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// SPDX-License-Identifier: GPL-3.0-or-later
#include "BitBufferCounter.h"
#include "BitRateWindow.h"
#include "gtest/gtest.h"
using namespace ml;
TEST(BitBufferCounterTest, Cap_4) {
size_t Capacity = 4;
BitBufferCounter BBC(Capacity);
// No bits set
EXPECT_EQ(BBC.numSetBits(), 0);
// All ones
for (size_t Idx = 0; Idx != (2 * Capacity); Idx++) {
BBC.insert(true);
EXPECT_EQ(BBC.numSetBits(), std::min(Idx + 1, Capacity));
}
// All zeroes
for (size_t Idx = 0; Idx != Capacity; Idx++) {
BBC.insert(false);
if (Idx < Capacity)
EXPECT_EQ(BBC.numSetBits(), Capacity - (Idx + 1));
else
EXPECT_EQ(BBC.numSetBits(), 0);
}
// Even ones/zeroes
for (size_t Idx = 0; Idx != (2 * Capacity); Idx++)
BBC.insert(Idx % 2 == 0);
EXPECT_EQ(BBC.numSetBits(), Capacity / 2);
}
using State = BitRateWindow::State;
using Edge = BitRateWindow::Edge;
using Result = std::pair<Edge, size_t>;
TEST(BitRateWindowTest, Cycles) {
/* Test the FSM by going through its two cycles:
* 1) NotFilled -> AboveThreshold -> Idle -> NotFilled
* 2) NotFilled -> BelowThreshold -> AboveThreshold -> Idle -> NotFilled
*
* Check the window's length on every new state transition.
*/
size_t MinLength = 4, MaxLength = 6, IdleLength = 5;
size_t SetBitsThreshold = 3;
Result R;
BitRateWindow BRW(MinLength, MaxLength, IdleLength, SetBitsThreshold);
/*
* 1st cycle
*/
// NotFilled -> AboveThreshold
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
// AboveThreshold -> Idle
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::AboveThreshold));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::AboveThreshold));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::Idle));
EXPECT_EQ(R.second, MaxLength);
// Idle -> NotFilled
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::NotFilled));
EXPECT_EQ(R.second, 1);
// NotFilled -> AboveThreshold
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
/*
* 2nd cycle
*/
BRW = BitRateWindow(MinLength, MaxLength, IdleLength, SetBitsThreshold);
// NotFilled -> BelowThreshold
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::BelowThreshold));
EXPECT_EQ(R.second, MinLength);
// BelowThreshold -> BelowThreshold:
// Check the state's self loop by adding set bits that will keep the
// bit buffer below the specified threshold.
//
for (size_t Idx = 0; Idx != 2 * MaxLength; Idx++) {
R = BRW.insert(Idx % 2 == 0);
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::BelowThreshold));
EXPECT_EQ(R.second, MinLength);
}
// Verify that at the end of the loop the internal bit buffer contains
// "1010". Do so by adding one set bit and checking that we remain below
// the specified threshold.
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::BelowThreshold));
EXPECT_EQ(R.second, MinLength);
// BelowThreshold -> AboveThreshold
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
// AboveThreshold -> Idle:
// Do the transition without filling the max window size this time.
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::Idle));
EXPECT_EQ(R.second, MinLength);
// Idle -> NotFilled
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::NotFilled));
EXPECT_EQ(R.second, 1);
// NotFilled -> AboveThreshold
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::NotFilled));
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
}
TEST(BitRateWindowTest, ConsecutiveOnes) {
size_t MinLength = 120, MaxLength = 240, IdleLength = 30;
size_t SetBitsThreshold = 30;
Result R;
BitRateWindow BRW(MinLength, MaxLength, IdleLength, SetBitsThreshold);
for (size_t Idx = 0; Idx != MaxLength; Idx++)
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::BelowThreshold));
EXPECT_EQ(R.second, MinLength);
for (size_t Idx = 0; Idx != SetBitsThreshold; Idx++) {
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::BelowThreshold));
R = BRW.insert(true);
}
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
// At this point the window's buffer contains:
// (MinLength - SetBitsThreshold = 90) 0s, followed by
// (SetBitsThreshold = 30) 1s.
