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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
commit | 76cb841cb886eef6b3bee341a2266c76578724ad (patch) | |
tree | f5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /arch/powerpc/include/uapi/asm/ps3fb.h | |
parent | Initial commit. (diff) | |
download | linux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip |
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'arch/powerpc/include/uapi/asm/ps3fb.h')
-rw-r--r-- | arch/powerpc/include/uapi/asm/ps3fb.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/arch/powerpc/include/uapi/asm/ps3fb.h b/arch/powerpc/include/uapi/asm/ps3fb.h new file mode 100644 index 000000000..fd7e3a0d3 --- /dev/null +++ b/arch/powerpc/include/uapi/asm/ps3fb.h @@ -0,0 +1,46 @@ +/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ +/* + * Copyright (C) 2006 Sony Computer Entertainment Inc. + * Copyright 2006, 2007 Sony Corporation + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published + * by the Free Software Foundation; version 2 of the License. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef _ASM_POWERPC_PS3FB_H_ +#define _ASM_POWERPC_PS3FB_H_ + +#include <linux/types.h> +#include <linux/ioctl.h> + +/* ioctl */ +#define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */ +#define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */ +#define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */ +#define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */ +#define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */ +#define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */ + +#ifndef FBIO_WAITFORVSYNC +#define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */ +#endif + +struct ps3fb_ioctl_res { + __u32 xres; /* frame buffer x_size */ + __u32 yres; /* frame buffer y_size */ + __u32 xoff; /* margine x */ + __u32 yoff; /* margine y */ + __u32 num_frames; /* num of frame buffers */ +}; + +#endif /* _ASM_POWERPC_PS3FB_H_ */ |