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-// The contents of this file are in the public domain. See LICENSE_FOR_EXAMPLE_PROGRAMS.txt
-/*
-
- This example program shows how to find frontal human faces in an image. In
- particular, this program shows how you can take a list of images from the
- command line and display each on the screen with red boxes overlaid on each
- human face.
-
- The examples/faces folder contains some jpg images of people. You can run
- this program on them and see the detections by executing the following command:
- ./face_detection_ex faces/*.jpg
-
-
- This face detector is made using the now classic Histogram of Oriented
- Gradients (HOG) feature combined with a linear classifier, an image pyramid,
- and sliding window detection scheme. This type of object detector is fairly
- general and capable of detecting many types of semi-rigid objects in
- addition to human faces. Therefore, if you are interested in making your
- own object detectors then read the fhog_object_detector_ex.cpp example
- program. It shows how to use the machine learning tools which were used to
- create dlib's face detector.
-
-
- Finally, note that the face detector is fastest when compiled with at least
- SSE2 instructions enabled. So if you are using a PC with an Intel or AMD
- chip then you should enable at least SSE2 instructions. If you are using
- cmake to compile this program you can enable them by using one of the
- following commands when you create the build project:
- cmake path_to_dlib_root/examples -DUSE_SSE2_INSTRUCTIONS=ON
- cmake path_to_dlib_root/examples -DUSE_SSE4_INSTRUCTIONS=ON
- cmake path_to_dlib_root/examples -DUSE_AVX_INSTRUCTIONS=ON
- This will set the appropriate compiler options for GCC, clang, Visual
- Studio, or the Intel compiler. If you are using another compiler then you
- need to consult your compiler's manual to determine how to enable these
- instructions. Note that AVX is the fastest but requires a CPU from at least
- 2011. SSE4 is the next fastest and is supported by most current machines.
-*/
-
-
-#include <dlib/image_processing/frontal_face_detector.h>
-#include <dlib/gui_widgets.h>
-#include <dlib/image_io.h>
-#include <iostream>
-
-using namespace dlib;
-using namespace std;
-
-// ----------------------------------------------------------------------------------------
-
-int main(int argc, char** argv)
-{
- try
- {
- if (argc == 1)
- {
- cout << "Give some image files as arguments to this program." << endl;
- return 0;
- }
-
- frontal_face_detector detector = get_frontal_face_detector();
- image_window win;
-
- // Loop over all the images provided on the command line.
- for (int i = 1; i < argc; ++i)
- {
- cout << "processing image " << argv[i] << endl;
- array2d<unsigned char> img;
- load_image(img, argv[i]);
- // Make the image bigger by a factor of two. This is useful since
- // the face detector looks for faces that are about 80 by 80 pixels
- // or larger. Therefore, if you want to find faces that are smaller
- // than that then you need to upsample the image as we do here by
- // calling pyramid_up(). So this will allow it to detect faces that
- // are at least 40 by 40 pixels in size. We could call pyramid_up()
- // again to find even smaller faces, but note that every time we
- // upsample the image we make the detector run slower since it must
- // process a larger image.
- pyramid_up(img);
-
- // Now tell the face detector to give us a list of bounding boxes
- // around all the faces it can find in the image.
- std::vector<rectangle> dets = detector(img);
-
- cout << "Number of faces detected: " << dets.size() << endl;
- // Now we show the image on the screen and the face detections as
- // red overlay boxes.
- win.clear_overlay();
- win.set_image(img);
- win.add_overlay(dets, rgb_pixel(255,0,0));
-
- cout << "Hit enter to process the next image..." << endl;
- cin.get();
- }
- }
- catch (exception& e)
- {
- cout << "\nexception thrown!" << endl;
- cout << e.what() << endl;
- }
-}
-
-// ----------------------------------------------------------------------------------------
-