//
// To go below the threshold, we need to add (90 + 1) more 0s in the window's
// buffer. At that point, the the window's buffer will contain:
// (SetBitsThreshold = 29) 1s, followed by
// (MinLength - SetBitsThreshold = 91) 0s.
//
// Right before adding the last 0, we expect the window's length to be equal to 210,
// because the bit buffer has gone through these bits:
// (MinLength - SetBitsThreshold = 90) 0s, followed by
// (SetBitsThreshold = 30) 1s, followed by
// (MinLength - SetBitsThreshold = 90) 0s.
for (size_t Idx = 0; Idx != (MinLength - SetBitsThreshold); Idx++) {
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::AboveThreshold));
}
EXPECT_EQ(R.second, 2 * MinLength - SetBitsThreshold);
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::Idle));
// Continue with the Idle -> NotFilled edge.
for (size_t Idx = 0; Idx != IdleLength - 1; Idx++) {
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::Idle));
}
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::Idle, State::NotFilled));
EXPECT_EQ(R.second, 1);
}
TEST(BitRateWindowTest, WithHoles) {
size_t MinLength = 120, MaxLength = 240, IdleLength = 30;
size_t SetBitsThreshold = 30;
Result R;
BitRateWindow BRW(MinLength, MaxLength, IdleLength, SetBitsThreshold);
for (size_t Idx = 0; Idx != MaxLength; Idx++)
R = BRW.insert(false);
for (size_t Idx = 0; Idx != SetBitsThreshold / 3; Idx++)
R = BRW.insert(true);
for (size_t Idx = 0; Idx != SetBitsThreshold / 3; Idx++)
R = BRW.insert(false);
for (size_t Idx = 0; Idx != SetBitsThreshold / 3; Idx++)
R = BRW.insert(true);
for (size_t Idx = 0; Idx != SetBitsThreshold / 3; Idx++)
R = BRW.insert(false);
for (size_t Idx = 0; Idx != SetBitsThreshold / 3; Idx++)
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::BelowThreshold, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
// The window's bit buffer contains:
// 70 0s, 10 1s, 10 0s, 10 1s, 10 0s, 10 1s.
// Where: 70 = MinLength - (5 / 3) * SetBitsThresholds, ie. we need
// to add (70 + 1) more zeros to make the bit buffer go below the
// threshold and then the window's length should be:
// 70 + 50 + 70 = 190.
BitRateWindow::Edge E;
do {
R = BRW.insert(false);
E = R.first;
} while (E.first != State::AboveThreshold || E.second != State::Idle);
EXPECT_EQ(R.second, 2 * MinLength - (5 * SetBitsThreshold) / 3);
}
TEST(BitRateWindowTest, MinWindow) {
size_t MinLength = 120, MaxLength = 240, IdleLength = 30;
size_t SetBitsThreshold = 30;
Result R;
BitRateWindow BRW(MinLength, MaxLength, IdleLength, SetBitsThreshold);
BRW.insert(true);
BRW.insert(false);
for (size_t Idx = 2; Idx != SetBitsThreshold; Idx++)
BRW.insert(true);
for (size_t Idx = SetBitsThreshold; Idx != MinLength - 1; Idx++)
BRW.insert(false);
R = BRW.insert(true);
EXPECT_EQ(R.first, std::make_pair(State::NotFilled, State::AboveThreshold));
EXPECT_EQ(R.second, MinLength);
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::Idle));
}
TEST(BitRateWindowTest, MaxWindow) {
size_t MinLength = 100, MaxLength = 200, IdleLength = 30;
size_t SetBitsThreshold = 50;
Result R;
BitRateWindow BRW(MinLength, MaxLength, IdleLength, SetBitsThreshold);
for (size_t Idx = 0; Idx != MaxLength; Idx++)
R = BRW.insert(Idx % 2 == 0);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::AboveThreshold));
EXPECT_EQ(R.second, MaxLength);
R = BRW.insert(false);
EXPECT_EQ(R.first, std::make_pair(State::AboveThreshold, State::Idle));
}
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