same name exists, then:
+// a) if DICTIONARY_FLAG_DONT_OVERWRITE_VALUE is set, just return the existing value (ignore the new value)
+// else b) reset the value to the new value passed at the call
+//
+// When DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE is set, the value is linked, otherwise it is copied
+// When DICTIONARY_FLAG_NAME_LINK_DONT_CLONE is set, the name is linked, otherwise it is copied
+//
+// When neither DICTIONARY_FLAG_VALUE_LINK_DONT_CLONE nor DICTIONARY_FLAG_NAME_LINK_DONT_CLONE are set, all the
+// memory management for names and values is done by the dictionary.
+//
+// Passing NULL as value, the dictionary will callocz() the newly allocated value, otherwise it will copy it.
+// Passing 0 as value_len, the dictionary will set the value to NULL (no allocations for value will be made).
extern void *dictionary_set(DICTIONARY *dict, const char *name, void *value, size_t value_len) NEVERNULL;
+
+// Get an item from the dictionary
+// If it returns NULL, the item is not found
extern void *dictionary_get(DICTIONARY *dict, const char *name);
+
+// Delete an item from the dictionary
+// returns 0 if the item was found and has been deleted
+// returns -1 if the item was not found in the index
extern int dictionary_del(DICTIONARY *dict, const char *name);
-extern int dictionary_get_all(DICTIONARY *dict, int (*callback)(void *entry, void *d), void *data);
-extern int dictionary_get_all_name_value(DICTIONARY *dict, int (*callback)(char *name, void *entry, void *d), void *data);
+// UNSAFE functions, without locks
+// to be used when the user is traversing with the right lock type
+// Read lock is acquired by dictionary_walktrhough_read() and dfe_start_read()
+// Write lock is acquired by dictionary_walktrhough_write() and dfe_start_write()
+// For code readability, please use these macros:
+#define dictionary_get_having_read_lock(dict, name) dictionary_get_unsafe(dict, name)
+#define dictionary_get_having_write_lock(dict, name) dictionary_get_unsafe(dict, name)
+#define dictionary_set_having_write_lock(dict, name, value, value_len) dictionary_set_unsafe(dict, name, value, value_len)
+#define dictionary_del_having_write_lock(dict, name) dictionary_del_unsafe(dict, name)
+
+extern void *dictionary_get_unsafe(DICTIONARY *dict, const char *name);
+extern void *dictionary_set_unsafe(DICTIONARY *dict, const char *name, void *value, size_t value_len);
+extern int dictionary_del_unsafe(DICTIONARY *dict, const char *name);
+
+// Traverse (walk through) the items of the dictionary.
+// The order of traversal is currently the order of insertion.
+//
+// The callback function may return a negative number to stop the traversal,
+// in which case that negative value is returned to the caller.
+//
+// If all callback calls return zero or positive numbers, the sum of all of
+// them is returned to the caller.
+//
+// You cannot alter the dictionary from inside a dictionary_walkthrough_read() - deadlock!
+// You can only delete the current item from inside a dictionary_walkthrough_write() - you can add as many as you want.
+//
+#define dictionary_walkthrough_read(dict, callback, data) dictionary_walkthrough_rw(dict, 'r', callback, data)
+#define dictionary_walkthrough_write(dict, callback, data) dictionary_walkthrough_rw(dict, 'w', callback, data)
+extern int dictionary_walkthrough_rw(DICTIONARY *dict, char rw, int (*callback)(const char *name, void *value, void *data), void *data);
+
+// Traverse with foreach
+//
+// Use like this:
+//
+// DICTFE dfe = {};
+// for(MY_ITEM *item = dfe_start_read(&dfe, dict); item ; item = dfe_next(&dfe)) {
+// // do things with the item and its dfe.name
+// }
+// dfe_done(&dfe);
+//
+// You cannot alter the dictionary from within a dfe_read_start() - deadlock!
+// You can only delete the current item from inside a dfe_start_write() - you can add as many as you want.
+//
+
+#ifdef DICTIONARY_INTERNALS
+#define DICTFE_CONST
+#else
+#define DICTFE_CONST const
+#endif
+
+typedef DICTFE_CONST struct dictionary_foreach {
+ DICTFE_CONST char *name; // the dictionary name of the last item used
+ void *value; // the dictionary value of the last item used
+ // same as the return value of dictfe_start() and dictfe_next()
+
+ // the following are for internal use only - to keep track of the point we are
+ usec_t started_ut; // the time the caller started iterating (now_realtime_usec())
+ DICTIONARY *dict; // the dictionary upon we work
+ void *last_position_index; // the internal position index, to remember the position we are at
+ void *next_position_index; // the internal position index, of the next item
+} DICTFE;
+
+#define dfe_start_read(dict, value) dfe_start_rw(dict, value, 'r')
+#define dfe_start_write(dict, value) dfe_start_rw(dict, value, 'w')
+#define dfe_start_rw(dict, value, mode) \
+ do { \
+ DICTFE value ## _dfe = {}; \
+ const char *value ## _name; (void)(value ## _name); \
+ for((value) = dictionary_foreach_start_rw(&value ## _dfe, (dict), (mode)), ( value ## _name ) = value ## _dfe.name; \
+ (value) ;\
+ (value) = dictionary_foreach_next(&value ## _dfe), ( value ## _name ) = value ## _dfe.name)
+
+#define dfe_done(value) \
+ dictionary_foreach_done(&value ## _dfe); \
+ } while(0)
+
+extern void * dictionary_foreach_start_rw(DICTFE *dfe, DICTIONARY *dict, char rw);
+extern void * dictionary_foreach_next(DICTFE *dfe);
+extern usec_t dictionary_foreach_done(DICTFE *dfe);
+
+// Get statistics about the dictionary
+// If DICTIONARY_FLAG_WITH_STATISTICS is not set, these return zero
+extern size_t dictionary_stats_allocated_memory(DICTIONARY *dict);
+extern size_t dictionary_stats_entries(DICTIONARY *dict);
+extern size_t dictionary_stats_inserts(DICTIONARY *dict);
+extern size_t dictionary_stats_searches(DICTIONARY *dict);
+extern size_t dictionary_stats_deletes(DICTIONARY *dict);
+extern size_t dictionary_stats_resets(DICTIONARY *dict);
+
+extern int dictionary_unittest(size_t entries);
#endif /* NETDATA_DICTIONARY_H */