194 lines
6 KiB
C++
194 lines
6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_RENDERTEXTUREHOST_H
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#define MOZILLA_GFX_RENDERTEXTUREHOST_H
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#include "GLConsts.h"
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#include "GLTypes.h"
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#include "nsISupportsImpl.h"
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#include "mozilla/Atomics.h"
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#include "mozilla/gfx/2D.h"
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#include "mozilla/layers/LayersSurfaces.h"
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#include "mozilla/layers/OverlayInfo.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/webrender/webrender_ffi.h"
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#include "mozilla/webrender/WebRenderTypes.h"
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namespace mozilla {
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namespace gl {
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class GLContext;
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}
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namespace layers {
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class TextureSource;
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class TextureSourceProvider;
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} // namespace layers
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namespace wr {
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class RenderEGLImageTextureHost;
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class RenderAndroidHardwareBufferTextureHost;
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class RenderAndroidSurfaceTextureHost;
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class RenderCompositor;
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class RenderDXGITextureHost;
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class RenderDXGIYCbCrTextureHost;
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class RenderDcompSurfaceTextureHost;
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class RenderMacIOSurfaceTextureHost;
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class RenderBufferTextureHost;
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class RenderTextureHostSWGL;
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class RenderTextureHostWrapper;
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class RenderDMABUFTextureHost;
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void ActivateBindAndTexParameteri(gl::GLContext* aGL, GLenum aActiveTexture,
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GLenum aBindTarget, GLuint aBindTexture);
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// RenderTextureHostUsageInfo holds information about how the RenderTextureHost
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// is used. It is used by AsyncImagePipelineManager to determine how to render
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// TextureHost.
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class RenderTextureHostUsageInfo final {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHostUsageInfo)
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RenderTextureHostUsageInfo() : mCreationTimeStamp(TimeStamp::Now()) {}
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bool VideoOverlayDisabled() { return mVideoOverlayDisabled; }
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void DisableVideoOverlay() { mVideoOverlayDisabled = true; }
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void OnVideoPresent(int aFrameId, uint32_t aDurationMs);
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void OnCompositorEndFrame(int aFrameId, uint32_t aDurationMs);
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const TimeStamp mCreationTimeStamp;
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protected:
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~RenderTextureHostUsageInfo() = default;
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// RenderTextureHost prefers to disable video overlay.
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Atomic<bool> mVideoOverlayDisabled{false};
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int mVideoPresentFrameId = 0;
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int mSlowPresentCount = 0;
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int mSlowCommitCount = 0;
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};
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class RenderTextureHost {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RenderTextureHost)
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public:
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RenderTextureHost();
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virtual gfx::SurfaceFormat GetFormat() const {
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return gfx::SurfaceFormat::UNKNOWN;
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}
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virtual gfx::YUVRangedColorSpace GetYUVColorSpace() const {
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return gfx::YUVRangedColorSpace::Default;
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}
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virtual wr::WrExternalImage Lock(uint8_t aChannelIndex, gl::GLContext* aGL);
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virtual void Unlock() {}
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virtual wr::WrExternalImage LockSWGL(uint8_t aChannelIndex, void* aContext,
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RenderCompositor* aCompositor);
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virtual void UnlockSWGL() {}
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virtual RefPtr<layers::TextureSource> CreateTextureSource(
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layers::TextureSourceProvider* aProvider);
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virtual void ClearCachedResources() {}
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// Called asynchronouly when corresponding TextureHost's mCompositableCount
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// becomes from 0 to 1. For now, it is used only for
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// SurfaceTextureHost/RenderAndroidSurfaceTextureHost.
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virtual void PrepareForUse() {}
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// Called asynchronouly when corresponding TextureHost's is actually going to
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// be used by WebRender. For now, it is used only for
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// SurfaceTextureHost/RenderAndroidSurfaceTextureHost.
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virtual void NotifyForUse() {}
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// Called asynchronouly when corresponding TextureHost's mCompositableCount
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// becomes 0. For now, it is used only for
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// SurfaceTextureHost/RenderAndroidSurfaceTextureHost.
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virtual void NotifyNotUsed() {}
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// Returns true when RenderTextureHost needs SyncObjectHost::Synchronize()
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// call, before its usage.
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virtual bool SyncObjectNeeded() { return false; }
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// Returns true when this texture was generated from a DRM-protected source.
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bool IsFromDRMSource() { return mIsFromDRMSource; }
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void SetIsFromDRMSource(bool aIsFromDRMSource) {
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mIsFromDRMSource = aIsFromDRMSource;
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}
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virtual size_t Bytes() = 0;
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virtual RenderDXGITextureHost* AsRenderDXGITextureHost() { return nullptr; }
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virtual RenderDXGIYCbCrTextureHost* AsRenderDXGIYCbCrTextureHost() {
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return nullptr;
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}
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virtual RenderMacIOSurfaceTextureHost* AsRenderMacIOSurfaceTextureHost() {
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return nullptr;
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}
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virtual RenderEGLImageTextureHost* AsRenderEGLImageTextureHost() {
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return nullptr;
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}
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virtual RenderAndroidHardwareBufferTextureHost*
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AsRenderAndroidHardwareBufferTextureHost() {
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return nullptr;
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}
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virtual RenderAndroidSurfaceTextureHost* AsRenderAndroidSurfaceTextureHost() {
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return nullptr;
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}
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virtual RenderTextureHostSWGL* AsRenderTextureHostSWGL() { return nullptr; }
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virtual RenderDcompSurfaceTextureHost* AsRenderDcompSurfaceTextureHost() {
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return nullptr;
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}
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virtual RenderDMABUFTextureHost* AsRenderDMABUFTextureHost() {
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return nullptr;
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}
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virtual void Destroy();
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virtual void SetIsSoftwareDecodedVideo() {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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}
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virtual bool IsSoftwareDecodedVideo() {
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MOZ_ASSERT_UNREACHABLE("unexpected to be called");
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return false;
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}
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// Get RenderTextureHostUsageInfo of the RenderTextureHost.
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// If mRenderTextureHostUsageInfo and aUsageInfo are different, merge them to
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// one RenderTextureHostUsageInfo.
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virtual RefPtr<RenderTextureHostUsageInfo> GetOrMergeUsageInfo(
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const MutexAutoLock& aProofOfMapLock,
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RefPtr<RenderTextureHostUsageInfo> aUsageInfo);
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virtual RefPtr<RenderTextureHostUsageInfo> GetTextureHostUsageInfo(
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const MutexAutoLock& aProofOfMapLock);
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protected:
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virtual ~RenderTextureHost();
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bool mIsFromDRMSource;
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// protected by RenderThread::mRenderTextureMapLock
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RefPtr<RenderTextureHostUsageInfo> mRenderTextureHostUsageInfo;
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friend class RenderTextureHostWrapper;
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};
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} // namespace wr
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} // namespace mozilla
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#endif // MOZILLA_GFX_RENDERTEXTUREHOST_H
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