147 lines
4.8 KiB
C++
147 lines
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H
|
|
#define GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H
|
|
|
|
#include "ImageContainer.h"
|
|
#include "mozilla/RefPtr.h"
|
|
#include "mozilla/gfx/Types.h"
|
|
#include "mozilla/layers/TextureClient.h"
|
|
#include "mozilla/layers/TextureD3D11.h"
|
|
#include "mozilla/ThreadSafeWeakPtr.h"
|
|
|
|
struct ID3D11Texture2D;
|
|
struct IMFSample;
|
|
|
|
namespace mozilla {
|
|
|
|
class D3D11TextureWrapper;
|
|
|
|
namespace gl {
|
|
class GLBlitHelper;
|
|
}
|
|
namespace layers {
|
|
|
|
class FenceD3D11;
|
|
|
|
class ZeroCopyUsageInfo final {
|
|
public:
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(ZeroCopyUsageInfo)
|
|
|
|
ZeroCopyUsageInfo() = default;
|
|
|
|
bool SupportsZeroCopyNV12Texture() { return mSupportsZeroCopyNV12Texture; }
|
|
void DisableZeroCopyNV12Texture() { mSupportsZeroCopyNV12Texture = false; }
|
|
|
|
protected:
|
|
~ZeroCopyUsageInfo() = default;
|
|
|
|
Atomic<bool> mSupportsZeroCopyNV12Texture{true};
|
|
};
|
|
|
|
// A shared ID3D11Texture2D created by the compositor device.
|
|
// Expected to be used in GPU process.
|
|
class D3D11ZeroCopyTextureImage : public Image {
|
|
public:
|
|
D3D11ZeroCopyTextureImage(ID3D11Texture2D* aTexture, uint32_t aArrayIndex,
|
|
const gfx::IntSize& aSize,
|
|
const gfx::IntRect& aRect,
|
|
gfx::ColorSpace2 aColorSpace,
|
|
gfx::ColorRange aColorRange,
|
|
gfx::ColorDepth aColorDepth);
|
|
virtual ~D3D11ZeroCopyTextureImage();
|
|
|
|
void AllocateTextureClient(KnowsCompositor* aKnowsCompositor,
|
|
RefPtr<ZeroCopyUsageInfo> aUsageInfo,
|
|
const RefPtr<FenceD3D11> aWriteFence);
|
|
|
|
gfx::IntSize GetSize() const override;
|
|
already_AddRefed<gfx::SourceSurface> GetAsSourceSurface() override;
|
|
nsresult BuildSurfaceDescriptorBuffer(
|
|
SurfaceDescriptorBuffer& aSdBuffer, BuildSdbFlags aFlags,
|
|
const std::function<MemoryOrShmem(uint32_t)>& aAllocate) override;
|
|
TextureClient* GetTextureClient(KnowsCompositor* aKnowsCompositor) override;
|
|
gfx::IntRect GetPictureRect() const override { return mPictureRect; }
|
|
|
|
ID3D11Texture2D* GetTexture() const;
|
|
|
|
gfx::ColorRange GetColorRange() const { return mColorRange; }
|
|
|
|
gfx::ColorDepth GetColorDepth() const override { return mColorDepth; }
|
|
|
|
protected:
|
|
friend class gl::GLBlitHelper;
|
|
D3D11TextureData* GetData() const {
|
|
if (!mTextureClient) {
|
|
return nullptr;
|
|
}
|
|
return mTextureClient->GetInternalData()->AsD3D11TextureData();
|
|
}
|
|
|
|
RefPtr<ID3D11Texture2D> mTexture;
|
|
RefPtr<TextureClient> mTextureClient;
|
|
|
|
public:
|
|
const uint32_t mArrayIndex;
|
|
const gfx::IntSize mSize;
|
|
const gfx::IntRect mPictureRect;
|
|
const gfx::ColorSpace2 mColorSpace;
|
|
const gfx::ColorRange mColorRange;
|
|
const gfx::ColorDepth mColorDepth;
|
|
};
|
|
|
|
class IMFSampleWrapper : public SupportsThreadSafeWeakPtr<IMFSampleWrapper> {
|
|
public:
|
|
MOZ_DECLARE_REFCOUNTED_TYPENAME(IMFSampleWrapper)
|
|
|
|
static RefPtr<IMFSampleWrapper> Create(IMFSample* aVideoSample);
|
|
virtual ~IMFSampleWrapper();
|
|
void ClearVideoSample();
|
|
|
|
protected:
|
|
explicit IMFSampleWrapper(IMFSample* aVideoSample);
|
|
|
|
RefPtr<IMFSample> mVideoSample;
|
|
};
|
|
|
|
// Image class that wraps ID3D11Texture2D of IMFSample
|
|
// Expected to be used in GPU process.
|
|
class D3D11TextureIMFSampleImage final : public D3D11ZeroCopyTextureImage {
|
|
public:
|
|
D3D11TextureIMFSampleImage(IMFSample* aVideoSample, ID3D11Texture2D* aTexture,
|
|
uint32_t aArrayIndex, const gfx::IntSize& aSize,
|
|
const gfx::IntRect& aRect,
|
|
gfx::ColorSpace2 aColorSpace,
|
|
gfx::ColorRange aColorRange,
|
|
gfx::ColorDepth aColorDepth);
|
|
virtual ~D3D11TextureIMFSampleImage() = default;
|
|
|
|
RefPtr<IMFSampleWrapper> GetIMFSampleWrapper();
|
|
|
|
private:
|
|
RefPtr<IMFSampleWrapper> mVideoSample;
|
|
};
|
|
|
|
// Image class that wraps ID3D11Texture2D of AVFrame from ffvpx hw decoder
|
|
// Expected to be used in GPU process.
|
|
class D3D11TextureAVFrameImage final : public D3D11ZeroCopyTextureImage {
|
|
public:
|
|
D3D11TextureAVFrameImage(D3D11TextureWrapper* aWrapper,
|
|
const gfx::IntSize& aSize, const gfx::IntRect& aRect,
|
|
gfx::ColorSpace2 aColorSpace,
|
|
gfx::ColorRange aColorRange,
|
|
gfx::ColorDepth aColorDepth);
|
|
virtual ~D3D11TextureAVFrameImage() = default;
|
|
|
|
private:
|
|
UniquePtr<D3D11TextureWrapper> mWrapper;
|
|
};
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif // GFX_D311_TEXTURE_IMF_SAMPLE_IMAGE_H
|